Player Matchup

Susano
Susano
 
Susano
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EzMonster
Ares
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 52L
1,688 Elo+
Solo
Olorun
Olorun
chiensichoidi
Olorun
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 1L
1,824 Elo+
Solo
Cupid
Cupid
killerKOMBOwen
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Chaac
Chaac
oNihilo
Chaac
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 23L
1,793 Elo+
Solo
Team Averages
Level 12
1,542 SR
1,706 Elo+

VS

Team Averages
Level 23
1,826 SR
1,800 Elo+
Chronos
Chronos
BenShapirosBible
Chronos
Level 27
God Stats
10W - 2L
1,881 SR
Queue Stats
294W - 96L
1,822 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lambytoes47
Cu Chulainn
Level 27
God Stats
7W - 0L
1,980 SR
Queue Stats
321W - 55L
1,956 Elo+
Party 1
Ra
Ra
ReformedGuy
Ra
Level 26
God Stats
10W - 2L
1,816 SR
Queue Stats
313W - 61L
1,968 Elo+
Party 1
Nemesis
Nemesis
XCOMMPL45
Nemesis
Level 7
God Stats
3W - 5L
1,695 SR
Queue Stats
29W - 27L
1,703 Elo+
Solo
Izanami
Izanami
ghostgorl
Izanami
Level 27
God Stats
9W - 4L
1,757 SR
Queue Stats
133W - 121L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
5 / 1 / 0
7,089
644
5,083
7,128
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
8
0 / 4 / 3
5,233
476
3,753
8,745
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 7 / 2
4,630
421
1,714
7,210
1,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 6 / 0
4,675
425
1,781
5,110
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
oNihilo
Chaac
10
0 / 3 / 2
5,676
516
3,862
8,994
3,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,738
703
7,350
5,564
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Lambytoes47
Cu Chulainn
13
1 / 1 / 0
7,157
651
4,854
5,712
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

12
12 / 3 / 2
7,708
701
7,558
7,259
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
XCOMMPL45
Nemesis
11
2 / 1 / 1
6,389
581
2,781
6,496
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
ghostgorl
Izanami
12
3 / 0 / 5
7,415
674
4,903
5,008
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
21
21
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
1
0
5
W
3
0
3
4.5
L
Ares
0
4
3
0.38
W
Cu Chulainn
Lambytoes47
Cu Chulainn
1
1
0
1
W
12
3
2
4.33
W
Nemesis
XCOMMPL45
Nemesis
2
1
1
2.5
L
0
7
2
0.14
W
Izanami
ghostgorl
Izanami
3
0
5
5.5
L
0
6
0
0
L
Chaac
oNihilo
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,193
Damage
27,446
37,187
Taken
30,039
13,090
Mitigated
11,864
9,963
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,083
1,195
0
2,364
7,128
2,406
0
1,793
5,259
0
40,950
W
7,350
2,730
0
1,341
5,564
1,985
129
1,675
3,889
48,819
0
L
Ares
3,753
316
0
2,469
8,745
3,516
0
4,290
4,435
16,244
0
W
Cu Chulainn
Lambytoes47
Cu Chulainn
4,854
1,937
0
3,113
5,712
2,971
0
0
5,712
866
43,876
W
7,558
1,453
545
2,480
7,259
2,494
274
2,409
4,850
36,238
0
W
Nemesis
XCOMMPL45
Nemesis
2,781
649
0
509
6,496
2,471
0
463
6,033
0
33,350
L
1,714
521
0
990
7,210
1,930
0
4,185
2,849
16,675
0
W
Izanami
ghostgorl
Izanami
4,903
3,526
0
1,359
5,008
1,943
2,399
920
4,088
0
48,114
L
1,781
1,019
84
518
5,110
1,402
0
1,655
3,455
0
17,048
L
Chaac
oNihilo
Chaac
3,862
1,426
0
3,538
8,994
3,836
0
2,657
6,253
0
28,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
36,407
254
Minions Killed
418
0
Camps Cleared
0
1,073,340
Distance Traveled
1,154,182
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,089
644
96
9
0
265,103
3
W
Chronos
7,738
703
108
10
0
212,142
1
L
Ares
5,233
476
24
2
0
213,680
2
W
Cu Chulainn
7,157
651
91
8
0
245,490
5
W
Ra
7,708
701
58
5
0
232,053
4
W
Nemesis
6,389
581
71
6
0
256,685
1
L
Olorun
4,630
421
26
2
0
181,112
0
W
Izanami
7,415
674
90
8
0
207,812
4
L
Cupid
4,675
425
42
4
0
190,812
2
L
Chaac
5,676
516
66
6
0
222,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role