Player Matchup

Morgan Le Fay
Morgan Le Fay
ArtioFire
Morgan Le Fay
Level 11
God Stats
8W - 1L
1,604 SR
Queue Stats
214W - 193L
1,341 Elo+
Solo
Izanami
Izanami
BLitzParagon
Izanami
Level 29
God Stats
6W - 13L
1,380 SR
Queue Stats
63W - 64L
1,512 Elo+
Solo
Anhur
Anhur
Tommbosss
Anhur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 71L
1,338 Elo+
Party 1
Olorun
Olorun
XanXunz
Olorun
Level 15
God Stats
27W - 26L
1,021 SR
Queue Stats
57W - 66L
1,353 Elo+
Solo
Camazotz
Camazotz
Yaleb_Consetto
Camazotz
Level 28
God Stats
25W - 21L
1,503 SR
Queue Stats
159W - 182L
1,424 Elo+
Party 1
Team Averages
Level 20
1,402 SR
1,394 Elo+

VS

Team Averages
Level 34
1,476 SR
1,372 Elo+
Medusa
Medusa
DarkMan1901
Medusa
Level 3
God Stats
9W - 8L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
King Arthur
King Arthur
Diego_Z-x
King Arthur
Level 16
God Stats
6W - 15L
1,236 SR
Queue Stats
22W - 32L
1,188 Elo+
Solo
Loki
Loki
Envious Victim
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,315 Elo+
Solo
Merlin
Merlin
StruggleBussey
Merlin
Level 21
God Stats
6W - 7L
1,594 SR
Queue Stats
71W - 128L
1,300 Elo+
Solo
Scylla
Scylla
joso17zen
Scylla
Level 123
God Stats
11W - 14L
1,551 SR
Queue Stats
400W - 391L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArtioFire
Morgan Le Fay
20
16 / 0 / 1
14,791
704
23,933
10,882
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
BLitzParagon
Izanami
20
5 / 6 / 4
13,188
628
7,367
16,388
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Tommbosss
Anhur
15
8 / 5 / 5
10,807
515
8,581
16,773
5,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
XanXunz
Olorun
15
8 / 3 / 5
10,795
514
10,146
14,780
5,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
17
8 / 6 / 5
12,585
599
13,673
20,848
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 9 / 3
7,873
375
6,239
10,414
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Diego_Z-x
King Arthur
12
0 / 13 / 2
7,662
365
3,984
27,000
14,417
Boots

Boots

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 12 / 2
6,234
297
769
8,748
1,690
16
2 / 11 / 5
9,723
463
5,449
15,969
5,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
joso17zen
Scylla
20
16 / 1 / 0
13,349
636
25,276
16,050
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
45
Kills
19
20
Deaths
46
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArtioFire
Morgan Le Fay
16
0
1
16.5
W
Izanami
BLitzParagon
Izanami
5
6
4
1.17
L
Medusa
1
9
3
0.28
L
King Arthur
Diego_Z-x
King Arthur
0
13
2
0.08
L
0
12
2
0.08
L
2
11
5
0.41
W
Anhur
Tommbosss
Anhur
8
5
5
2.1
W
Olorun
XanXunz
Olorun
8
3
5
3.5
W
Camazotz
8
6
5
1.75
L
Scylla
joso17zen
Scylla
16
1
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,700
Damage
41,717
79,671
Taken
78,181
32,311
Mitigated
30,418
33,795
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArtioFire
Morgan Le Fay
23,933
1,843
0
6,184
10,882
4,964
3,197
2,323
8,513
112,291
0
W
Izanami
BLitzParagon
Izanami
7,367
4,659
0
5,634
16,388
7,242
6,141
5,930
10,159
0
124,125
L
Medusa
6,239
3,922
0
487
10,414
2,805
0
3,936
6,478
0
13,303
L
King Arthur
Diego_Z-x
King Arthur
3,984
990
0
3,909
27,000
14,417
0
16,154
10,846
0
32,223
L
769
216
0
0
8,748
1,690
0
2,390
6,358
0
3,264
L
5,449
1,063
0
519
15,969
5,463
0
7,285
8,684
51,015
0
W
Anhur
Tommbosss
Anhur
8,581
4,771
732
5,582
16,773
5,610
2,361
7,493
9,220
0
49,617
W
Olorun
XanXunz
Olorun
10,146
4,108
307
5,773
14,780
5,184
2,207
7,057
7,597
48,137
0
W
Camazotz
13,673
4,006
0
9,583
20,848
9,311
3,772
7,173
13,457
0
75,222
L
Scylla
joso17zen
Scylla
25,276
1,655
229
2,897
16,050
6,043
0
4,314
11,736
101,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,166
Gold Earned
44,841
683
Minions Killed
332
0
Camps Cleared
0
1,720,646
Distance Traveled
1,532,118
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,791
704
180
9
0
375,497
3
W
Izanami
13,188
628
205
10
0
360,889
1
L
Medusa
7,873
375
16
1
0
217,354
0
L
King Arthur
7,662
365
55
3
0
321,399
1
L
Loki
6,234
297
4
0
0
290,208
1
L
Merlin
9,723
463
87
4
0
297,642
1
W
Anhur
10,807
515
74
4
0
307,824
1
W
Olorun
10,795
514
85
4
0
293,596
2
W
Camazotz
12,585
599
139
7
0
382,840
0
L
Scylla
13,349
636
170
8
0
405,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role