Player Matchup

Chang'e
Chang'e
Gold V
MCEinersen
Chang'e
Gold V
Level 47
God Stats
4W - 2L
1,797 SR
Queue Stats
4W - 2L
1,608 MMR
Party 1
Fafnir
Fafnir
Gold V
SurEgon
Fafnir
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,610 MMR
Party 1
Anhur
Anhur
Bronze III
Vanísh
Anhur
Bronze III
Level 57
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 2L
1,431 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 56
1,530 SR
1,550 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 154
1,630 SR
1,500 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
SeijiMari
Medusa
Bronze III
Level 149
God Stats
3W - 1L
1,556 SR
Queue Stats
17W - 9L
1,500 MMR
Party 2
Hera
Hera
Bronze III
Yapan
Hera
Bronze III
Level 157
God Stats
1W - 0L
1,834 SR
Queue Stats
18W - 11L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MCEinersen
Chang'e
14
0 / 4 / 6
9,741
609
12,170
15,502
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
SurEgon
Fafnir
14
5 / 6 / 0
11,724
733
8,407
19,206
22,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Vanísh
Anhur
15
4 / 7 / 4
10,935
683
10,418
13,725
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
PersephoneBacchusUllrTerra

VS

Bans
TiamatBaron SamediHou YiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 3 / 14
11,204
700
9,234
19,136
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
SeijiMari
Medusa
15
9 / 3 / 5
12,120
758
12,950
12,746
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
Yapan
Hera
15
7 / 3 / 7
11,606
725
13,760
7,715
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
17
17
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
14
2.67
L
Chang'e
MCEinersen
Chang'e
0
4
6
0.75
W
Medusa
SeijiMari
Medusa
9
3
5
3.83
L
Fafnir
SurEgon
Fafnir
5
6
0
0.83
L
Anhur
Vanísh
Anhur
4
7
4
0.86
W
Hera
Yapan
Hera
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
35,944
48,433
Taken
39,597
33,317
Mitigated
21,838
13,201
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,234
2,721
1,066
7,276
19,136
15,044
87
9,586
9,550
24,539
0
L
Chang'e
MCEinersen
Chang'e
12,170
973
2,280
6,522
15,502
5,439
0
7,956
7,404
55,777
0
W
Medusa
SeijiMari
Medusa
12,950
6,499
0
2,484
12,746
4,294
1,606
6,325
6,421
0
47,478
L
Fafnir
SurEgon
Fafnir
8,407
3,387
0
3,989
19,206
22,582
0
7,420
11,560
24,492
0
L
Anhur
Vanísh
Anhur
10,418
6,450
0
410
13,725
5,296
0
7,104
6,475
0
39,717
W
Hera
Yapan
Hera
13,760
4,846
0
1,202
7,715
2,500
1,982
4,666
3,049
49,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,400
Gold Earned
34,930
146
Minions Killed
162
0
Camps Cleared
0
766,816
Distance Traveled
875,232
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,204
700
28
2
0
319,387
3
L
Chang'e
9,741
609
73
5
0
281,152
3
W
Medusa
12,120
758
65
4
0
297,635
3
L
Fafnir
11,724
733
14
1
0
241,087
4
L
Anhur
10,935
683
59
4
0
244,577
0
W
Hera
11,606
725
69
4
0
258,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role