Player Matchup

Morgan Le Fay
Morgan Le Fay
AidanBossTime
Morgan Le Fay
Level 87
God Stats
3W - 4L
1,731 SR
Queue Stats
51W - 47L
1,487 Elo+
Party 2
Olorun
Olorun
DMURR2
Olorun
Level 65
God Stats
17W - 14L
1,494 SR
Queue Stats
333W - 392L
1,345 Elo+
Party 2
Vamana
Vamana
Dynam1c2Fate15
Vamana
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 180L
1,461 Elo+
Solo
Loki
Loki
eiri-animas
Loki
Level 44
God Stats
19W - 5L
1,800 SR
Queue Stats
114W - 81L
1,476 Elo+
Party 1
Cerberus
Cerberus
hiiragi621
Cerberus
Level 43
God Stats
11W - 17L
1,433 SR
Queue Stats
115W - 109L
1,436 Elo+
Party 1
Team Averages
Level 72
1,592 SR
1,441 Elo+

VS

Team Averages
Level 102
1,569 SR
1,436 Elo+
Nemesis
Nemesis
Garbs99
Nemesis
Level 66
God Stats
20W - 27L
1,439 SR
Queue Stats
342W - 403L
1,442 Elo+
Solo
Athena
Athena
GemSilencers
Athena
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 246L
1,450 Elo+
Solo
Chiron
Chiron
InfiniteHen3158
Chiron
Level 129
God Stats
10W - 6L
1,735 SR
Queue Stats
431W - 472L
1,440 Elo+
Solo
Chaac
Chaac
l Mr Nounours l
Chaac
Level 157
God Stats
3W - 3L
1,557 SR
Queue Stats
254W - 245L
1,434 Elo+
Solo
Tiamat
Tiamat
vHxpnotic00
Tiamat
Level 81
God Stats
14W - 16L
1,614 SR
Queue Stats
238W - 262L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AidanBossTime
Morgan Le Fay
20
14 / 6 / 11
14,840
571
39,278
16,705
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
DMURR2
Olorun
19
0 / 6 / 12
12,383
476
7,466
18,086
6,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 12
12,329
474
11,960
22,598
22,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 7 / 15
13,113
504
10,363
17,603
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
hiiragi621
Cerberus
18
7 / 3 / 17
12,641
486
11,916
26,720
25,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Garbs99
Nemesis
20
6 / 4 / 7
13,576
522
10,361
17,578
7,346
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Athena
15
0 / 9 / 12
10,375
399
8,403
29,109
20,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 9 / 6
14,081
542
16,966
21,115
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 2 / 5
13,228
509
15,199
21,592
17,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
19
6 / 5 / 7
13,236
509
21,816
18,030
12,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
63
29
Kills
26
26
Deaths
29
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AidanBossTime
Morgan Le Fay
14
6
11
3.25
W
Olorun
DMURR2
Olorun
0
6
12
1
W
3
4
12
2.25
L
Nemesis
Garbs99
Nemesis
6
4
7
2.38
L
Athena
0
9
12
0.67
L
8
9
6
1.22
W
5
7
15
1.79
W
Cerberus
hiiragi621
Cerberus
7
3
17
5.17
L
6
2
5
4.25
L
Tiamat
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,983
Damage
72,745
101,712
Taken
107,424
67,309
Mitigated
65,776
30,649
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AidanBossTime
Morgan Le Fay
39,278
3,000
0
2,499
16,705
7,109
1,937
8,565
8,140
100,748
0
W
Olorun
DMURR2
Olorun
7,466
4,117
846
5,571
18,086
6,548
3,421
5,219
12,867
83,553
0
W
11,960
4,260
15
7,926
22,598
22,098
1,079
5,708
16,890
0
60,984
L
Nemesis
Garbs99
Nemesis
10,361
4,825
0
1,463
17,578
7,346
0
8,134
9,384
0
118,115
L
Athena
8,403
1,258
460
1,537
29,109
20,027
0
19,225
9,764
39,540
0
L
16,966
7,284
1,259
4,621
21,115
8,464
2,930
15,168
5,866
0
91,755
W
10,363
1,834
0
4,440
17,603
6,120
16
5,137
12,466
0
69,126
W
Cerberus
hiiragi621
Cerberus
11,916
726
0
9,352
26,720
25,434
230
5,674
21,046
41,898
0
L
15,199
1,848
206
12,013
21,592
17,835
2,150
6,452
14,429
589
78,928
L
Tiamat
21,816
786
0
4,884
18,030
12,104
498
9,681
8,152
88,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,306
Gold Earned
64,496
530
Minions Killed
617
0
Camps Cleared
0
2,503,105
Distance Traveled
2,461,783
4
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,840
571
113
4
0
493,753
2
W
Olorun
12,383
476
151
6
0
482,864
1
W
Vamana
12,329
474
105
4
0
483,809
1
L
Nemesis
13,576
522
161
6
0
568,981
5
L
Athena
10,375
399
50
2
0
481,882
16
L
Chiron
14,081
542
168
6
0
431,798
0
W
Loki
13,113
504
108
4
0
526,204
0
W
Cerberus
12,641
486
53
2
0
516,475
0
L
Chaac
13,228
509
108
4
0
494,111
4
L
Tiamat
13,236
509
130
5
0
485,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role