Player Matchup

Tiamat
Tiamat
COULDBEAB0T
Tiamat
Level 83
God Stats
32W - 59L
1,412 SR
Queue Stats
431W - 600L
1,447 Elo+
Party 1
Arachne
Arachne
COULDBEAKUM
Arachne
Level 24
God Stats
56W - 76L
1,360 SR
Queue Stats
275W - 377L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
Godeater_Pumpkin
Gilgamesh
Level 87
God Stats
14W - 14L
1,525 SR
Queue Stats
85W - 112L
1,462 Elo+
Solo
Team Averages
Level 65
1,432 SR
1,409 Elo+

VS

Team Averages
Level 38
1,575 SR
1,421 Elo+
Chiron
Chiron
YoungChunk209
Chiron
Level 57
God Stats
10W - 6L
1,675 SR
Queue Stats
34W - 26L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zexintion
Morgan Le Fay
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
128W - 106L
1,491 Elo+
Party 2
Thor
Thor
zSONOFANARCHYz
Thor
Level 29
God Stats
2W - 0L
1,549 SR
Queue Stats
18W - 28L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
9 / 8 / 6
13,464
792
14,330
17,755
10,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
COULDBEAKUM
Arachne
14
2 / 7 / 7
11,021
648
4,962
15,247
5,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
16
6 / 7 / 6
11,868
698
16,348
19,863
20,382
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 7 / 5
14,251
838
20,815
17,077
6,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Zexintion
Morgan Le Fay
18
6 / 5 / 11
13,182
775
15,695
12,951
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 10
10,875
640
6,172
14,578
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
17
Kills
22
22
Deaths
17
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
9
8
6
1.5
L
Arachne
COULDBEAKUM
Arachne
2
7
7
0.79
L
Gilgamesh
6
7
6
1.29
W
14
7
5
2.36
W
Morgan Le Fay
Zexintion
Morgan Le Fay
6
5
11
2.3
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
42,682
52,865
Taken
44,606
36,686
Mitigated
19,444
9,759
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,330
1,786
474
4,564
17,755
10,487
324
7,078
10,677
42,987
0
L
Arachne
COULDBEAKUM
Arachne
4,962
2,947
0
4,009
15,247
5,817
405
3,510
11,737
0
23,229
L
Gilgamesh
16,348
2,719
0
712
19,863
20,382
74
5,107
14,756
387
41,596
W
20,815
12,964
681
2,693
17,077
6,832
1,821
5,486
11,289
0
50,971
W
Morgan Le Fay
Zexintion
Morgan Le Fay
15,695
784
1,338
2,345
12,951
5,252
602
2,203
10,566
68,184
0
W
6,172
1,176
0
1,264
14,578
7,360
386
6,188
8,034
0
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
38,308
161
Minions Killed
191
0
Camps Cleared
0
865,998
Distance Traveled
802,909
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,464
792
68
4
0
275,308
1
L
Arachne
11,021
648
44
3
0
282,497
0
L
Gilgamesh
11,868
698
49
3
0
308,193
1
W
Chiron
14,251
838
83
5
0
260,999
0
W
Morgan Le Fay
13,182
775
85
5
0
286,609
2
W
Thor
10,875
640
23
1
0
255,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role