Player Matchup

Olorun
Olorun
BelenusPrime
Olorun
Level 17
God Stats
2W - 2L
1,518 SR
Queue Stats
37W - 26L
1,702 Elo+
Solo
Merlin
Merlin
NeilMID
Merlin
Level 12
God Stats
3W - 3L
1,284 SR
Queue Stats
49W - 44L
1,785 Elo+
Solo
Sun Wukong
Sun Wukong
OscarsDemonDays
Sun Wukong
Level 25
God Stats
2W - 2L
1,438 SR
Queue Stats
62W - 39L
1,680 Elo+
Solo
Awilix
Awilix
kingG9992
Awilix
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,772 Elo+
Solo
Pele
Pele
ΚaWahineAiHonua
Pele
Level 29
God Stats
50W - 40L
1,681 SR
Queue Stats
75W - 61L
1,654 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,718 Elo+

VS

Team Averages
Level 20
1,554 SR
1,694 Elo+
Athena
Athena
ExPluribusUnum
Athena
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
97W - 108L
1,571 Elo+
Solo
King Arthur
King Arthur
OMGLMAOKEKW
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,670 Elo+
Solo
Scylla
Scylla
PANAKE
Scylla
Level 18
God Stats
12W - 12L
1,574 SR
Queue Stats
127W - 152L
1,629 Elo+
Party 1
Loki
Loki
PhatPhuq
Loki
Level 8
God Stats
2W - 1L
1,863 SR
Queue Stats
19W - 8L
1,925 Elo+
Solo
Anhur
Anhur
UltiMurday
Anhur
Level 29
God Stats
13W - 14L
1,549 SR
Queue Stats
314W - 326L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 0 / 2
8,771
627
2,985
4,538
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
NeilMID
Merlin
14
2 / 0 / 5
8,279
591
3,217
4,370
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
OscarsDemonDays
Sun Wukong
13
4 / 1 / 0
8,691
621
6,505
9,769
7,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
kingG9992
Awilix
15
13 / 2 / 4
9,211
658
9,771
9,660
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 1 / 8
8,577
613
8,982
7,901
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,200
371
1,145
5,850
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
OMGLMAOKEKW
King Arthur
13
1 / 3 / 0
7,243
517
6,513
11,954
5,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
PANAKE
Scylla
10
1 / 6 / 0
6,564
469
1,491
7,437
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
1 / 7 / 1
7,182
513
5,930
10,264
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
11
1 / 6 / 0
6,995
500
2,022
9,157
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
25
Kills
4
4
Deaths
25
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
0
2
2
L
0
3
0
0
W
Merlin
NeilMID
Merlin
2
0
5
4.5
L
King Arthur
OMGLMAOKEKW
King Arthur
1
3
0
0.33
W
Sun Wukong
OscarsDemonDays
Sun Wukong
4
1
0
4
L
Scylla
PANAKE
Scylla
1
6
0
0.17
L
Loki
1
7
1
0.21
L
Anhur
1
6
0
0.17
W
Awilix
kingG9992
Awilix
13
2
4
7.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,460
Damage
17,101
36,238
Taken
44,662
18,325
Mitigated
16,648
12,634
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,985
1,875
86
2,742
4,538
2,100
4,076
551
3,987
50,898
4,027
L
1,145
257
0
1,216
5,850
2,430
0
1,899
3,851
12,146
0
W
Merlin
NeilMID
Merlin
3,217
199
0
1,733
4,370
1,574
156
357
4,013
49,317
0
L
King Arthur
OMGLMAOKEKW
King Arthur
6,513
554
0
3,837
11,954
5,790
0
2,161
9,747
0
45,927
W
Sun Wukong
OscarsDemonDays
Sun Wukong
6,505
1,497
0
2,762
9,769
7,928
274
0
9,769
5,839
42,399
L
Scylla
PANAKE
Scylla
1,491
110
0
875
7,437
1,785
0
847
6,410
24,668
0
L
Loki
5,930
1,308
0
995
10,264
4,122
0
706
9,507
0
39,524
L
Anhur
2,022
1,281
0
500
9,157
2,521
0
1,035
8,122
0
32,869
W
Awilix
kingG9992
Awilix
9,771
3,554
0
2,425
9,660
4,067
748
633
8,983
0
44,660
W
8,982
2,395
0
2,886
7,901
2,656
16
959
6,850
0
49,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
33,184
486
Minions Killed
309
0
Camps Cleared
0
1,314,347
Distance Traveled
1,066,959
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,771
627
117
8
0
258,300
6
L
Athena
5,200
371
14
1
0
123,591
0
W
Merlin
8,279
591
98
7
0
249,727
3
L
King Arthur
7,243
517
87
6
0
252,081
4
W
Sun Wukong
8,691
621
105
8
0
225,906
2
L
Scylla
6,564
469
56
4
0
216,803
6
L
Loki
7,182
513
85
6
0
244,422
6
L
Anhur
6,995
500
67
5
0
230,062
3
W
Awilix
9,211
658
77
6
0
305,141
2
W
Pele
8,577
613
89
6
0
275,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role