Player Matchup

Hachiman
Hachiman
AbsentSpirit
Hachiman
Level 137
God Stats
6W - 6L
1,571 SR
Queue Stats
23W - 24L
1,541 Elo+
Solo
Geb
Geb
Mold214
Geb
Level 83
God Stats
22W - 22L
1,622 SR
Queue Stats
224W - 194L
1,532 Elo+
Solo
King Arthur
King Arthur
TheSphered
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,308 Elo+
Party 2
Loki
Loki
redeyef4rio
Loki
Level 109
God Stats
2W - 5L
1,511 SR
Queue Stats
49W - 56L
1,536 Elo+
Party 2
Olorun
Olorun
songdasheng
Olorun
Level 69
God Stats
10W - 8L
1,803 SR
Queue Stats
383W - 383L
1,511 Elo+
Solo
Team Averages
Level 97
1,601 SR
1,486 Elo+

VS

Team Averages
Level 109
1,588 SR
1,581 Elo+
Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darkillxx
Tsukuyomi
Level 89
God Stats
9W - 6L
1,513 SR
Queue Stats
484W - 488L
1,488 Elo+
Party 1
Osiris
Osiris
Mysstic
Osiris
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
299W - 273L
1,840 Elo+
Solo
Fafnir
Fafnir
cobalt0s0s
Fafnir
Level 109
God Stats
24W - 13L
1,876 SR
Queue Stats
388W - 373L
1,564 Elo+
Solo
Heimdallr
Heimdallr
sebasCR_3110
Heimdallr
Level 121
God Stats
3W - 2L
1,550 SR
Queue Stats
421W - 414L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AbsentSpirit
Hachiman
13
3 / 3 / 4
7,550
503
7,302
11,220
3,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
11
2 / 3 / 4
7,147
476
4,724
9,690
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
TheSphered
King Arthur
12
0 / 5 / 1
7,113
474
8,022
14,555
10,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
7 / 3 / 3
8,746
583
5,506
9,435
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
14
7 / 3 / 3
8,708
581
8,715
9,363
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 3 / 1
9,603
640
6,058
9,332
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Darkillxx
Tsukuyomi
14
3 / 5 / 7
8,307
554
8,312
12,784
4,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
Mysstic
Osiris
14
3 / 2 / 5
8,669
578
9,662
12,424
13,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
cobalt0s0s
Fafnir
12
0 / 4 / 9
7,740
516
5,276
13,181
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
sebasCR_3110
Heimdallr
12
3 / 5 / 2
7,638
509
8,033
8,686
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
19
Kills
17
17
Deaths
19
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
3
1
2.83
L
Hachiman
AbsentSpirit
Hachiman
3
3
4
1.67
W
Tsukuyomi
Darkillxx
Tsukuyomi
3
5
7
1.3
L
Geb
2
3
4
1.33
W
Osiris
Mysstic
Osiris
3
2
5
2.75
L
King Arthur
TheSphered
King Arthur
0
5
1
0.1
W
Fafnir
cobalt0s0s
Fafnir
0
4
9
1.13
L
7
3
3
2.83
W
Heimdallr
sebasCR_3110
Heimdallr
3
5
2
0.8
L
Olorun
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
37,341
54,263
Taken
56,407
27,447
Mitigated
37,232
18,037
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,058
201
117
2,154
9,332
3,263
0
3,489
5,843
63,218
0
L
Hachiman
AbsentSpirit
Hachiman
7,302
4,241
0
5,573
11,220
3,503
620
2,848
8,354
0
48,286
W
Tsukuyomi
Darkillxx
Tsukuyomi
8,312
2,089
0
1,102
12,784
4,940
0
3,229
9,555
0
58,931
L
Geb
4,724
291
0
1,634
9,690
6,479
0
3,939
5,669
19,342
0
W
Osiris
Mysstic
Osiris
9,662
4,705
0
5,988
12,424
13,489
0
228
12,196
0
44,905
L
King Arthur
TheSphered
King Arthur
8,022
1,726
0
2,807
14,555
10,323
0
677
13,878
0
40,888
W
Fafnir
cobalt0s0s
Fafnir
5,276
1,424
0
3,826
13,181
12,538
218
4,022
9,159
18,223
0
L
5,506
941
0
4,506
9,435
3,272
0
568
8,836
0
43,684
W
Heimdallr
sebasCR_3110
Heimdallr
8,033
3,814
0
1,059
8,686
3,002
207
2,471
6,215
0
46,348
L
Olorun
8,715
5,381
356
3,161
9,363
3,870
1,020
2,963
6,192
50,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
41,957
399
Minions Killed
443
0
Camps Cleared
0
1,408,439
Distance Traveled
1,474,168
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,603
640
132
9
0
334,401
3
L
Hachiman
7,550
503
85
6
0
243,556
3
W
Tsukuyomi
8,307
554
124
8
0
314,499
3
L
Geb
7,147
476
26
2
0
350,597
2
W
Osiris
8,669
578
72
5
0
269,468
0
L
King Arthur
7,113
474
97
6
0
237,545
0
W
Fafnir
7,740
516
25
2
0
290,822
4
L
Loki
8,746
583
92
6
0
309,437
4
W
Heimdallr
7,638
509
90
6
0
264,978
2
L
Olorun
8,708
581
99
7
0
267,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role