Player Matchup

Kali
Kali
CxmbosBtw
Kali
Level 43
God Stats
12W - 8L
1,367 SR
Queue Stats
485W - 503L
1,382 Elo+
Party 3
Medusa
Medusa
Eurythmik
Medusa
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,361 Elo+
Party 1
Anubis
Anubis
Khalercues
Anubis
Level 45
God Stats
29W - 20L
1,590 SR
Queue Stats
284W - 304L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
MosaEphixa91
Cthulhu
Level 107
God Stats
4W - 6L
1,316 SR
Queue Stats
274W - 284L
1,491 Elo+
Party 1
Ganesha
Ganesha
NightStar1115
Ganesha
Level 104
God Stats
1W - 1L
1,492 SR
Queue Stats
310W - 270L
1,484 Elo+
Party 1
Team Averages
Level 61
1,453 SR
1,429 Elo+

VS

Team Averages
Level 72
1,493 SR
1,495 Elo+
Zhong Kui
Zhong Kui
ArtilleryBound
Zhong Kui
Level 108
God Stats
4W - 2L
1,282 SR
Queue Stats
199W - 178L
1,548 Elo+
Party 2
Chiron
Chiron
ChillyFrys
Chiron
Level 49
God Stats
1W - 1L
1,809 SR
Queue Stats
199W - 182L
1,558 Elo+
Party 2
Baba Yaga
Baba Yaga
DizzySimp5685
Baba Yaga
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 185L
1,380 Elo+
Solo
Bacchus
Bacchus
slattycus
Bacchus
Level 23
God Stats
30W - 20L
1,582 SR
Queue Stats
66W - 52L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
xItzCloudy
Ne Zha
Level 106
God Stats
1W - 1L
1,291 SR
Queue Stats
180W - 178L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
0 / 3 / 2
4,563
456
1,530
5,569
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Eurythmik
Medusa
7
1 / 5 / 1
4,775
478
2,511
6,338
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Khalercues
Anubis
10
6 / 4 / 0
6,069
607
7,815
8,918
4,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
MosaEphixa91
Cthulhu
10
1 / 2 / 0
5,724
572
3,292
8,819
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
8
1 / 6 / 0
5,416
542
1,825
9,916
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArtilleryBound
Zhong Kui
11
4 / 1 / 1
6,726
673
8,481
6,943
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
ChillyFrys
Chiron
12
10 / 1 / 2
7,269
727
9,381
6,920
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
DizzySimp5685
Baba Yaga
10
2 / 4 / 1
5,933
593
3,305
5,297
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
slattycus
Bacchus
10
3 / 1 / 7
6,616
662
4,397
4,857
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
xItzCloudy
Ne Zha
10
1 / 2 / 3
6,031
603
2,305
8,198
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
9
Kills
20
20
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ArtilleryBound
Zhong Kui
4
1
1
4.5
W
Chiron
ChillyFrys
Chiron
10
1
2
11
L
Kali
0
3
2
0.33
W
Baba Yaga
DizzySimp5685
Baba Yaga
2
4
1
0.63
L
Medusa
Eurythmik
Medusa
1
5
1
0.3
L
Anubis
Khalercues
Anubis
6
4
0
1.5
L
Cthulhu
MosaEphixa91
Cthulhu
1
2
0
0.5
L
Ganesha
1
6
0
0.17
W
Bacchus
slattycus
Bacchus
3
1
7
6.5
W
Ne Zha
xItzCloudy
Ne Zha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,973
Damage
27,869
39,560
Taken
32,215
16,541
Mitigated
14,375
9,597
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ArtilleryBound
Zhong Kui
8,481
1,505
0
4,363
6,943
5,113
106
3,588
3,355
38,729
0
W
Chiron
ChillyFrys
Chiron
9,381
3,918
195
3,363
6,920
2,165
1,336
1,948
4,972
0
43,205
L
Kali
1,530
1,189
0
99
5,569
1,674
0
2,793
2,776
0
14,082
W
Baba Yaga
DizzySimp5685
Baba Yaga
3,305
287
0
1,219
5,297
1,089
611
3,755
1,542
19,361
0
L
Medusa
Eurythmik
Medusa
2,511
1,227
0
583
6,338
1,589
0
1,403
4,935
0
11,873
L
Anubis
Khalercues
Anubis
7,815
690
0
3,082
8,918
4,207
0
4,036
4,882
30,779
0
L
Cthulhu
MosaEphixa91
Cthulhu
3,292
303
0
4,340
8,819
4,007
0
5,717
3,102
29,963
0
L
Ganesha
1,825
290
0
1,493
9,916
5,064
0
2,234
7,682
20,592
0
W
Bacchus
slattycus
Bacchus
4,397
732
0
496
4,857
3,729
339
889
3,968
14,002
0
W
Ne Zha
xItzCloudy
Ne Zha
2,305
699
0
4,322
8,198
2,279
0
2,752
5,446
0
29,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
32,575
220
Minions Killed
280
0
Camps Cleared
0
868,075
Distance Traveled
955,239
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,726
673
75
8
0
163,499
1
W
Chiron
7,269
727
74
7
0
179,404
1
L
Kali
4,563
456
32
3
0
174,848
0
W
Baba Yaga
5,933
593
38
4
0
201,227
2
L
Medusa
4,775
478
48
5
0
169,057
0
L
Anubis
6,069
607
59
6
0
152,164
0
L
Cthulhu
5,724
572
70
7
0
194,395
1
L
Ganesha
5,416
542
11
1
0
177,611
3
W
Bacchus
6,616
662
18
2
0
205,715
1
W
Ne Zha
6,031
603
75
8
0
205,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role