Player Matchup

Serqet
Serqet
BOOMtown1991
Serqet
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 25L
1,911 Elo+
Solo
Guan Yu
Guan Yu
H1K4
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,389 Elo+
Solo
Danzaburou
Danzaburou
KwixArc
Danzaburou
Level 55
God Stats
25W - 9L
1,675 SR
Queue Stats
30W - 12L
1,730 Elo+
Party 1
Ares
Ares
NekoDaKing
Ares
Level 19
God Stats
13W - 7L
1,639 SR
Queue Stats
192W - 158L
1,592 Elo+
Party 1
Thoth
Thoth
TheGreatTentacle
Thoth
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 74L
1,723 Elo+
Party 1
Team Averages
Level 19
1,563 SR
1,669 Elo+

VS

Team Averages
Level 18
1,537 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jose_EsT3ban1
Morgan Le Fay
Level 29
God Stats
27W - 22L
1,611 SR
Queue Stats
100W - 82L
1,568 Elo+
Solo
Ymir
Ymir
PapiTakii
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
0 / 0 / 2
4,188
698
110
3,826
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
H1K4
Guan Yu
7
0 / 0 / 0
4,036
673
0
1,039
312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
KwixArc
Danzaburou
7
4 / 0 / 1
4,680
780
2,656
2,432
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

6
1 / 1 / 5
4,224
704
1,623
3,880
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 1 / 0
3,916
653
480
1,978
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 2 / 0
3,700
617
1,871
4,142
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
Jose_EsT3ban1
Morgan Le Fay
6
1 / 0 / 0
3,593
599
1,412
885
210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
5
0 / 4 / 1
3,394
566
1,473
3,906
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
2
2
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Serqet
0
0
2
1
W
Guan Yu
H1K4
Guan Yu
0
0
0
0
L
Morgan Le Fay
Jose_EsT3ban1
Morgan Le Fay
1
0
0
1
W
Danzaburou
KwixArc
Danzaburou
4
0
1
4.5
W
1
1
5
3.5
L
Ymir
0
4
1
0.13
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,869
Damage
4,756
13,155
Taken
8,933
4,236
Mitigated
2,465
4,837
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,871
256
0
1,484
4,142
1,155
0
906
3,184
0
13,244
W
Serqet
110
0
0
2,332
3,826
998
0
275
3,533
0
18,962
W
Guan Yu
H1K4
Guan Yu
0
0
0
109
1,039
312
0
0
1,039
0
15,291
L
Morgan Le Fay
Jose_EsT3ban1
Morgan Le Fay
1,412
51
0
100
885
210
0
239
646
11,407
0
W
Danzaburou
KwixArc
Danzaburou
2,656
1,595
0
584
2,432
673
1,390
354
2,078
0
15,291
W
1,623
442
0
1,452
3,880
1,815
212
1,516
2,316
7,162
0
L
Ymir
1,473
820
0
230
3,906
1,100
0
906
3,000
6,665
0
W
480
34
0
360
1,978
438
0
572
1,304
11,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,044
Gold Earned
10,687
159
Minions Killed
69
0
Camps Cleared
0
534,099
Distance Traveled
274,878
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,700
617
39
7
0
94,754
0
W
Serqet
4,188
698
55
9
0
132,183
1
W
Guan Yu
4,036
673
29
5
0
72,875
1
L
Morgan Le Fay
3,593
599
18
3
0
99,001
0
W
Danzaburou
4,680
780
33
6
0
99,036
1
W
Ares
4,224
704
10
2
0
126,279
0
L
Ymir
3,394
566
12
2
0
81,123
0
W
Thoth
3,916
653
32
5
0
103,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role