Player Matchup

Bellona
Bellona
BobtheMartyr
Bellona
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 86L
1,556 Elo+
Party 1
Fafnir
Fafnir
IHaveBearHands
Fafnir
Level 129
God Stats
2W - 0L
1,336 SR
Queue Stats
44W - 29L
1,615 Elo+
Party 1
Artemis
Artemis
Nightevilwolf57
Artemis
Level 149
God Stats
7W - 1L
1,853 SR
Queue Stats
456W - 452L
1,567 Elo+
Solo
Thoth
Thoth
VividStetson
Thoth
Level 68
God Stats
3W - 1L
1,547 SR
Queue Stats
25W - 28L
1,585 Elo+
Party 1
Hercules
Hercules
kenobiwanz
Hercules
Level 115
God Stats
2W - 0L
1,743 SR
Queue Stats
120W - 108L
1,552 Elo+
Party 1
Team Averages
Level 119
1,596 SR
1,575 Elo+

VS

Team Averages
Level 143
1,530 SR
1,593 Elo+
Scylla
Scylla
Balloonknott76
Scylla
Level 155
God Stats
1W - 2L
1,355 SR
Queue Stats
102W - 108L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
Ballzidious
Sun Wukong
Level 129
God Stats
6W - 2L
1,737 SR
Queue Stats
642W - 667L
1,539 Elo+
Solo
Cupid
Cupid
SONJOKU_007
Cupid
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 2
Thoth
Thoth
xDeltaF
Thoth
Level 158
God Stats
3W - 5L
1,460 SR
Queue Stats
138W - 151L
1,451 Elo+
Solo
Vamana
Vamana
xNohellz
Vamana
Level 156
God Stats
0W - 1L
1,598 SR
Queue Stats
30W - 37L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BobtheMartyr
Bellona
16
3 / 6 / 14
10,405
694
12,768
20,170
20,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 4 / 13
11,815
788
9,582
18,536
25,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 5 / 13
11,252
750
24,645
12,771
5,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 1 / 12
12,345
823
27,808
9,236
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
kenobiwanz
Hercules
17
3 / 5 / 15
10,545
703
15,731
29,651
19,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
10,710
714
18,774
11,491
4,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ballzidious
Sun Wukong
15
1 / 6 / 13
9,069
605
11,844
27,666
21,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 5 / 16
8,884
592
10,974
16,072
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
xDeltaF
Thoth
19
10 / 5 / 9
11,544
770
24,380
11,086
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
xNohellz
Vamana
16
2 / 7 / 14
9,538
636
11,640
34,731
17,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
80
26
Kills
21
21
Deaths
26
67
Assists
59
Player
Kills
Deaths
Assists
KDA
L
8
3
7
3.83
L
Sun Wukong
Ballzidious
Sun Wukong
1
6
13
1.25
W
Bellona
BobtheMartyr
Bellona
3
6
14
1.67
W
3
4
13
2.38
W
7
5
13
2.7
L
0
5
16
1.6
W
10
1
12
16
W
Hercules
kenobiwanz
Hercules
3
5
15
2.1
L
Thoth
xDeltaF
Thoth
10
5
9
2.9
L
Vamana
xNohellz
Vamana
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,534
Damage
77,612
90,364
Taken
101,046
74,560
Mitigated
53,022
40,581
Healing
44,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,774
1,873
0
2,080
11,491
4,096
0
4,708
6,753
29,539
0
L
Sun Wukong
Ballzidious
Sun Wukong
11,844
1,985
2,339
10,255
27,666
21,056
13
9,283
18,083
0
19,617
W
Bellona
BobtheMartyr
Bellona
12,768
3,944
2,604
5,521
20,170
20,927
841
9,297
10,873
0
25,213
W
9,582
2,714
2,564
5,716
18,536
25,361
352
8,612
9,924
13,697
0
W
24,645
10,832
1,402
3,505
12,771
5,293
3,459
6,363
6,408
0
43,869
L
10,974
5,203
3,202
5,873
16,072
6,225
0
4,651
11,298
0
19,897
W
27,808
569
510
3,208
9,236
3,714
890
5,428
3,808
49,375
0
W
Hercules
kenobiwanz
Hercules
15,731
4,823
2,295
13,256
29,651
19,265
23
13,454
16,197
0
20,696
L
Thoth
xDeltaF
Thoth
24,380
569
1,858
2,045
11,086
4,179
0
4,967
6,029
48,892
0
L
Vamana
xNohellz
Vamana
11,640
4,293
1,875
15,457
34,731
17,466
0
13,781
20,530
0
21,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
49,745
131
Minions Killed
131
0
Camps Cleared
0
1,384,628
Distance Traveled
1,310,605
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,710
714
25
2
0
285,346
5
L
Sun Wukong
9,069
605
18
1
0
265,901
5
W
Bellona
10,405
694
31
2
0
293,447
0
W
Fafnir
11,815
788
2
0
0
266,620
1
W
Artemis
11,252
750
37
2
0
242,414
0
L
Cupid
8,884
592
28
2
0
222,526
1
W
Thoth
12,345
823
48
3
0
286,883
0
W
Hercules
10,545
703
13
1
0
295,264
1
L
Thoth
11,544
770
49
3
0
272,511
0
L
Vamana
9,538
636
11
1
0
264,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role