Player Matchup

Pele
Pele
H20 BUFFAL0
Pele
Level 29
God Stats
6W - 7L
1,550 SR
Queue Stats
183W - 213L
1,297 Elo+
Party 2
Cabrakan
Cabrakan
PURENEANDERTHAL
Cabrakan
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 96L
1,321 Elo+
Party 2
Chiron
Chiron
Spum0ni
Chiron
Level 5
God Stats
3W - 6L
1,702 SR
Queue Stats
4W - 10L
1,239 Elo+
Party 2
Team Averages
Level 18
1,584 SR
1,286 Elo+

VS

Team Averages
Level 45
1,365 SR
1,265 Elo+
Ra
Ra
Cozmic Andretti
Ra
Level 5
God Stats
5W - 20L
1,500 SR
Queue Stats
26W - 39L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
PsychoPanda171
Cthulhu
Level 28
God Stats
1W - 15L
1,233 SR
Queue Stats
9W - 28L
1,059 Elo+
Party 1
Fenrir
Fenrir
Valasphere
Fenrir
Level 102
God Stats
91W - 141L
1,361 SR
Queue Stats
377W - 556L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
12,167
716
20,776
14,507
6,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cabrakan
15
4 / 2 / 12
11,974
704
11,751
13,986
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Spum0ni
Chiron
15
3 / 1 / 9
10,758
633
4,623
6,177
2,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 4
9,689
570
6,033
12,157
4,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 3 / 2
10,218
601
9,985
24,174
19,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Valasphere
Fenrir
11
1 / 6 / 4
9,543
561
5,982
10,546
4,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
5
5
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
10
2
6
6.5
W
Cabrakan
4
2
12
5
L
3
3
2
1.33
W
Chiron
Spum0ni
Chiron
3
1
9
7.5
L
Fenrir
Valasphere
Fenrir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,150
Damage
22,000
34,670
Taken
46,877
19,025
Mitigated
28,549
10,370
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,033
940
469
743
12,157
4,472
408
1,441
10,716
30,456
0
W
20,776
5,478
0
557
14,507
6,530
998
5,739
8,388
0
56,843
W
Cabrakan
11,751
639
1,027
5,780
13,986
10,352
55
6,532
7,175
37,271
0
L
9,985
869
138
6,592
24,174
19,440
0
7,622
16,552
35,123
0
W
Chiron
Spum0ni
Chiron
4,623
2,123
658
2,348
6,177
2,143
636
2,792
3,089
0
29,927
L
Fenrir
Valasphere
Fenrir
5,982
2,009
0
1,279
10,546
4,637
0
2,688
7,858
0
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
29,450
159
Minions Killed
121
0
Camps Cleared
0
822,554
Distance Traveled
727,465
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,689
570
53
3
0
241,126
1
W
Pele
12,167
716
48
3
0
297,887
1
W
Cabrakan
11,974
704
51
3
0
245,742
0
L
Cthulhu
10,218
601
46
3
0
256,856
0
W
Chiron
10,758
633
60
4
0
278,925
3
L
Fenrir
9,543
561
22
1
0
229,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role