Player Matchup

Da Ji
Da Ji
Anamy
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,577 Elo+
Party 1
Chaac
Chaac
BetterGuanYuWins
Chaac
Level 69
God Stats
1W - 2L
1,594 SR
Queue Stats
59W - 39L
1,591 Elo+
Party 1
Artio
Artio
BetterThanMyCat
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,287 Elo+
Solo
Thoth
Thoth
Cuteplayeur
Thoth
Level 105
God Stats
1W - 2L
1,422 SR
Queue Stats
21W - 18L
1,544 Elo+
Party 1
Anubis
Anubis
Nexpresso
Anubis
Level 127
God Stats
2W - 1L
1,797 SR
Queue Stats
65W - 66L
1,503 Elo+
Party 1
Team Averages
Level 108
1,563 SR
1,500 Elo+

VS

Team Averages
Level 129
1,585 SR
1,539 Elo+
Vulcan
Vulcan
 
Vulcan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MaLnArE
Fenrir
Level 134
God Stats
5W - 1L
1,653 SR
Queue Stats
274W - 249L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Nisö
Baron Samedi
Level 134
God Stats
2W - 1L
1,463 SR
Queue Stats
266W - 264L
1,556 Elo+
Solo
Mulan
Mulan
TriggJRT
Mulan
Level 129
God Stats
2W - 0L
1,810 SR
Queue Stats
18W - 16L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
Tuck1Tuck1
Kuzenbo
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 77L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anamy
Da Ji
14
3 / 7 / 12
8,887
684
10,246
14,178
6,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 10
9,261
712
11,645
17,390
20,328
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 4 / 9
10,111
778
6,954
17,505
21,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 14
9,299
715
15,560
10,436
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Nexpresso
Anubis
17
7 / 4 / 10
9,971
767
13,307
12,292
7,557
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 2 / 19
10,313
793
18,263
7,278
4,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MaLnArE
Fenrir
16
5 / 6 / 13
10,224
786
10,325
15,612
16,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Nisö
Baron Samedi
19
9 / 2 / 12
11,639
895
14,720
10,376
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
TriggJRT
Mulan
17
5 / 5 / 13
10,308
793
11,377
18,189
14,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Tuck1Tuck1
Kuzenbo
17
4 / 5 / 15
11,103
854
10,478
16,884
22,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
96
20
Kills
24
24
Deaths
20
55
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
2
19
5.25
L
Da Ji
Anamy
Da Ji
3
7
12
1.29
L
2
4
10
1.75
L
6
4
9
2.63
L
2
5
14
1.8
W
Fenrir
MaLnArE
Fenrir
5
6
13
1.92
L
Anubis
Nexpresso
Anubis
7
4
10
3
W
Baron Samedi
Nisö
Baron Samedi
9
2
12
7.5
W
Mulan
TriggJRT
Mulan
5
5
13
2.3
W
Kuzenbo
Tuck1Tuck1
Kuzenbo
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,712
Damage
65,163
71,801
Taken
68,339
60,326
Mitigated
62,493
29,248
Healing
26,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,263
8,091
117
1,522
7,278
4,230
925
2,984
4,294
44,010
0
L
Da Ji
Anamy
Da Ji
10,246
3,299
865
2,555
14,178
6,250
528
9,021
5,007
0
14,838
L
11,645
700
2,251
6,773
17,390
20,328
0
11,578
5,752
393
30,745
L
6,954
537
3,159
4,081
17,505
21,474
156
12,048
5,247
15,077
0
L
15,560
0
2,106
1,591
10,436
4,717
404
5,110
5,236
36,965
0
W
Fenrir
MaLnArE
Fenrir
10,325
3,202
845
2,258
15,612
16,188
752
9,416
6,196
0
14,203
L
Anubis
Nexpresso
Anubis
13,307
718
1,595
4,272
12,292
7,557
374
5,704
6,438
29,753
0
W
Baron Samedi
Nisö
Baron Samedi
14,720
1,556
6,391
4,954
10,376
4,943
1,176
5,534
4,842
30,390
0
W
Mulan
TriggJRT
Mulan
11,377
1,869
2,429
4,601
18,189
14,323
865
10,531
7,658
0
24,038
W
Kuzenbo
Tuck1Tuck1
Kuzenbo
10,478
3,495
2,061
1,691
16,884
22,809
806
7,677
9,207
18,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
53,587
153
Minions Killed
128
0
Camps Cleared
0
1,101,990
Distance Traveled
1,161,844
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,313
793
58
4
0
267,589
4
L
Da Ji
8,887
684
6
0
0
202,565
0
L
Chaac
9,261
712
41
3
0
251,456
0
L
Artio
10,111
778
13
1
0
230,300
0
L
Thoth
9,299
715
47
4
0
215,569
0
W
Fenrir
10,224
786
7
1
0
207,454
1
L
Anubis
9,971
767
46
4
0
202,100
0
W
Baron Samedi
11,639
895
32
2
0
244,126
1
W
Mulan
10,308
793
21
2
0
224,589
0
W
Kuzenbo
11,103
854
10
1
0
218,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role