Player Matchup

Susano
Susano
AFROSamurai3049
Susano
Level 9
God Stats
1W - 2L
1,098 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 1
Hades
Hades
Im kevin 10
Hades
Level 28
God Stats
4W - 3L
1,602 SR
Queue Stats
29W - 28L
1,328 Elo+
Solo
Mercury
Mercury
The-_-Hokage-0-
Mercury
Level 26
God Stats
1W - 1L
1,405 SR
Queue Stats
46W - 41L
1,449 Elo+
Party 1
Neith
Neith
The__kazekage
Neith
Level 26
God Stats
11W - 17L
1,332 SR
Queue Stats
42W - 42L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Zashonfire
Cthulhu
Level 15
God Stats
27W - 27L
1,393 SR
Queue Stats
357W - 391L
1,295 Elo+
Solo
Team Averages
Level 21
1,366 SR
1,359 Elo+

VS

Team Averages
Level 16
1,483 SR
1,380 Elo+
Scylla
Scylla
LUCKYwCHARMS
Scylla
Level 13
God Stats
12W - 7L
1,703 SR
Queue Stats
20W - 24L
1,463 Elo+
Party 2
Bakasura
Bakasura
TGDearthrower14
Bakasura
Level 6
God Stats
2W - 7L
1,134 SR
Queue Stats
9W - 9L
1,297 Elo+
Solo
Ganesha
Ganesha
XxLostVaynexX69
Ganesha
Level 19
God Stats
0W - 1L
1,652 SR
Queue Stats
41W - 68L
1,335 Elo+
Party 3
Izanami
Izanami
XxShinnonxX
Izanami
Level 22
God Stats
25W - 29L
1,427 SR
Queue Stats
67W - 89L
1,375 Elo+
Party 3
Cupid
Cupid
glizzybear
Cupid
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,917
413
3,515
14,022
5,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 1 / 5
13,425
559
13,190
16,277
9,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 5
10,504
438
4,174
11,560
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
27 / 1 / 7
15,080
628
42,607
18,222
8,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Zashonfire
Cthulhu
18
6 / 0 / 20
13,263
553
16,087
21,835
24,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 8 / 0
10,035
418
9,980
15,070
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
7
0 / 3 / 1
7,406
309
1,033
3,420
712
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 11 / 3
9,067
378
8,147
31,080
26,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
XxShinnonxX
Izanami
15
3 / 14 / 0
9,592
400
11,678
22,358
9,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
17
7 / 6 / 0
11,426
476
12,287
21,720
9,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
42
Kills
10
11
Deaths
42
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
6
2
0.17
W
7
1
5
9.5
L
Scylla
0
8
0
0
L
Bakasura
0
3
1
0.17
W
2
3
5
1.5
W
27
1
7
30.5
L
0
11
3
0.14
L
Izanami
XxShinnonxX
Izanami
3
14
0
0.21
W
Cthulhu
Zashonfire
Cthulhu
6
0
20
16
L
Cupid
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,573
Damage
43,125
81,916
Taken
93,648
52,419
Mitigated
52,710
31,391
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,515
1,380
0
1,089
14,022
5,516
1,764
594
13,428
0
36,063
W
13,190
1,644
71
7,842
16,277
9,955
4,859
6,731
9,175
77,381
0
L
Scylla
9,980
759
0
366
15,070
6,142
86
7,948
7,122
58,023
0
L
Bakasura
1,033
511
0
399
3,420
712
0
81
3,339
0
12,074
W
4,174
2,521
0
4,346
11,560
3,612
0
967
9,928
0
45,502
W
42,607
26,850
888
9,393
18,222
8,424
8,228
4,088
14,128
0
109,634
L
8,147
501
0
1,630
31,080
26,930
0
10,096
20,984
24,741
0
L
Izanami
XxShinnonxX
Izanami
11,678
8,993
0
1,526
22,358
9,095
210
5,779
16,579
0
57,761
W
Cthulhu
Zashonfire
Cthulhu
16,087
867
396
7,366
21,835
24,912
370
5,212
16,465
60,855
0
L
Cupid
12,287
4,541
136
7,676
21,720
9,831
2,368
5,373
16,347
0
61,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,189
Gold Earned
47,526
506
Minions Killed
382
0
Camps Cleared
0
1,953,689
Distance Traveled
1,572,882
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,917
413
60
3
0
452,545
1
W
Hades
13,425
559
147
6
0
366,785
0
L
Scylla
10,035
418
115
5
0
334,536
0
L
Bakasura
7,406
309
34
1
0
120,739
0
W
Mercury
10,504
438
60
3
0
270,172
0
W
Neith
15,080
628
161
7
0
411,655
0
L
Ganesha
9,067
378
3
0
0
396,752
1
L
Izanami
9,592
400
104
4
0
362,654
1
W
Cthulhu
13,263
553
78
3
0
452,532
4
L
Cupid
11,426
476
126
5
0
358,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role