Player Matchup

Danzaburou
Danzaburou
Cobreezyy
Danzaburou
Level 84
God Stats
174W - 127L
1,534 SR
Queue Stats
330W - 304L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
HellaBattery
Amaterasu
Level 58
God Stats
6W - 14L
1,411 SR
Queue Stats
171W - 162L
1,475 Elo+
Party 1
Awilix
Awilix
JayYouAyeEn
Awilix
Level 68
God Stats
4W - 6L
1,425 SR
Queue Stats
203W - 202L
1,496 Elo+
Party 1
Achilles
Achilles
KurisuPy
Achilles
Level 46
God Stats
1W - 1L
1,827 SR
Queue Stats
160W - 120L
1,557 Elo+
Party 1
Fafnir
Fafnir
Lucifer LXIX
Fafnir
Level 49
God Stats
5W - 6L
1,499 SR
Queue Stats
86W - 75L
1,449 Elo+
Solo
Team Averages
Level 61
1,539 SR
1,494 Elo+

VS

Team Averages
Level 81
1,421 SR
1,501 Elo+
Neith
Neith
BurritoP3DDL3R
Neith
Level 47
God Stats
9W - 6L
1,582 SR
Queue Stats
69W - 61L
1,474 Elo+
Party 2
Vulcan
Vulcan
Diddykong033464
Vulcan
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
230W - 225L
1,534 Elo+
Party 2
Fenrir
Fenrir
Frostfighter
Fenrir
Level 118
God Stats
1W - 2L
1,121 SR
Queue Stats
43W - 38L
1,433 Elo+
Solo
Osiris
Osiris
Tatsuraki
Osiris
Level 70
God Stats
24W - 21L
1,535 SR
Queue Stats
175W - 176L
1,499 Elo+
Party 2
Ymir
Ymir
princeofnuts
Ymir
Level 103
God Stats
11W - 16L
1,366 SR
Queue Stats
783W - 730L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cobreezyy
Danzaburou
13
1 / 4 / 2
8,046
503
6,885
10,489
3,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
HellaBattery
Amaterasu
13
2 / 7 / 1
8,059
504
4,663
14,639
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
13
3 / 6 / 2
8,099
506
3,416
13,039
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
KurisuPy
Achilles
11
1 / 6 / 2
7,097
444
5,715
15,738
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
13
2 / 2 / 3
7,704
482
6,815
9,893
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,414
526
6,203
6,619
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 10
8,252
516
10,076
7,830
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
3 / 1 / 7
8,444
528
5,712
8,173
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Tatsuraki
Osiris
16
9 / 2 / 7
9,844
615
16,677
13,161
9,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 2 / 8
9,180
574
8,191
10,005
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
25
25
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Danzaburou
Cobreezyy
Danzaburou
1
4
2
0.5
W
3
3
10
2.67
W
Fenrir
3
1
7
6.5
L
Amaterasu
HellaBattery
Amaterasu
2
7
1
0.36
L
Awilix
3
6
2
0.67
L
Achilles
KurisuPy
Achilles
1
6
2
0.33
L
Fafnir
2
2
3
1.75
W
Osiris
Tatsuraki
Osiris
9
2
7
6.25
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
46,859
63,798
Taken
45,788
34,915
Mitigated
25,933
13,944
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,203
2,931
0
2,276
6,619
2,185
672
1,241
5,378
0
40,265
L
Danzaburou
Cobreezyy
Danzaburou
6,885
2,915
0
1,655
10,489
3,619
0
3,083
7,366
0
49,128
W
10,076
3,247
0
1,159
7,830
2,862
240
4,015
3,815
40,481
0
W
Fenrir
5,712
519
0
3,595
8,173
3,362
294
237
7,936
0
47,764
L
Amaterasu
HellaBattery
Amaterasu
4,663
1,950
0
4,214
14,639
7,943
926
1,142
13,497
0
34,927
L
Awilix
3,416
1,747
0
2,955
13,039
4,598
0
4,059
8,828
0
45,597
L
Achilles
KurisuPy
Achilles
5,715
1,436
0
1,171
15,738
12,777
0
5,136
10,447
0
17,442
L
Fafnir
6,815
1,897
0
3,949
9,893
5,978
0
4,142
5,393
40,467
0
W
Osiris
Tatsuraki
Osiris
16,677
8,390
0
6,971
13,161
9,058
0
382
12,779
0
63,020
W
8,191
1,642
0
2,048
10,005
8,466
270
940
9,065
40,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
44,134
349
Minions Killed
409
0
Camps Cleared
0
1,440,613
Distance Traveled
1,583,382
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,414
526
89
6
0
297,780
4
L
Danzaburou
8,046
503
96
6
0
254,738
4
W
Vulcan
8,252
516
69
4
0
309,105
0
W
Fenrir
8,444
528
86
5
0
354,069
0
L
Amaterasu
8,059
504
79
5
0
281,908
1
L
Awilix
8,099
506
87
5
0
325,905
0
L
Achilles
7,097
444
27
2
0
301,478
2
L
Fafnir
7,704
482
60
4
0
276,584
3
W
Osiris
9,844
615
95
6
0
324,071
4
W
Ymir
9,180
574
70
4
0
298,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role