Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Neepadmeep
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
PJamjams
Cu Chulainn
Level 26
God Stats
3W - 7L
1,511 SR
Queue Stats
23W - 33L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
XXKulyXX
Ah Puch
Level 29
God Stats
15W - 17L
1,586 SR
Queue Stats
72W - 77L
1,536 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,491 Elo+

VS

Team Averages
Level 28
1,564 SR
1,537 Elo+
Kali
Kali
JuanCena1451
Kali
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
82W - 92L
1,457 Elo+
Solo
Medusa
Medusa
LightTrace2
Medusa
Level 8
God Stats
1W - 1L
1,510 SR
Queue Stats
23W - 22L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
LionsDetroit9
Gilgamesh
Level 48
God Stats
7W - 4L
1,381 SR
Queue Stats
23W - 12L
1,687 Elo+
Party 1
Xing Tian
Xing Tian
Luciano0619
Xing Tian
Level 29
God Stats
11W - 6L
1,619 SR
Queue Stats
100W - 106L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TryHardRyRy
Morgan Le Fay
Level 25
God Stats
16W - 11L
1,569 SR
Queue Stats
24W - 28L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 2 / 2
9,743
513
7,704
10,428
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
 
Hel
14
1 / 5 / 1
9,116
480
4,251
11,078
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 0
7,042
371
2,015
9,895
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
PJamjams
Cu Chulainn
15
1 / 2 / 3
9,127
480
10,384
15,172
9,428
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
XXKulyXX
Ah Puch
13
0 / 6 / 0
8,154
429
8,010
10,906
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,957
471
4,680
16,884
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
18
12 / 0 / 5
11,436
602
10,858
10,416
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
LionsDetroit9
Gilgamesh
16
3 / 0 / 13
10,934
575
6,463
9,533
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Luciano0619
Xing Tian
17
0 / 0 / 6
9,636
507
7,148
12,999
14,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TryHardRyRy
Morgan Le Fay
18
7 / 1 / 1
11,031
581
11,103
7,158
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
22
22
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
2
2
L
Hel
 
Hel
1
5
1
0.3
W
0
4
2
0.25
W
Medusa
12
0
5
14.5
W
Gilgamesh
LionsDetroit9
Gilgamesh
3
0
13
9.5
W
Xing Tian
Luciano0619
Xing Tian
0
0
6
3
L
0
7
0
0
L
Cu Chulainn
PJamjams
Cu Chulainn
1
2
3
1.25
W
Morgan Le Fay
TryHardRyRy
Morgan Le Fay
7
1
1
7.5
L
Ah Puch
XXKulyXX
Ah Puch
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,364
Damage
40,252
57,479
Taken
56,990
28,836
Mitigated
34,704
16,418
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,704
469
0
4,452
10,428
6,589
0
3,536
6,892
58,374
0
L
Hel
 
Hel
4,251
130
1,658
4,261
11,078
4,155
438
5,776
5,302
54,463
0
W
4,680
2,601
0
7,657
16,884
7,486
0
4,058
12,826
0
59,668
W
Medusa
10,858
5,281
0
6,167
10,416
4,304
2,718
5,483
4,933
0
85,834
W
Gilgamesh
LionsDetroit9
Gilgamesh
6,463
809
0
3,628
9,533
5,877
1,002
5,619
3,914
0
31,881
W
Xing Tian
Luciano0619
Xing Tian
7,148
620
0
3,210
12,999
14,090
81
3,707
9,292
51,300
0
L
2,015
217
0
551
9,895
5,128
0
2,284
7,611
10,170
0
L
Cu Chulainn
PJamjams
Cu Chulainn
10,384
2,427
0
4,469
15,172
9,428
0
6,071
9,101
6,855
45,871
W
Morgan Le Fay
TryHardRyRy
Morgan Le Fay
11,103
581
73
1,660
7,158
2,947
406
4,147
3,011
71,208
0
L
Ah Puch
XXKulyXX
Ah Puch
8,010
471
0
1,027
10,906
3,536
0
584
10,322
51,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
51,994
441
Minions Killed
498
0
Camps Cleared
0
1,764,600
Distance Traveled
1,803,237
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,743
513
109
6
0
360,695
2
L
Hel
9,116
480
114
6
0
365,561
7
W
Kali
8,957
471
97
5
0
370,741
4
W
Medusa
11,436
602
146
8
0
358,970
2
W
Gilgamesh
10,934
575
49
3
0
368,626
2
W
Xing Tian
9,636
507
83
4
0
348,328
5
L
Ares
7,042
371
20
1
0
385,872
3
L
Cu Chulainn
9,127
480
96
5
0
351,436
4
W
Morgan Le Fay
11,031
581
123
6
0
356,572
5
L
Ah Puch
8,154
429
102
5
0
301,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role