Player Matchup

Raijin
Raijin
Platinum V
Flarinbeast
Raijin
Platinum V
Level 160
God Stats
7W - 3L
1,315 SR
Queue Stats
132W - 57L
1,981 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
Harrі
Hou Yi
Diamond V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 50L
2,167 MMR
Party 1
Fenrir
Fenrir
Platinum II
SHRIQUI1
Fenrir
Platinum II
Level 38
God Stats
2W - 3L
1,567 SR
Queue Stats
45W - 14L
2,124 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,461 SR
2,091 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,601 SR
1,946 MMR
Mulan
Mulan
Platinum V
Starxby
Mulan
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,756 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond III
iTwoeS
Tsukuyomi
Diamond III
Level 155
God Stats
1W - 2L
1,719 SR
Queue Stats
29W - 13L
2,166 MMR
Party 2
Thoth
Thoth
Platinum III
lmJaff
Thoth
Platinum III
Level 154
God Stats
0W - 1L
1,586 SR
Queue Stats
35W - 18L
1,915 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 3 / 5
11,281
752
18,208
14,505
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Harrі
Hou Yi
14
1 / 3 / 9
10,080
672
8,371
9,156
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
SHRIQUI1
Fenrir
15
6 / 3 / 6
10,623
708
13,008
19,967
14,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneTiamatAphroditeGilgameshAthena

VS

Bans
OsirisGaneshaOdinAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Starxby
Mulan
12
2 / 6 / 4
9,417
628
11,011
22,236
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
iTwoeS
Tsukuyomi
13
2 / 4 / 5
9,700
647
9,398
13,554
7,355
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
lmJaff
Thoth
15
5 / 3 / 3
10,733
716
15,733
11,907
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
9
9
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
3
5
2.83
W
Hou Yi
Harrі
Hou Yi
1
3
9
1.83
W
Fenrir
SHRIQUI1
Fenrir
6
3
6
3
L
Mulan
Starxby
Mulan
2
6
4
0.67
L
Tsukuyomi
iTwoeS
Tsukuyomi
2
4
5
1.13
L
Thoth
lmJaff
Thoth
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,587
Damage
36,142
43,628
Taken
47,697
23,618
Mitigated
28,276
10,522
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
18,208
2,033
0
3,770
14,505
6,443
98
5,151
9,114
66,750
0
W
Hou Yi
Harrі
Hou Yi
8,371
2,801
0
1,205
9,156
2,900
2,152
3,860
5,146
0
51,972
W
Fenrir
SHRIQUI1
Fenrir
13,008
3,698
0
5,547
19,967
14,275
467
6,722
12,645
0
22,407
L
Mulan
Starxby
Mulan
11,011
2,393
0
7,839
22,236
16,360
0
8,566
12,678
0
25,616
L
Tsukuyomi
iTwoeS
Tsukuyomi
9,398
1,677
0
966
13,554
7,355
77
4,535
8,515
0
32,261
L
Thoth
lmJaff
Thoth
15,733
288
0
1,511
11,907
4,561
46
4,091
7,451
54,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
29,850
201
Minions Killed
150
0
Camps Cleared
0
779,165
Distance Traveled
874,112
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,281
752
99
7
0
262,129
1
W
Hou Yi
10,080
672
81
5
0
247,694
1
W
Fenrir
10,623
708
21
1
0
269,342
1
L
Mulan
9,417
628
26
2
0
272,216
6
L
Tsukuyomi
9,700
647
36
2
0
303,243
1
L
Thoth
10,733
716
88
6
0
298,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role