Player Matchup

Nu Wa
Nu Wa
BrunoGdoggo
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 149L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
CAPN MIKE T
Baron Samedi
Level 26
God Stats
41W - 45L
1,412 SR
Queue Stats
86W - 114L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
Lew10itDan4270
Gilgamesh
Level 44
God Stats
40W - 40L
1,339 SR
Queue Stats
108W - 150L
1,278 Elo+
Party 1
Team Averages
Level 52
1,417 SR
1,329 Elo+

VS

Team Averages
Level 37
1,395 SR
1,286 Elo+
Cthulhu
Cthulhu
MrFabulicious
Cthulhu
Level 27
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 8L
1,307 Elo+
Party 2
Tiamat
Tiamat
Smileyface2002
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,319 Elo+
Party 2
Fenrir
Fenrir
TheHumbleLeo94
Fenrir
Level 35
God Stats
50W - 81L
1,325 SR
Queue Stats
87W - 145L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 12
14,126
743
23,396
13,256
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
CAPN MIKE T
Baron Samedi
19
9 / 1 / 15
13,999
737
27,877
17,116
7,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Lew10itDan4270
Gilgamesh
18
7 / 4 / 18
13,539
713
14,311
19,914
12,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 9 / 2
12,089
636
12,246
29,905
29,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 7 / 1
12,416
653
15,753
20,084
10,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 13 / 5
11,469
604
8,153
22,563
6,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
29
Kills
9
9
Deaths
29
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
4
12
4.75
W
Baron Samedi
CAPN MIKE T
Baron Samedi
9
1
15
16.5
W
Gilgamesh
Lew10itDan4270
Gilgamesh
7
4
18
4
L
Cthulhu
2
9
2
0.33
L
5
7
1
0.79
L
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,584
Damage
36,152
50,286
Taken
72,552
25,375
Mitigated
46,779
20,251
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,396
6,529
0
3,158
13,256
4,928
1,796
8,090
5,166
50,417
0
W
Baron Samedi
CAPN MIKE T
Baron Samedi
27,877
2,094
4,504
8,280
17,116
7,923
1,068
8,904
8,212
79,588
0
W
Gilgamesh
Lew10itDan4270
Gilgamesh
14,311
5,093
0
4,309
19,914
12,524
147
11,005
8,909
0
41,661
L
Cthulhu
12,246
560
303
732
29,905
29,524
157
20,649
8,833
44,468
0
L
15,753
1,086
0
4,480
20,084
10,717
195
13,098
6,727
53,635
0
L
8,153
1,217
0
668
22,563
6,538
95
16,254
5,719
0
18,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
35,974
191
Minions Killed
156
0
Camps Cleared
0
938,706
Distance Traveled
862,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,126
743
50
3
0
289,519
0
W
Baron Samedi
13,999
737
87
5
0
298,258
0
W
Gilgamesh
13,539
713
54
3
0
350,929
0
L
Cthulhu
12,089
636
60
3
0
318,569
0
L
Tiamat
12,416
653
84
4
0
290,177
0
L
Fenrir
11,469
604
12
1
0
253,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role