Player Matchup

Apollo
Apollo
BANNANA HANDS1
Apollo
Level 56
God Stats
8W - 12L
1,160 SR
Queue Stats
712W - 629L
1,475 Elo+
Party 1
Zeus
Zeus
Dragon Noot
Zeus
Level 143
God Stats
19W - 23L
1,618 SR
Queue Stats
639W - 576L
1,562 Elo+
Party 1
Fenrir
Fenrir
OtOPariah
Fenrir
Level 14
God Stats
3W - 2L
1,460 SR
Queue Stats
18W - 14L
1,571 Elo+
Party 1
Ymir
Ymir
Z1thrilz
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Vamana
Vamana
ll Stomp pit ll
Vamana
Level 83
God Stats
29W - 28L
1,658 SR
Queue Stats
269W - 246L
1,540 Elo+
Party 1
Team Averages
Level 62
1,479 SR
1,566 Elo+

VS

Team Averages
Level 48
1,620 SR
1,576 Elo+
Athena
Athena
AzehlSama
Athena
Level 25
God Stats
4W - 3L
1,564 SR
Queue Stats
49W - 53L
1,485 Elo+
Party 3
Loki
Loki
Brvydn
Loki
Level 72
God Stats
10W - 19L
1,463 SR
Queue Stats
29W - 42L
1,428 Elo+
Party 3
Sol
Sol
NinjasTabi
Sol
Level 4
God Stats
3W - 0L
1,808 SR
Queue Stats
8W - 6L
1,808 Elo+
Party 2
Cernunnos
Cernunnos
goosiy
Cernunnos
Level 87
God Stats
21W - 15L
1,706 SR
Queue Stats
239W - 194L
1,593 Elo+
Party 2
King Arthur
King Arthur
kMYSTlC
King Arthur
Level 52
God Stats
6W - 4L
1,557 SR
Queue Stats
56W - 43L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
7,055
371
10,221
17,772
5,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 3 / 0
11,187
589
18,567
12,948
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
OtOPariah
Fenrir
13
2 / 6 / 1
8,929
470
5,508
17,706
6,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 5 / 1
7,587
399
3,975
19,542
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 2
8,438
444
5,577
11,823
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AzehlSama
Athena
16
2 / 0 / 15
10,108
532
10,015
16,814
16,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Brvydn
Loki
17
10 / 6 / 5
10,977
578
17,437
13,379
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 5
10,242
539
7,084
12,093
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
goosiy
Cernunnos
18
11 / 1 / 5
11,204
590
22,252
18,345
7,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
kMYSTlC
King Arthur
16
1 / 1 / 2
9,822
517
5,274
7,012
4,208
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
10
Kills
26
26
Deaths
10
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
AzehlSama
Athena
2
0
15
9.5
L
0
9
0
0
W
Loki
Brvydn
Loki
10
6
5
2.08
L
8
3
0
2.67
W
2
2
5
2.25
L
Fenrir
OtOPariah
Fenrir
2
6
1
0.42
L
Ymir
0
5
1
0.1
W
Cernunnos
goosiy
Cernunnos
11
1
5
13.5
W
King Arthur
kMYSTlC
King Arthur
1
1
2
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,848
Damage
62,062
79,791
Taken
67,643
42,465
Mitigated
38,592
15,704
Healing
24,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AzehlSama
Athena
10,015
3,053
748
5,551
16,814
16,655
254
4,476
12,222
39,303
0
L
10,221
4,692
0
3,509
17,772
5,848
0
3,107
14,665
0
45,591
W
Loki
Brvydn
Loki
17,437
6,957
0
270
13,379
5,352
466
5,161
7,924
0
79,332
L
18,567
1,642
0
3,550
12,948
5,039
539
3,774
9,174
76,203
0
W
7,084
2,480
0
4,275
12,093
4,756
1,692
6,212
5,389
67,285
3,101
L
Fenrir
OtOPariah
Fenrir
5,508
2,232
414
3,060
17,706
6,793
0
3,653
14,053
0
37,933
L
Ymir
3,975
824
87
1,656
19,542
15,452
0
4,806
14,736
21,144
0
W
Cernunnos
goosiy
Cernunnos
22,252
14,106
0
12,498
18,345
7,621
2,207
4,271
14,027
0
99,142
W
King Arthur
kMYSTlC
King Arthur
5,274
393
0
1,450
7,012
4,208
0
1,537
4,893
0
47,324
L
5,577
2,334
0
3,428
11,823
9,333
558
1,696
10,127
0
49,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
52,353
411
Minions Killed
529
0
Camps Cleared
0
1,584,536
Distance Traveled
1,763,510
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,108
532
54
3
0
394,326
0
L
Apollo
7,055
371
77
4
0
315,263
3
W
Loki
10,977
578
115
6
0
355,387
1
L
Zeus
11,187
589
146
8
0
327,311
5
W
Sol
10,242
539
126
7
0
346,961
5
L
Fenrir
8,929
470
70
4
0
358,396
0
L
Ymir
7,587
399
28
1
0
300,317
1
W
Cernunnos
11,204
590
150
8
0
307,488
0
W
King Arthur
9,822
517
84
4
0
359,348
5
L
Vamana
8,438
444
90
5
0
283,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role