Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DovahtheQueen
Sobek
Level 109
God Stats
4W - 1L
1,635 SR
Queue Stats
23W - 21L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
WhisperingDeath9
Kukulkan
Level 85
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 3L
1,324 Elo+
Party 2
Cabrakan
Cabrakan
ZzHunterDeer
Cabrakan
Level 84
God Stats
42W - 31L
1,593 SR
Queue Stats
466W - 458L
1,439 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,453 Elo+

VS

Team Averages
Level 126
1,442 SR
1,478 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Davidthep6nda
Ne Zha
Level 108
God Stats
0W - 2L
1,195 SR
Queue Stats
107W - 120L
1,430 Elo+
Solo
Ymir
Ymir
King Lemon III
Ymir
Level 102
God Stats
4W - 6L
1,380 SR
Queue Stats
247W - 239L
1,482 Elo+
Solo
Artemis
Artemis
MrDefense1
Artemis
Level 123
God Stats
42W - 18L
1,637 SR
Queue Stats
675W - 658L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
13 / 3 / 5
9,528
635
9,108
7,767
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
 
Heimdallr
12
2 / 3 / 10
7,548
503
7,560
11,726
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 7
6,441
429
6,020
13,563
6,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 2 / 5
9,178
612
7,638
5,681
2,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ZzHunterDeer
Cabrakan
15
3 / 1 / 1
9,219
615
10,503
10,271
7,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 3 / 1
8,113
541
2,774
6,643
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
12
2 / 6 / 6
7,880
525
8,923
16,037
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 6 / 4
7,264
484
3,091
12,411
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 4 / 0
7,621
508
5,312
14,940
9,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
MrDefense1
Artemis
12
4 / 5 / 3
7,156
477
9,209
9,210
2,917
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
24
Kills
13
14
Deaths
24
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
3
5
5.17
W
Heimdallr
 
Heimdallr
2
3
10
2.33
L
Vulcan
 
Vulcan
3
3
1
1.17
L
Cthulhu
 
Cthulhu
2
6
6
0.83
L
2
6
4
0.67
W
1
5
7
0.9
L
2
4
0
0.5
L
Artemis
MrDefense1
Artemis
4
5
3
1.1
W
5
2
5
3.75
W
Cabrakan
ZzHunterDeer
Cabrakan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
29,309
49,008
Taken
59,241
23,627
Mitigated
28,777
16,853
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,108
3,963
429
2,099
7,767
2,578
0
2,020
5,747
0
37,190
W
Heimdallr
 
Heimdallr
7,560
3,792
0
3,436
11,726
3,866
387
3,809
7,917
0
37,253
L
Vulcan
 
Vulcan
2,774
707
0
1,130
6,643
2,894
0
1,662
4,981
43,195
2,281
L
Cthulhu
 
Cthulhu
8,923
1,008
258
1,818
16,037
8,705
0
5,928
10,109
36,736
0
L
3,091
1,238
0
4,408
12,411
4,324
36
4,226
8,185
0
43,369
W
6,020
881
546
3,533
13,563
6,838
651
3,322
10,241
21,451
0
L
5,312
1,345
0
5,153
14,940
9,937
0
10,759
4,181
39,872
0
L
Artemis
MrDefense1
Artemis
9,209
3,946
0
2,399
9,210
2,917
183
1,586
7,624
0
33,502
W
7,638
621
0
374
5,681
2,365
1,089
2,967
2,714
61,146
0
W
Cabrakan
ZzHunterDeer
Cabrakan
10,503
1,905
0
6,436
10,271
7,980
179
4,867
5,404
63,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
38,034
431
Minions Killed
384
0
Camps Cleared
0
1,402,660
Distance Traveled
1,368,588
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,528
635
68
5
0
317,795
5
W
Heimdallr
7,548
503
64
4
0
268,735
2
L
Vulcan
8,113
541
100
7
0
266,530
3
L
Cthulhu
7,880
525
62
4
0
292,027
2
L
Ne Zha
7,264
484
84
6
0
277,223
2
W
Sobek
6,441
429
29
2
0
273,983
0
L
Ymir
7,621
508
81
5
0
243,775
1
L
Artemis
7,156
477
57
4
0
289,033
3
W
Kukulkan
9,178
612
127
8
0
287,790
4
W
Cabrakan
9,219
615
143
10
0
254,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role