Player Matchup

Bellona
Bellona
 
Bellona
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CarnageRose3878
Cupid
Level 30
God Stats
2W - 1L
1,754 SR
Queue Stats
57W - 67L
1,238 Elo+
Solo
Nemesis
Nemesis
Icecreamhead156
Nemesis
Level 22
God Stats
8W - 9L
1,738 SR
Queue Stats
399W - 435L
1,278 Elo+
Party 1
Eset
Eset
Scarlett9Death
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,337 Elo+
Solo
Yemoja
Yemoja
Thankunexari
Yemoja
Level 34
God Stats
1W - 5L
1,250 SR
Queue Stats
26W - 42L
1,262 Elo+
Party 1
Team Averages
Level 23
1,548 SR
1,323 Elo+

VS

Team Averages
Level 13
1,373 SR
1,229 Elo+
Olorun
Olorun
Ben330
Olorun
Level 17
God Stats
26W - 20L
1,380 SR
Queue Stats
117W - 111L
1,294 Elo+
Solo
Nemesis
Nemesis
FNRisirael
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
NationalDrake31
Bellona
Level 27
God Stats
5W - 4L
1,542 SR
Queue Stats
87W - 88L
1,233 Elo+
Solo
Set
Set
ZuecoZuenger
Set
Level 16
God Stats
7W - 13L
1,211 SR
Queue Stats
224W - 283L
1,155 Elo+
Solo
Cthulhu
Cthulhu
jpfinder
Cthulhu
Level 3
God Stats
1W - 2L
1,232 SR
Queue Stats
2W - 6L
964 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 7 / 0
6,610
413
3,289
11,689
8,128
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 7 / 3
5,835
365
2,592
8,330
2,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 5
6,868
429
6,494
10,585
3,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 10 / 0
6,609
413
4,538
9,626
2,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
4 / 3 / 2
6,830
427
6,101
9,448
5,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ben330
Olorun
14
13 / 1 / 4
9,426
589
16,339
14,422
6,068
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
FNRisirael
Nemesis
14
9 / 2 / 1
8,891
556
8,908
8,693
3,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
7,043
440
4,978
7,880
4,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 0 / 6
8,606
538
3,176
9,885
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
jpfinder
Cthulhu
10
0 / 4 / 2
6,284
393
2,257
7,318
4,912
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
28
28
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
7
0
0.14
W
Olorun
Ben330
Olorun
13
1
4
15
L
1
7
3
0.36
W
Nemesis
FNRisirael
Nemesis
9
2
1
4.75
L
2
1
5
4.5
W
3
2
1
1.75
L
1
10
0
0.1
L
Yemoja
4
3
2
1.67
W
3
0
6
6
W
Cthulhu
jpfinder
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
35,658
49,678
Taken
48,198
21,911
Mitigated
22,791
7,750
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,289
611
0
38
11,689
8,128
344
5,320
6,369
0
24,312
W
Olorun
Ben330
Olorun
16,339
8,939
288
8,158
14,422
6,068
864
3,928
10,494
43,712
0
L
2,592
2,136
143
491
8,330
2,331
0
3,394
4,936
0
12,890
W
Nemesis
FNRisirael
Nemesis
8,908
4,511
0
2,226
8,693
3,536
3,480
2,715
5,978
0
37,021
L
6,494
2,198
636
1,942
10,585
3,393
314
2,423
8,162
0
33,357
W
4,978
2,002
0
307
7,880
4,301
1,359
1,326
6,554
0
24,961
L
4,538
1,016
293
758
9,626
2,395
0
3,088
6,538
22,294
0
L
Yemoja
6,101
2,565
1,546
1,903
9,448
5,664
636
4,371
5,077
19,886
0
W
3,176
1,084
0
5,866
9,885
3,974
0
475
9,410
0
53,860
W
Cthulhu
jpfinder
Cthulhu
2,257
343
0
152
7,318
4,912
74
2,195
5,123
17,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
40,250
162
Minions Killed
309
0
Camps Cleared
0
1,332,476
Distance Traveled
1,457,036
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,610
413
35
2
0
215,313
0
W
Olorun
9,426
589
58
4
0
297,230
0
L
Cupid
5,835
365
19
1
0
267,078
0
W
Nemesis
8,891
556
74
5
0
267,523
0
L
Nemesis
6,868
429
44
3
0
294,963
2
W
Bellona
7,043
440
41
3
0
321,458
0
L
Eset
6,609
413
35
2
0
268,721
0
L
Yemoja
6,830
427
29
2
0
286,401
0
W
Set
8,606
538
108
7
0
320,087
0
W
Cthulhu
6,284
393
28
2
0
250,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role