Player Matchup

Awilix
Awilix
APudgySquirrel
Awilix
Level 28
God Stats
9W - 1L
1,765 SR
Queue Stats
51W - 42L
1,493 Elo+
Solo
Cthulhu
Cthulhu
BomboJombo
Cthulhu
Level 25
God Stats
30W - 30L
1,355 SR
Queue Stats
83W - 86L
1,418 Elo+
Party 2
Xbalanque
Xbalanque
ItsDylDoe
Xbalanque
Level 34
God Stats
27W - 17L
1,463 SR
Queue Stats
264W - 237L
1,519 Elo+
Party 2
Sobek
Sobek
YOLOunu
Sobek
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
35W - 43L
1,510 Elo+
Solo
Poseidon
Poseidon
ZekDinho
Poseidon
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,368 Elo+
Solo
Team Averages
Level 26
1,516 SR
1,462 Elo+

VS

Team Averages
Level 15
1,511 SR
1,385 Elo+
Nemesis
Nemesis
DECENTPIG
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,408 Elo+
Solo
Neith
Neith
Hunt3rofSouls
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 Elo+
Party 1
Kuzenbo
Kuzenbo
VKS_Apelao
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 Elo+
Party 1
Fenrir
Fenrir
VicoD52
Fenrir
Level 28
God Stats
10W - 5L
1,548 SR
Queue Stats
185W - 225L
1,330 Elo+
Solo
Ymir
Ymir
YmirEveryLane
Ymir
Level 28
God Stats
21W - 10L
1,506 SR
Queue Stats
21W - 10L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,121
580
3,785
6,971
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
BomboJombo
Cthulhu
13
0 / 1 / 2
7,824
559
2,587
8,955
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
ItsDylDoe
Xbalanque
13
5 / 1 / 3
7,716
551
12,252
7,891
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
YOLOunu
Sobek
12
1 / 1 / 6
7,924
566
3,472
8,064
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ZekDinho
Poseidon
12
4 / 4 / 2
8,013
572
7,500
5,300
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DECENTPIG
Nemesis
8
0 / 2 / 2
5,676
405
1,934
7,920
1,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 1
6,773
484
2,908
6,759
2,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
VKS_Apelao
Kuzenbo
6
0 / 3 / 0
4,848
346
273
7,170
4,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
VicoD52
Fenrir
12
3 / 2 / 0
7,122
509
3,913
8,547
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 0
6,885
492
3,037
11,437
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
7
8
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Cthulhu
BomboJombo
Cthulhu
0
1
2
1
L
Nemesis
DECENTPIG
Nemesis
0
2
2
0.5
L
2
3
1
0.83
W
Xbalanque
ItsDylDoe
Xbalanque
5
1
3
6.5
L
Kuzenbo
VKS_Apelao
Kuzenbo
0
3
0
0
L
Fenrir
VicoD52
Fenrir
3
2
0
1.5
W
Sobek
YOLOunu
Sobek
1
1
6
4
L
2
4
0
0.5
W
Poseidon
ZekDinho
Poseidon
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,596
Damage
12,065
37,181
Taken
41,833
17,833
Mitigated
19,376
9,496
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,785
1,248
0
1,045
6,971
3,007
0
53
6,828
0
52,073
W
Cthulhu
BomboJombo
Cthulhu
2,587
303
119
1,135
8,955
5,895
1,010
0
8,691
38,078
0
L
Nemesis
DECENTPIG
Nemesis
1,934
681
0
2,172
7,920
1,940
0
2,121
5,755
0
11,570
L
2,908
939
0
988
6,759
2,031
838
2,707
3,690
0
29,080
W
Xbalanque
ItsDylDoe
Xbalanque
12,252
5,796
0
2,511
7,891
2,887
979
1,548
6,313
0
58,516
L
Kuzenbo
VKS_Apelao
Kuzenbo
273
159
0
0
7,170
4,363
0
2,467
4,555
7,454
0
L
Fenrir
VicoD52
Fenrir
3,913
938
0
1,470
8,547
4,386
0
3,163
5,384
0
26,496
W
Sobek
YOLOunu
Sobek
3,472
198
0
4,686
8,064
4,509
0
1,564
6,500
21,121
0
L
3,037
444
0
1,202
11,437
6,656
0
2,505
8,890
22,904
0
W
Poseidon
ZekDinho
Poseidon
7,500
991
0
0
5,300
1,535
1,812
145
5,154
39,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,598
Gold Earned
31,304
405
Minions Killed
172
0
Camps Cleared
0
1,272,593
Distance Traveled
1,181,396
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,121
580
100
7
0
294,350
3
W
Cthulhu
7,824
559
87
6
0
234,285
4
L
Nemesis
5,676
405
27
2
0
261,159
3
L
Neith
6,773
484
50
4
0
237,945
0
W
Xbalanque
7,716
551
119
9
0
229,221
2
L
Kuzenbo
4,848
346
10
1
0
162,719
5
L
Fenrir
7,122
509
59
4
0
280,263
2
W
Sobek
7,924
566
21
2
0
258,744
5
L
Ymir
6,885
492
26
2
0
239,310
1
W
Poseidon
8,013
572
78
6
0
255,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role