Player Matchup

Osiris
Osiris
MustyOnions123
Osiris
Level 25
God Stats
5W - 0L
1,824 SR
Queue Stats
41W - 13L
1,719 Elo+
Solo
Loki
Loki
ProvokedOrphan3
Loki
Level 25
God Stats
4W - 2L
1,272 SR
Queue Stats
98W - 80L
1,604 Elo+
Solo
Ymir
Ymir
Spike5543
Ymir
Level 26
God Stats
1W - 2L
1,286 SR
Queue Stats
9W - 9L
1,377 Elo+
Party 2
Artemis
Artemis
True99
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 5L
1,631 Elo+
Party 2
Sol
Sol
zStormz830
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,566 Elo+

VS

Team Averages
Level 17
1,684 SR
1,584 Elo+
Horus
Horus
ShrekLorf
Horus
Level 17
God Stats
2W - 1L
1,700 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 1
Tiamat
Tiamat
XXXMizuGoDNoodle
Tiamat
Level 15
God Stats
3W - 2L
1,639 SR
Queue Stats
3W - 5L
1,515 Elo+
Party 1
Bakasura
Bakasura
gressthanes
Bakasura
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 152L
1,432 Elo+
Solo
Cabrakan
Cabrakan
hellmode131
Cabrakan
Level 14
God Stats
24W - 8L
2,081 SR
Queue Stats
44W - 14L
1,928 Elo+
Solo
Zeus
Zeus
nesvelez_990
Zeus
Level 16
God Stats
0W - 2L
1,499 SR
Queue Stats
17W - 20L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,768
524
4,253
10,157
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 1 / 4
6,763
615
4,518
6,276
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
2 / 1 / 5
5,667
515
1,720
7,211
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
True99
Artemis
11
7 / 1 / 2
6,383
580
7,909
5,636
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 0 / 6
6,547
595
4,114
3,583
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ShrekLorf
Horus
8
1 / 5 / 0
4,985
453
3,388
7,002
3,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 0
4,502
409
3,981
4,633
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
gressthanes
Bakasura
8
1 / 4 / 1
5,460
496
2,864
7,970
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
hellmode131
Cabrakan
14
6 / 1 / 0
8,240
749
7,288
9,173
9,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 5 / 1
6,405
582
3,506
6,535
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
8
8
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
5
0
0.4
W
6
1
4
8
L
Horus
ShrekLorf
Horus
1
5
0
0.2
W
Ymir
2
1
5
4.5
W
Artemis
True99
Artemis
7
1
2
8
L
0
4
0
0
L
Bakasura
gressthanes
Bakasura
1
4
1
0.38
L
Cabrakan
hellmode131
Cabrakan
6
1
0
6
L
0
5
1
0.1
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
21,027
32,863
Taken
35,313
11,893
Mitigated
19,899
10,586
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,253
2,088
0
3,196
10,157
4,099
0
6,053
4,057
0
23,411
W
4,518
1,692
0
2,357
6,276
1,698
116
1,657
4,400
0
31,397
L
Horus
ShrekLorf
Horus
3,388
1,589
56
376
7,002
3,461
0
930
6,072
0
11,851
W
Ymir
1,720
285
183
1,919
7,211
3,379
216
2,623
4,588
17,109
0
W
Artemis
True99
Artemis
7,909
5,241
0
790
5,636
1,680
316
2,218
3,392
0
32,319
L
3,981
615
0
560
4,633
1,758
0
790
3,843
20,030
0
L
Bakasura
gressthanes
Bakasura
2,864
2,439
0
1,753
7,970
3,008
628
1,106
6,864
0
13,276
L
Cabrakan
hellmode131
Cabrakan
7,288
869
0
5,362
9,173
9,861
47
1,154
8,019
51,055
0
L
3,506
660
0
901
6,535
1,811
714
1,854
4,681
36,899
0
W
4,114
990
0
2,141
3,583
1,037
579
2,068
1,419
36,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
29,592
269
Minions Killed
305
0
Camps Cleared
0
993,021
Distance Traveled
981,836
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,768
524
51
5
0
193,931
1
W
Loki
6,763
615
63
6
0
215,437
2
L
Horus
4,985
453
21
2
0
204,675
1
W
Ymir
5,667
515
31
3
0
195,302
6
W
Artemis
6,383
580
48
4
0
169,028
2
L
Tiamat
4,502
409
29
3
0
198,031
1
L
Bakasura
5,460
496
38
3
0
205,924
1
L
Cabrakan
8,240
749
123
11
0
191,696
5
L
Zeus
6,405
582
94
9
0
181,510
0
W
Sol
6,547
595
76
7
0
219,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role