Player Matchup

Bakasura
Bakasura
DoomXDestroyer
Bakasura
Level 157
God Stats
43W - 45L
1,516 SR
Queue Stats
1,035W - 1,284L
1,424 Elo+
Solo
Sobek
Sobek
NoahRex331
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,292 Elo+
Solo
Zeus
Zeus
Thaxius G
Zeus
Level 117
God Stats
223W - 217L
1,571 SR
Queue Stats
346W - 437L
1,402 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,372 Elo+

VS

Team Averages
Level 97
1,443 SR
1,410 Elo+
Cthulhu
Cthulhu
MAD_HAGRID1
Cthulhu
Level 89
God Stats
1W - 1L
1,430 SR
Queue Stats
33W - 42L
1,419 Elo+
Solo
Anubis
Anubis
Natalus
Anubis
Level 84
God Stats
38W - 39L
1,421 SR
Queue Stats
775W - 848L
1,386 Elo+
Solo
Serqet
Serqet
SeerMaytonEl
Serqet
Level 117
God Stats
4W - 3L
1,479 SR
Queue Stats
342W - 423L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
9 / 7 / 6
17,593
704
22,982
27,764
11,842
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
19
3 / 6 / 13
15,029
601
13,921
29,235
24,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
12 / 9 / 8
17,569
703
31,999
23,947
13,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MAD_HAGRID1
Cthulhu
20
5 / 8 / 16
17,122
685
18,038
30,291
25,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Natalus
Anubis
20
7 / 9 / 8
16,651
666
27,530
25,147
12,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
20
10 / 7 / 9
17,502
700
18,061
22,905
8,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
24
Kills
22
22
Deaths
24
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
9
7
6
1.71
W
Cthulhu
MAD_HAGRID1
Cthulhu
5
8
16
1.63
W
Anubis
Natalus
Anubis
7
9
8
1.22
L
Sobek
3
6
13
1.58
W
Serqet
10
7
9
2.07
L
Zeus
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,902
Damage
63,629
80,946
Taken
78,343
49,818
Mitigated
47,073
22,923
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
22,982
18,188
0
6,124
27,764
11,842
1,499
13,429
13,070
0
94,554
W
Cthulhu
MAD_HAGRID1
Cthulhu
18,038
1,332
2,318
3,117
30,291
25,793
344
18,589
10,146
70,567
0
W
Anubis
Natalus
Anubis
27,530
1,378
849
9,906
25,147
12,550
974
13,823
9,597
87,375
0
L
Sobek
13,921
514
856
8,307
29,235
24,317
179
19,259
9,976
42,406
0
W
Serqet
18,061
5,507
0
4,144
22,905
8,730
1,235
13,508
8,546
0
49,300
L
Zeus
31,999
4,746
448
7,188
23,947
13,659
290
12,880
9,653
75,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
51,275
279
Minions Killed
245
0
Camps Cleared
0
1,189,608
Distance Traveled
1,273,572
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
17,593
704
140
6
0
402,014
5
W
Cthulhu
17,122
685
90
4
0
437,963
3
W
Anubis
16,651
666
118
5
0
359,195
2
L
Sobek
15,029
601
47
2
0
433,452
2
W
Serqet
17,502
700
37
1
0
476,414
1
L
Zeus
17,569
703
92
4
0
354,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role