Player Matchup

Ares
Ares
Elorthan
Ares
Level 11
God Stats
5W - 2L
1,661 SR
Queue Stats
51W - 41L
1,579 Elo+
Party 2
Ne Zha
Ne Zha
Gqlawless
Ne Zha
Level 15
God Stats
14W - 16L
1,456 SR
Queue Stats
15W - 16L
1,524 Elo+
Solo
Sol
Sol
Looooma
Sol
Level 6
God Stats
21W - 13L
1,849 SR
Queue Stats
33W - 26L
1,614 Elo+
Party 2
Tsukuyomi
Tsukuyomi
asabi0711
Tsukuyomi
Level 29
God Stats
14W - 7L
1,886 SR
Queue Stats
43W - 28L
1,634 Elo+
Party 2
Thoth
Thoth
gruner24
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,330 Elo+
Solo
Team Averages
Level 15
1,671 SR
1,536 Elo+

VS

Team Averages
Level 33
1,416 SR
1,622 Elo+
Cerberus
Cerberus
Entwinsum
Cerberus
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 33L
1,656 Elo+
Solo
Vamana
Vamana
EtherealYami
Vamana
Level 123
God Stats
1W - 2L
1,322 SR
Queue Stats
21W - 14L
1,781 Elo+
Party 1
Thor
Thor
Gavinssidebiddy
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 1
Chang'e
Chang'e
PandyMomo
Chang'e
Level 18
God Stats
3W - 1L
1,256 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 1
Thoth
Thoth
RosaParksFan
Thoth
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 8 / 12
9,987
999
10,790
23,686
19,575
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Gqlawless
Ne Zha
15
2 / 3 / 4
9,689
969
4,439
9,475
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
16
6 / 5 / 9
10,820
1,082
19,133
18,363
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
asabi0711
Tsukuyomi
16
7 / 7 / 5
10,891
1,089
13,319
14,087
5,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
gruner24
Thoth
16
1 / 7 / 11
10,221
1,022
11,711
15,246
6,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

82

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Entwinsum
Cerberus
18
4 / 1 / 18
11,508
1,151
14,883
11,792
12,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
18
14 / 3 / 10
13,137
1,314
20,929
18,336
10,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 10 / 14
9,403
940
5,600
13,165
5,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PandyMomo
Chang'e
17
5 / 0 / 13
11,126
1,113
8,608
9,274
4,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 3 / 16
11,387
1,139
22,870
11,197
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
17
Kills
29
30
Deaths
17
41
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ares
1
8
12
0.88
W
Cerberus
Entwinsum
Cerberus
4
1
18
13
W
Vamana
14
3
10
6.33
W
0
10
14
0.7
L
Ne Zha
Gqlawless
Ne Zha
2
3
4
1.33
L
Sol
6
5
9
2.1
W
Chang'e
PandyMomo
Chang'e
5
0
13
11.5
W
6
3
16
4.67
L
Tsukuyomi
asabi0711
Tsukuyomi
7
7
5
1.36
L
Thoth
gruner24
Thoth
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,392
Damage
72,890
80,857
Taken
63,764
41,209
Mitigated
37,252
4,696
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,790
959
0
0
23,686
19,575
0
13,988
9,698
18,166
0
W
Cerberus
Entwinsum
Cerberus
14,883
686
0
2,302
11,792
12,650
0
7,464
4,328
34,377
0
W
Vamana
20,929
10,992
0
3,867
18,336
10,664
0
11,402
6,934
48
44,610
W
5,600
681
0
0
13,165
5,208
0
9,997
3,168
0
12,163
L
Ne Zha
Gqlawless
Ne Zha
4,439
1,449
0
513
9,475
3,831
0
4,665
4,810
0
22,022
L
Sol
19,133
7,682
0
3,256
18,363
6,434
0
11,127
7,236
41,305
0
W
Chang'e
PandyMomo
Chang'e
8,608
1,685
6,610
3,063
9,274
4,476
0
7,509
1,765
25,433
0
W
22,870
669
162
324
11,197
4,254
0
5,262
5,935
39,720
0
L
Tsukuyomi
asabi0711
Tsukuyomi
13,319
3,664
0
810
14,087
5,196
0
8,414
5,673
0
24,745
L
Thoth
gruner24
Thoth
11,711
938
0
117
15,246
6,173
0
8,215
7,031
24,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,608
Gold Earned
56,561
144
Minions Killed
220
5
Camps Cleared
4
950,380
Distance Traveled
963,014
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,987
999
12
1
0
204,566
1
W
Cerberus
11,508
1,151
59
6
2
209,350
0
W
Vamana
13,137
1,314
64
6
1
219,093
0
W
Thor
9,403
940
15
2
0
120,459
1
L
Ne Zha
9,689
969
29
3
1
146,932
3
L
Sol
10,820
1,082
61
6
1
205,806
0
W
Chang'e
11,126
1,113
35
4
0
189,706
0
W
Thoth
11,387
1,139
47
5
1
224,406
0
L
Tsukuyomi
10,891
1,089
21
2
3
195,212
0
L
Thoth
10,221
1,022
21
2
0
197,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role