Player Matchup

Merlin
Merlin
Dani874
Merlin
Level 3
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Susano
Susano
DeadlySayane
Susano
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 60L
1,525 Elo+
Solo
Mercury
Mercury
Dragonboiii
Mercury
Level 23
God Stats
1W - 2L
1,497 SR
Queue Stats
8W - 6L
1,512 Elo+
Solo
Olorun
Olorun
GolDRoger178
Olorun
Level 5
God Stats
9W - 6L
1,842 SR
Queue Stats
14W - 14L
1,650 Elo+
Solo
Ymir
Ymir
anxietycowboy
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,729 Elo+
Solo
Team Averages
Level 9
1,615 SR
1,615 Elo+

VS

Team Averages
Level 23
1,513 SR
1,489 Elo+
Thanatos
Thanatos
BigDawgInDisHoe1
Thanatos
Level 25
God Stats
10W - 17L
1,374 SR
Queue Stats
97W - 97L
1,349 Elo+
Solo
Anhur
Anhur
GlazersOut
Anhur
Level 28
God Stats
4W - 0L
1,928 SR
Queue Stats
21W - 14L
1,703 Elo+
Solo
Guan Yu
Guan Yu
Mephashm
Guan Yu
Level 23
God Stats
7W - 8L
1,567 SR
Queue Stats
123W - 138L
1,457 Elo+
Solo
Ganesha
Ganesha
Rydokenn
Ganesha
Level 12
God Stats
1W - 1L
1,311 SR
Queue Stats
30W - 38L
1,471 Elo+
Solo
Sol
Sol
Skordax
Sol
Level 27
God Stats
7W - 12L
1,387 SR
Queue Stats
39W - 43L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dani874
Merlin
16
3 / 11 / 4
10,515
457
9,432
16,391
4,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
15
4 / 9 / 7
10,305
448
11,933
17,993
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Dragonboiii
Mercury
18
6 / 9 / 4
11,730
510
15,133
19,352
9,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
2 / 12 / 3
10,780
469
15,155
21,473
5,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 8 / 9
9,696
422
8,015
22,599
14,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 8
11,750
511
7,806
16,410
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
20
26 / 1 / 9
16,305
709
30,653
24,698
10,382
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Mephashm
Guan Yu
18
3 / 3 / 12
11,493
500
4,725
12,988
11,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Rydokenn
Ganesha
17
0 / 4 / 22
11,430
497
7,575
14,968
15,095
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
20
13 / 2 / 19
13,882
604
28,561
20,983
7,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
118
16
Kills
48
49
Deaths
16
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
L
Merlin
Dani874
Merlin
3
11
4
0.45
L
Susano
4
9
7
0.83
L
Mercury
Dragonboiii
Mercury
6
9
4
0.89
W
Anhur
26
1
9
30.5
L
Olorun
2
12
3
0.29
W
Guan Yu
Mephashm
Guan Yu
3
3
12
3
W
Ganesha
Rydokenn
Ganesha
0
4
22
2.75
W
Sol
13
2
19
11.25
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,668
Damage
79,320
97,808
Taken
90,047
38,665
Mitigated
50,632
11,126
Healing
54,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,806
1,854
0
12,509
16,410
6,329
0
4,623
11,787
0
61,083
L
Merlin
Dani874
Merlin
9,432
764
0
2,725
16,391
4,265
1,007
6,063
10,328
56,834
0
L
Susano
11,933
2,905
0
469
17,993
5,152
796
6,369
11,624
0
35,740
L
Mercury
Dragonboiii
Mercury
15,133
10,196
807
992
19,352
9,215
62
5,428
13,924
0
91,560
W
Anhur
30,653
19,158
0
15,943
24,698
10,382
5,477
9,693
14,832
0
143,507
L
Olorun
15,155
9,799
465
4,713
21,473
5,465
1,931
7,478
13,995
71,178
0
W
Guan Yu
Mephashm
Guan Yu
4,725
171
2,585
5,923
12,988
11,025
645
4,373
8,615
0
45,071
W
Ganesha
Rydokenn
Ganesha
7,575
481
0
1,789
14,968
15,095
827
8,042
6,926
31,366
0
W
Sol
28,561
10,452
0
16,035
20,983
7,801
1,697
7,752
13,231
96,781
0
L
8,015
1,902
0
955
22,599
14,568
259
10,798
11,801
32,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
64,860
494
Minions Killed
536
0
Camps Cleared
0
1,834,318
Distance Traveled
2,104,032
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,750
511
91
4
0
359,069
0
L
Merlin
10,515
457
110
5
0
347,388
3
L
Susano
10,305
448
64
3
0
383,189
4
L
Mercury
11,730
510
152
7
0
430,085
5
W
Anhur
16,305
709
203
9
0
401,575
4
L
Olorun
10,780
469
126
5
0
320,718
0
W
Guan Yu
11,493
500
83
4
0
473,524
4
W
Ganesha
11,430
497
32
1
0
406,003
2
W
Sol
13,882
604
127
6
0
463,861
4
L
Ymir
9,696
422
42
2
0
352,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role