Player Matchup

Ganesha
Ganesha
CapSlapaho1224
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,648 Elo+
Party 3
Danzaburou
Danzaburou
ChefTuri
Danzaburou
Level 14
God Stats
1W - 3L
1,498 SR
Queue Stats
1W - 3L
1,300 Elo+
Solo
Agni
Agni
Fishramen
Agni
Level 25
God Stats
0W - 1L
1,294 SR
Queue Stats
110W - 115L
1,533 Elo+
Solo
Fenrir
Fenrir
WokeTheHomie
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,648 Elo+
Party 3
Achilles
Achilles
lolo1069
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,522 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,530 Elo+

VS

Team Averages
Level 55
1,669 SR
1,600 Elo+
Athena
Athena
AetherConquest
Athena
Level 7
God Stats
27W - 9L
1,766 SR
Queue Stats
30W - 11L
1,698 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaltyKidsGoCry
Tsukuyomi
Level 18
God Stats
33W - 14L
1,756 SR
Queue Stats
236W - 172L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
Satterfield
Hou Yi
Level 126
God Stats
7W - 3L
1,641 SR
Queue Stats
252W - 181L
1,574 Elo+
Party 1
Cerberus
Cerberus
banojr
Cerberus
Level 3
God Stats
2W - 0L
1,683 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 2
Ymir
Ymir
slick0320
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 6
9,463
946
7,786
18,590
16,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ChefTuri
Danzaburou
15
2 / 8 / 4
9,657
966
10,908
14,145
4,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
1 / 8 / 5
8,834
883
12,299
13,312
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
14
2 / 12 / 1
8,726
873
3,777
16,648
6,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Achilles
lolo1069
Achilles
14
3 / 9 / 3
9,141
914
5,859
18,699
18,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 35
13,137
1,314
16,063
13,364
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
SaltyKidsGoCry
Tsukuyomi
19
16 / 0 / 24
12,706
1,271
17,846
3,019
1,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
19
19 / 1 / 22
13,530
1,353
32,220
10,640
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
banojr
Cerberus
15
2 / 3 / 19
9,552
955
2,126
8,084
6,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
17
4 / 3 / 22
10,036
1,004
6,455
8,879
3,440
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
170
8
Kills
48
48
Deaths
8
19
Assists
122
Player
Kills
Deaths
Assists
KDA
W
7
1
35
24.5
L
0
11
6
0.27
L
Danzaburou
ChefTuri
Danzaburou
2
8
4
0.5
L
Agni
1
8
5
0.44
W
Tsukuyomi
SaltyKidsGoCry
Tsukuyomi
16
0
24
28
W
Hou Yi
19
1
22
30
L
Fenrir
2
12
1
0.21
W
Cerberus
banojr
Cerberus
2
3
19
3.83
L
Achilles
lolo1069
Achilles
3
9
3
0.5
W
Ymir
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,629
Damage
74,710
81,394
Taken
43,986
50,769
Mitigated
30,850
3,712
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,063
3,025
0
1,530
13,364
15,362
0
6,750
6,614
35,899
0
L
7,786
734
0
646
18,590
16,937
0
6,300
12,290
20,643
0
L
Danzaburou
ChefTuri
Danzaburou
10,908
3,515
0
1,836
14,145
4,911
0
4,884
9,261
0
37,369
L
Agni
12,299
992
0
174
13,312
4,104
0
4,111
9,201
25,985
0
W
Tsukuyomi
SaltyKidsGoCry
Tsukuyomi
17,846
5,199
0
510
3,019
1,154
0
1,350
1,669
0
36,550
W
Hou Yi
32,220
21,069
0
2,903
10,640
4,493
0
3,274
7,366
0
50,618
L
Fenrir
3,777
1,351
0
83
16,648
6,642
0
5,343
11,305
0
11,324
W
Cerberus
banojr
Cerberus
2,126
572
0
610
8,084
6,401
0
4,421
3,663
12,492
0
L
Achilles
lolo1069
Achilles
5,859
2,481
195
778
18,699
18,175
0
4,006
14,693
229
13,611
W
Ymir
6,455
1,544
0
1,183
8,879
3,440
0
4,519
4,360
13,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,821
Gold Earned
58,961
133
Minions Killed
207
5
Camps Cleared
8
744,012
Distance Traveled
857,458
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,137
1,314
54
5
0
200,343
1
L
Ganesha
9,463
946
3
0
1
136,049
0
L
Danzaburou
9,657
966
54
5
1
167,664
1
L
Agni
8,834
883
29
3
1
148,262
0
W
Tsukuyomi
12,706
1,271
35
4
3
204,897
0
W
Hou Yi
13,530
1,353
64
6
1
174,494
0
L
Fenrir
8,726
873
28
3
1
141,066
1
W
Cerberus
9,552
955
35
4
2
139,843
2
L
Achilles
9,141
914
19
2
1
150,971
1
W
Ymir
10,036
1,004
19
2
2
137,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role