Player Matchup

Medusa
Medusa
AlucardLEG
Medusa
Level 36
God Stats
4W - 4L
1,264 SR
Queue Stats
139W - 150L
1,442 Elo+
Party 3
Ratatoskr
Ratatoskr
Arcticz2020
Ratatoskr
Level 45
God Stats
1W - 1L
1,429 SR
Queue Stats
86W - 94L
1,414 Elo+
Solo
Nu Wa
Nu Wa
BMSombra3304
Nu Wa
Level 141
God Stats
5W - 4L
1,460 SR
Queue Stats
219W - 241L
1,462 Elo+
Party 3
He Bo
He Bo
Friguspanda
He Bo
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,463 Elo+
Solo
Fenrir
Fenrir
Loki XGF
Fenrir
Level 105
God Stats
4W - 4L
1,506 SR
Queue Stats
153W - 157L
1,475 Elo+
Party 3
Team Averages
Level 80
1,432 SR
1,451 Elo+

VS

Team Averages
Level 46
1,413 SR
1,308 Elo+
Sobek
Sobek
AngryKielbasa
Sobek
Level 68
God Stats
0W - 2L
1,246 SR
Queue Stats
66W - 76L
1,411 Elo+
Party 1
Hera
Hera
Laurinnuendo
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 91L
1,396 Elo+
Party 1
Zeus
Zeus
NathanV2025
Zeus
Level 24
God Stats
0W - 1L
1,320 SR
Queue Stats
26W - 44L
1,440 Elo+
Party 2
King Arthur
King Arthur
panzbik
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,217 Elo+
Party 1
Hun Batz
Hun Batz
wolverineaction
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlucardLEG
Medusa
17
6 / 2 / 25
10,742
826
11,551
9,591
3,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Arcticz2020
Ratatoskr
15
4 / 4 / 27
9,940
765
5,298
11,221
4,636
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 26
11,275
867
17,479
11,402
4,098
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 2 / 19
10,956
843
11,080
9,418
3,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Loki XGF
Fenrir
18
11 / 2 / 22
11,288
868
14,810
14,489
7,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,713
670
5,482
17,311
17,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 9 / 2
8,521
655
12,077
11,438
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
8 / 5 / 0
12,217
940
21,052
10,567
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
panzbik
King Arthur
13
1 / 9 / 4
8,232
633
2,490
15,241
9,010
Boots

Boots

+6%
Movement Speed

Hun Batz
11
0 / 11 / 2
7,611
585
2,325
13,025
3,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
21
41
Kills
10
11
Deaths
41
119
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlucardLEG
Medusa
6
2
25
9.25
L
0
7
3
0.21
W
Ratatoskr
Arcticz2020
Ratatoskr
4
4
27
4.38
W
9
1
26
22
W
11
2
19
10.25
L
1
9
2
0.22
W
Fenrir
Loki XGF
Fenrir
11
2
22
11
L
8
5
0
1.6
L
King Arthur
panzbik
King Arthur
1
9
4
0.33
L
Hun Batz
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,218
Damage
43,426
56,121
Taken
67,582
23,129
Mitigated
38,650
28,972
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlucardLEG
Medusa
11,551
5,634
1,148
1,982
9,591
3,492
1,733
7,413
2,178
0
28,332
L
5,482
720
545
2,412
17,311
17,724
0
7,983
9,328
13,232
0
W
Ratatoskr
Arcticz2020
Ratatoskr
5,298
994
2,080
2,370
11,221
4,636
476
7,158
4,063
0
12,205
W
17,479
6,782
1,402
2,808
11,402
4,098
1,743
9,114
2,288
39,733
0
W
11,080
1,937
3,450
2,896
9,418
3,181
547
6,901
2,517
23,824
0
L
12,077
2,794
549
1,090
11,438
3,889
0
4,387
7,051
38,644
0
W
Fenrir
Loki XGF
Fenrir
14,810
3,859
2,569
8,267
14,489
7,722
880
7,868
6,621
0
25,517
L
21,052
1,496
323
3,266
10,567
4,255
0
4,354
6,213
51,267
591
L
King Arthur
panzbik
King Arthur
2,490
185
0
0
15,241
9,010
0
5,942
9,299
0
7,470
L
Hun Batz
2,325
156
0
277
13,025
3,772
0
5,893
7,132
0
12,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,201
Gold Earned
45,294
123
Minions Killed
152
0
Camps Cleared
0
1,194,450
Distance Traveled
802,154
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,742
826
39
3
0
221,630
3
L
Sobek
8,713
670
12
1
0
182,611
0
W
Ratatoskr
9,940
765
17
1
0
239,121
2
W
Nu Wa
11,275
867
29
2
0
242,139
0
W
He Bo
10,956
843
22
2
0
231,470
2
L
Hera
8,521
655
38
3
0
168,489
0
W
Fenrir
11,288
868
16
1
0
260,090
0
L
Zeus
12,217
940
72
6
0
170,296
1
L
King Arthur
8,232
633
8
1
0
149,323
0
L
Hun Batz
7,611
585
22
2
0
131,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role