Player Matchup

Yemoja
Yemoja
ArticVillle
Yemoja
Level 45
God Stats
8W - 4L
1,664 SR
Queue Stats
138W - 145L
1,458 Elo+
Party 1
Neith
Neith
CallMeCalebJ
Neith
Level 80
God Stats
25W - 22L
1,510 SR
Queue Stats
708W - 596L
1,535 Elo+
Party 1
Thanatos
Thanatos
II Comikazie II
Thanatos
Level 95
God Stats
23W - 21L
1,593 SR
Queue Stats
725W - 594L
1,517 Elo+
Party 1
Chang'e
Chang'e
Rumple4Skinn__
Chang'e
Level 42
God Stats
7W - 4L
1,592 SR
Queue Stats
55W - 48L
1,442 Elo+
Solo
The Morrigan
The Morrigan
mysteryise100
The Morrigan
Level 88
God Stats
32W - 27L
1,690 SR
Queue Stats
826W - 722L
1,494 Elo+
Party 1
Team Averages
Level 70
1,610 SR
1,489 Elo+

VS

Team Averages
Level 62
1,525 SR
1,438 Elo+
Amaterasu
Amaterasu
NightVirgoCO
Amaterasu
Level 43
God Stats
11W - 9L
1,557 SR
Queue Stats
176W - 199L
1,431 Elo+
Party 2
Kali
Kali
PYAGunzblazing
Kali
Level 120
God Stats
3W - 3L
1,289 SR
Queue Stats
628W - 561L
1,510 Elo+
Party 2
Neith
Neith
SoulsEcaeris
Neith
Level 20
God Stats
6W - 16L
1,854 SR
Queue Stats
106W - 120L
1,475 Elo+
Party 2
Chang'e
Chang'e
fospia
Chang'e
Level 42
God Stats
146W - 143L
1,360 SR
Queue Stats
402W - 461L
1,281 Elo+
Solo
Anubis
Anubis
kobra396
Anubis
Level 83
God Stats
31W - 31L
1,567 SR
Queue Stats
434W - 423L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 8
9,234
440
2,760
7,924
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 1 / 7
10,865
517
19,546
13,206
4,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
20
15 / 3 / 4
12,806
610
20,713
19,996
11,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 1 / 4
11,667
556
15,787
17,058
14,500
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
mysteryise100
The Morrigan
19
6 / 3 / 6
12,124
577
15,523
11,968
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NightVirgoCO
Amaterasu
15
0 / 5 / 3
8,941
426
9,072
22,286
14,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 5 / 2
10,601
505
8,269
20,132
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 3
8,480
404
6,917
17,905
5,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
fospia
Chang'e
13
0 / 5 / 1
7,267
346
4,081
15,522
9,399
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
kobra396
Anubis
16
3 / 8 / 2
10,717
510
13,331
17,574
7,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
30
Kills
9
9
Deaths
30
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
8
5
W
6
1
7
9.5
W
Thanatos
15
3
4
5.67
L
Amaterasu
NightVirgoCO
Amaterasu
0
5
3
0.3
L
5
5
2
1.2
W
2
1
4
4
L
1
7
3
0.36
L
Chang'e
fospia
Chang'e
0
5
1
0.1
L
Anubis
kobra396
Anubis
3
8
2
0.5
W
The Morrigan
mysteryise100
The Morrigan
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,329
Damage
41,670
70,152
Taken
93,419
41,745
Mitigated
44,452
45,361
Healing
34,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,760
657
2,039
1,506
7,924
6,786
224
1,335
6,589
19,466
0
W
19,546
8,255
0
5,509
13,206
4,839
542
3,558
9,648
0
91,211
W
Thanatos
20,713
7,898
0
21,690
19,996
11,317
0
5,033
14,963
0
111,129
L
Amaterasu
NightVirgoCO
Amaterasu
9,072
3,957
0
10,617
22,286
14,546
0
10,163
12,123
0
49,703
L
8,269
4,685
0
8,613
20,132
8,080
0
7,179
12,953
0
60,320
W
15,787
1,647
501
11,743
17,058
14,500
308
2,769
14,289
93,825
0
L
6,917
2,923
0
5,422
17,905
5,118
571
2,623
15,282
0
50,423
L
Chang'e
fospia
Chang'e
4,081
583
2,467
3,579
15,522
9,399
324
5,337
10,185
22,253
0
L
Anubis
kobra396
Anubis
13,331
485
0
4,213
17,574
7,309
0
5,467
12,107
57,049
0
W
The Morrigan
mysteryise100
The Morrigan
15,523
2,608
0
2,373
11,968
4,303
76
4,717
7,251
96,704
3,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,696
Gold Earned
46,006
709
Minions Killed
438
0
Camps Cleared
0
1,910,027
Distance Traveled
1,803,032
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,234
440
32
2
0
335,927
3
W
Neith
10,865
517
144
7
0
369,039
5
W
Thanatos
12,806
610
169
8
0
447,892
3
L
Amaterasu
8,941
426
86
4
0
388,569
5
L
Kali
10,601
505
109
5
0
419,930
0
W
Chang'e
11,667
556
186
9
0
367,000
3
L
Neith
8,480
404
86
4
0
345,130
4
L
Chang'e
7,267
346
37
2
0
327,486
5
L
Anubis
10,717
510
120
6
0
321,917
5
W
The Morrigan
12,124
577
178
8
0
390,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role