Player Matchup

Hun Batz
Hun Batz
ArthurGordonPym
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,539 Elo+
Solo
Bellona
Bellona
Lmaojahgangsta
Bellona
Level 28
God Stats
35W - 16L
1,669 SR
Queue Stats
210W - 130L
1,654 Elo+
Solo
Ganesha
Ganesha
Odomnu
Ganesha
Level 29
God Stats
3W - 1L
1,692 SR
Queue Stats
99W - 96L
1,495 Elo+
Party 3
Raijin
Raijin
TheSensational
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,507 Elo+
Solo
Neith
Neith
milatschka
Neith
Level 23
God Stats
35W - 27L
1,580 SR
Queue Stats
64W - 64L
1,497 Elo+
Party 3
Team Averages
Level 25
1,588 SR
1,538 Elo+

VS

Team Averages
Level 21
1,630 SR
1,616 Elo+
Sol
Sol
HumbleBeef
Sol
Level 33
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 9L
1,686 Elo+
Party 2
Mulan
Mulan
Phillip2000
Mulan
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,686 Elo+
Party 2
Kali
Kali
SerGoOY13
Kali
Level 29
God Stats
1W - 5L
1,503 SR
Queue Stats
129W - 105L
1,614 Elo+
Party 1
Ares
Ares
Wisarak
Ares
Level 24
God Stats
3W - 2L
1,727 SR
Queue Stats
6W - 10L
1,407 Elo+
Party 1
Ullr
Ullr
frederikcsl
Ullr
Level 8
God Stats
4W - 1L
1,711 SR
Queue Stats
8W - 9L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
3 / 0 / 4
8,133
678
2,827
6,823
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
12 / 1 / 1
9,590
799
12,448
11,767
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Odomnu
Ganesha
11
1 / 3 / 10
7,100
592
7,517
7,792
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 2
6,949
579
2,925
6,668
2,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
10 / 1 / 0
7,350
613
4,776
4,949
1,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 6 / 0
7,110
593
7,748
9,821
2,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 7 / 3
5,218
435
4,171
7,576
5,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
8
0 / 7 / 2
5,411
451
5,190
11,913
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Wisarak
Ares
4
0 / 1 / 0
4,315
360
587
2,613
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 7 / 2
4,879
407
1,113
7,274
1,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
28
Kills
7
9
Deaths
28
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
0
4
5
L
6
6
0
1
W
12
1
1
12.5
W
Ganesha
Odomnu
Ganesha
1
3
10
2
L
1
7
3
0.36
L
Kali
0
7
2
0.14
W
2
4
2
0.75
L
Ares
Wisarak
Ares
0
1
0
0
L
0
7
2
0.14
W
Neith
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,493
Damage
18,809
37,999
Taken
39,197
19,697
Mitigated
13,666
15,117
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
2,827
905
0
4,246
6,823
2,326
0
456
6,367
0
55,859
L
7,748
2,366
0
2,633
9,821
2,424
1,176
3,551
6,270
28,280
0
W
12,448
7,528
0
6,437
11,767
8,694
1,717
902
10,865
0
66,447
W
Ganesha
Odomnu
Ganesha
7,517
1,007
0
2,098
7,792
4,825
929
2,486
5,306
21,995
0
L
4,171
1,111
0
155
7,576
5,166
0
3,114
4,462
0
14,249
L
Kali
5,190
3,348
0
2,988
11,913
3,461
0
1,568
10,345
0
23,113
W
2,925
389
0
1,898
6,668
2,124
1,262
2,750
3,918
32,220
0
L
Ares
Wisarak
Ares
587
257
87
926
2,613
986
0
1,280
1,333
3,683
0
L
1,113
383
0
0
7,274
1,629
0
929
6,345
0
13,041
W
Neith
4,776
3,556
0
438
4,949
1,728
3,368
1,741
3,208
0
20,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,122
Gold Earned
26,933
390
Minions Killed
167
0
Camps Cleared
0
1,124,835
Distance Traveled
836,594
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,133
678
119
10
0
240,387
3
L
Sol
7,110
593
58
5
0
180,808
1
W
Bellona
9,590
799
137
11
0
251,851
2
W
Ganesha
7,100
592
2
0
0
206,999
4
L
Mulan
5,218
435
19
2
0
194,109
0
L
Kali
5,411
451
48
4
0
191,537
1
W
Raijin
6,949
579
63
5
0
210,495
3
L
Ares
4,315
360
14
1
0
75,909
0
L
Ullr
4,879
407
28
2
0
194,231
0
W
Neith
7,350
613
69
6
0
215,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role