Player Matchup

Osiris
Osiris
Gold I
Naranjito8
Osiris
Gold I
Level 64
God Stats
0W - 3L
1,190 SR
Queue Stats
11W - 6L
1,921 MMR
Party 2
Izanami
Izanami
Gold I
YuNoe
Izanami
Gold I
Level 140
God Stats
0W - 1L
1,298 SR
Queue Stats
11W - 7L
1,891 MMR
Party 2
Tiamat
Tiamat
Gold III
itenorio
Tiamat
Gold III
Level 154
God Stats
0W - 1L
1,553 SR
Queue Stats
8W - 4L
1,798 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,347 SR
1,870 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,669 SR
1,430 MMR
Vulcan
Vulcan
Silver III
Ninoo_94
Vulcan
Silver III
Level 58
God Stats
5W - 2L
1,754 SR
Queue Stats
8W - 8L
1,353 MMR
Solo
Tyr
Tyr
Gold V
f0lwedy
Tyr
Gold V
Level 160
God Stats
58W - 40L
1,707 SR
Queue Stats
959W - 1,104L
1,448 MMR
Party 1
Skadi
Skadi
Gold III
laufknoedl
Skadi
Gold III
Level 111
God Stats
31W - 31L
1,545 SR
Queue Stats
415W - 455L
1,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Naranjito8
Osiris
12
1 / 4 / 3
8,362
643
7,815
14,135
10,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
YuNoe
Izanami
12
1 / 4 / 2
8,329
641
5,598
10,115
2,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
itenorio
Tiamat
12
3 / 5 / 1
8,847
681
7,595
9,655
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
PersephoneThothGilgameshAphroditeSet

VS

Bans
AthenaMerlinFenrirRaijinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ninoo_94
Vulcan
14
2 / 1 / 9
9,560
735
11,982
8,053
3,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
14
7 / 2 / 5
10,079
775
7,417
13,108
8,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
13
4 / 2 / 4
9,384
722
8,374
8,878
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
Naranjito8
Osiris
1
4
3
0.63
W
Vulcan
Ninoo_94
Vulcan
2
1
9
6.5
L
Izanami
YuNoe
Izanami
1
4
2
0.5
W
Tyr
7
2
5
4.75
L
Tiamat
itenorio
Tiamat
3
5
1
0.7
W
Skadi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,008
Damage
27,773
33,905
Taken
30,039
19,342
Mitigated
16,158
6,518
Healing
3,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Naranjito8
Osiris
7,815
1,184
0
3,259
14,135
10,877
0
5,087
9,048
0
25,488
W
Vulcan
Ninoo_94
Vulcan
11,982
4,150
0
399
8,053
3,716
676
1,918
6,135
48,326
0
L
Izanami
YuNoe
Izanami
5,598
3,183
0
1,487
10,115
2,982
18
4,698
5,417
0
42,061
W
Tyr
7,417
560
0
2,052
13,108
8,815
894
3,888
9,220
0
18,568
L
Tiamat
itenorio
Tiamat
7,595
750
0
1,772
9,655
5,483
0
2,197
7,458
32,585
0
W
Skadi
8,374
2,925
0
552
8,878
3,627
1,571
1,789
7,089
0
38,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
29,023
168
Minions Killed
162
0
Camps Cleared
0
757,411
Distance Traveled
797,972
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,362
643
26
2
0
299,612
3
W
Vulcan
9,560
735
74
6
0
281,556
0
L
Izanami
8,329
641
83
6
0
236,230
0
W
Tyr
10,079
775
14
1
0
277,390
13
L
Tiamat
8,847
681
59
5
0
221,569
7
W
Skadi
9,384
722
74
6
0
239,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role