Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Brodowski
Khepri
Level 103
God Stats
5W - 0L
1,993 SR
Queue Stats
375W - 159L
1,806 Elo+
Party 1
Chaac
Chaac
NuncaRecuo
Chaac
Level 144
God Stats
8W - 6L
1,475 SR
Queue Stats
1,274W - 972L
1,604 Elo+
Party 1
Team Averages
Level 124
1,656 SR
1,636 Elo+

VS

Team Averages
Level 139
1,571 SR
1,471 Elo+
Tiamat
Tiamat
 
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
RMateauda13
Horus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 130L
1,343 Elo+
Party 2
Bastet
Bastet
RodiPK
Bastet
Level 157
God Stats
0W - 1L
1,714 SR
Queue Stats
353W - 323L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 4 / 4
9,508
864
6,663
5,680
2,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Brodowski
Khepri
10
0 / 2 / 8
7,869
715
2,598
7,647
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
13
4 / 1 / 7
8,775
798
8,598
11,871
12,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 5
7,141
649
4,714
8,453
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 5
6,816
620
1,826
9,608
7,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
RodiPK
Bastet
9
6 / 3 / 0
7,705
700
5,563
6,730
2,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
6
7
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
4
4
2.25
L
Tiamat
 
Tiamat
0
3
5
0.83
W
Khepri
Brodowski
Khepri
0
2
8
2
W
Chaac
4
1
7
7.5
L
0
5
5
0.5
L
Bastet
RodiPK
Bastet
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,859
Damage
12,103
25,198
Taken
24,791
18,585
Mitigated
13,720
7,066
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,663
687
0
781
5,680
2,304
1,831
870
4,810
39,799
0
L
Tiamat
 
Tiamat
4,714
598
0
2,343
8,453
4,263
0
2,765
5,332
20,550
0
W
Khepri
Brodowski
Khepri
2,598
180
0
1,417
7,647
4,174
242
718
6,929
16,347
0
W
Chaac
8,598
1,332
0
4,868
11,871
12,107
375
3,126
8,745
0
28,673
L
1,826
810
745
2,136
9,608
7,329
0
4,768
4,570
0
7,033
L
Bastet
RodiPK
Bastet
5,563
2,182
0
600
6,730
2,128
0
1,728
4,852
0
15,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
21,662
138
Minions Killed
75
0
Camps Cleared
0
610,641
Distance Traveled
559,183
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,508
864
70
6
0
214,121
2
L
Tiamat
7,141
649
38
3
0
213,507
1
W
Khepri
7,869
715
31
3
0
189,653
3
W
Chaac
8,775
798
37
3
0
206,867
3
L
Horus
6,816
620
17
2
0
202,576
2
L
Bastet
7,705
700
20
2
0
143,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role