Player Matchup

He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum V
Earpy123
Mercury
Platinum V
Level 100
God Stats
11W - 6L
1,500 SR
Queue Stats
89W - 85L
1,696 MMR
Solo
Sol
Sol
Platinum IV
NIKSO31
Sol
Platinum IV
Level 127
God Stats
17W - 6L
1,805 SR
Queue Stats
132W - 130L
1,802 MMR
Solo
Chiron
Chiron
Gold I
Sp4rKB4D
Chiron
Gold I
Level 125
God Stats
7W - 5L
1,695 SR
Queue Stats
48W - 42L
1,809 MMR
Party 1
Khepri
Khepri
Platinum V
jopasse
Khepri
Platinum V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 192L
1,708 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,600 SR
1,703 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,633 SR
1,821 MMR
Kali
Kali
Platinum II
Demonash64
Kali
Platinum II
Level 108
God Stats
4W - 2L
1,729 SR
Queue Stats
197W - 187L
1,886 MMR
Solo
Janus
Janus
Platinum IV
Only Likzxy
Janus
Platinum IV
Level 128
God Stats
14W - 20L
1,543 SR
Queue Stats
288W - 302L
1,772 MMR
Party 2
Fafnir
Fafnir
Platinum V
Tqunts
Fafnir
Platinum V
Level 107
God Stats
12W - 10L
1,688 SR
Queue Stats
124W - 127L
1,662 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
manky--d-zoro
Cu Chulainn
Gold I
Level 138
God Stats
7W - 4L
1,643 SR
Queue Stats
44W - 36L
1,732 MMR
Solo
Anhur
Anhur
Platinum I
vSquezy
Anhur
Platinum I
Level 57
God Stats
2W - 4L
1,563 SR
Queue Stats
48W - 36L
2,055 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 1 / 4
15,557
676
20,451
15,669
8,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Earpy123
Mercury
20
4 / 2 / 10
12,829
558
7,204
16,482
8,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
20
4 / 1 / 9
13,062
568
15,625
13,604
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Sp4rKB4D
Chiron
20
14 / 1 / 4
14,405
626
22,061
17,505
7,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
jopasse
Khepri
17
1 / 1 / 11
10,669
464
3,315
12,105
12,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetPersephoneGilgameshAthenaTiamat

VS

Bans
Ao KuangCerberusTsukuyomiSobekLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,504
457
3,931
22,821
8,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 2
10,713
466
13,661
11,815
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Tqunts
Fafnir
12
0 / 4 / 4
9,162
398
4,253
15,750
15,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
manky--d-zoro
Cu Chulainn
17
1 / 7 / 1
10,809
470
9,186
21,671
13,831
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
vSquezy
Anhur
16
3 / 8 / 0
10,800
470
10,012
16,690
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
30
Kills
6
6
Deaths
31
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
4
9
L
1
6
2
0.33
W
Mercury
Earpy123
Mercury
4
2
10
4.5
W
Sol
4
1
9
8.5
L
1
6
2
0.33
W
Chiron
Sp4rKB4D
Chiron
14
1
4
16
L
Fafnir
Tqunts
Fafnir
0
4
4
0.5
W
Khepri
jopasse
Khepri
1
1
11
6.5
L
Cu Chulainn
manky--d-zoro
Cu Chulainn
1
7
1
0.21
L
Anhur
vSquezy
Anhur
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,656
Damage
41,043
75,365
Taken
88,747
41,538
Mitigated
46,810
32,750
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,451
1,037
0
8,779
15,669
8,404
1,343
1,697
13,972
122,076
0
L
3,931
1,605
0
3,118
22,821
8,905
0
11,171
11,492
0
76,870
W
Mercury
Earpy123
Mercury
7,204
2,684
0
250
16,482
8,371
0
4,187
12,295
0
122,814
W
Sol
15,625
3,077
0
9,543
13,604
5,696
2,652
4,387
9,130
104,381
0
L
13,661
640
0
1,768
11,815
3,697
0
3,735
7,900
83,766
0
W
Chiron
Sp4rKB4D
Chiron
22,061
11,354
931
9,536
17,505
7,054
3,446
5,115
11,954
0
109,513
L
Fafnir
Tqunts
Fafnir
4,253
591
0
3,612
15,750
15,361
0
4,930
10,626
12,136
0
W
Khepri
jopasse
Khepri
3,315
225
0
3,711
12,105
12,013
160
3,774
8,331
26,239
0
L
Cu Chulainn
manky--d-zoro
Cu Chulainn
9,186
1,765
0
4,018
21,671
13,831
0
14,918
6,637
106
73,623
L
Anhur
vSquezy
Anhur
10,012
5,207
0
500
16,690
5,016
0
3,917
12,701
0
62,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,522
Gold Earned
51,988
772
Minions Killed
556
0
Camps Cleared
0
2,288,114
Distance Traveled
2,015,774
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,557
676
218
9
0
455,338
3
L
Kali
10,504
457
125
5
0
438,934
5
W
Mercury
12,829
558
158
7
0
531,984
3
W
Sol
13,062
568
193
8
0
427,563
8
L
Janus
10,713
466
154
7
0
443,505
4
W
Chiron
14,405
626
171
7
0
419,480
3
L
Fafnir
9,162
398
15
1
0
396,687
3
W
Khepri
10,669
464
32
1
0
453,749
5
L
Cu Chulainn
10,809
470
145
6
0
420,253
5
L
Anhur
10,800
470
117
5
0
316,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role