Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EarthDragon1
Cupid
Level 26
God Stats
3W - 3L
1,635 SR
Queue Stats
116W - 91L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirPenn
Morgan Le Fay
Level 25
God Stats
2W - 4L
1,536 SR
Queue Stats
271W - 284L
1,609 Elo+
Party 2
Bacchus
Bacchus
mightyjp
Bacchus
Level 16
God Stats
27W - 18L
1,698 SR
Queue Stats
71W - 71L
1,553 Elo+
Party 2
Bellona
Bellona
xDragonofTheWest
Bellona
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
146W - 128L
1,594 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,568 Elo+

VS

Team Averages
Level 24
1,544 SR
1,598 Elo+
The Morrigan
The Morrigan
Alleġory
The Morrigan
Level 18
God Stats
54W - 29L
1,711 SR
Queue Stats
363W - 218L
1,643 Elo+
Party 1
Rama
Rama
KingGeorgelll
Rama
Level 27
God Stats
2W - 5L
1,159 SR
Queue Stats
268W - 195L
1,664 Elo+
Solo
Bellona
Bellona
NoWayStepBro
Bellona
Level 41
God Stats
18W - 5L
1,913 SR
Queue Stats
144W - 73L
1,689 Elo+
Party 1
Thor
Thor
NotJacobWins
Thor
Level 27
God Stats
2W - 0L
1,624 SR
Queue Stats
27W - 13L
1,790 Elo+
Solo
Neith
Neith
lunagirlxo
Neith
Level 7
God Stats
10W - 6L
1,316 SR
Queue Stats
10W - 14L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 4 / 2
5,427
543
911
8,092
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 1
4,773
477
4,050
7,210
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
SirPenn
Morgan Le Fay
9
1 / 5 / 1
5,595
560
1,455
6,095
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
mightyjp
Bacchus
7
2 / 5 / 1
5,226
523
2,299
7,693
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 0
6,576
658
3,673
4,727
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alleġory
The Morrigan
12
6 / 1 / 1
6,421
642
3,993
2,471
807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 1 / 3
5,889
589
5,873
5,600
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
NoWayStepBro
Bellona
10
5 / 1 / 6
6,491
649
5,932
6,089
2,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 1 / 6
5,821
582
5,863
5,755
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
7
0 / 3 / 0
4,440
444
1,019
3,602
962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
19
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
2
0.5
W
The Morrigan
Alleġory
The Morrigan
6
1
1
6.5
L
0
5
1
0.1
W
4
1
3
5.5
W
Bellona
NoWayStepBro
Bellona
5
1
6
8
W
4
1
6
7
L
Morgan Le Fay
SirPenn
Morgan Le Fay
1
5
1
0.3
W
Neith
0
3
0
0
L
Bacchus
mightyjp
Bacchus
2
5
1
0.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,388
Damage
22,680
33,817
Taken
23,517
12,901
Mitigated
8,085
7,285
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
911
163
0
1,134
8,092
2,744
0
300
7,792
0
26,304
W
The Morrigan
Alleġory
The Morrigan
3,993
826
0
300
2,471
807
0
764
1,707
31,915
1,000
L
4,050
2,299
0
1,797
7,210
1,582
0
0
7,210
0
24,731
W
5,873
5,337
0
2,202
5,600
1,742
390
867
4,733
0
27,919
W
Bellona
NoWayStepBro
Bellona
5,932
3,084
0
2,124
6,089
2,798
198
914
5,175
0
23,196
W
5,863
1,423
0
497
5,755
1,776
0
1,209
4,546
0
25,493
L
Morgan Le Fay
SirPenn
Morgan Le Fay
1,455
251
0
967
6,095
1,656
0
1,754
4,341
25,966
0
W
Neith
1,019
257
0
429
3,602
962
248
0
3,602
0
15,849
L
Bacchus
mightyjp
Bacchus
2,299
298
0
874
7,693
4,358
0
419
7,274
6,200
0
L
3,673
1,098
0
2,513
4,727
2,561
0
520
4,207
0
39,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
29,062
264
Minions Killed
252
0
Camps Cleared
0
880,189
Distance Traveled
913,062
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,427
543
50
5
0
185,171
0
W
The Morrigan
6,421
642
71
7
0
186,865
0
L
Cupid
4,773
477
47
5
0
162,429
0
W
Rama
5,889
589
57
6
0
148,459
1
W
Bellona
6,491
649
42
4
0
213,118
3
W
Thor
5,821
582
48
5
0
195,432
2
L
Morgan Le Fay
5,595
560
60
6
0
157,973
3
W
Neith
4,440
444
34
3
0
169,188
0
L
Bacchus
5,226
523
3
0
0
160,835
1
L
Bellona
6,576
658
104
10
0
213,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role