Player Matchup

Scylla
Scylla
FindingNory
Scylla
Level 129
God Stats
0W - 1L
1,595 SR
Queue Stats
30W - 32L
1,574 Elo+
Solo
Discordia
Discordia
KidDarkness182
Discordia
Level 116
God Stats
2W - 3L
1,452 SR
Queue Stats
298W - 339L
1,565 Elo+
Solo
Da Ji
Da Ji
Ohbyy
Da Ji
Level 129
God Stats
3W - 7L
1,342 SR
Queue Stats
356W - 391L
1,490 Elo+
Solo
Chiron
Chiron
kinwis
Chiron
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 195L
1,475 Elo+
Solo
Bellona
Bellona
silvrbld
Bellona
Level 127
God Stats
0W - 1L
1,354 SR
Queue Stats
103W - 92L
1,572 Elo+
Solo
Team Averages
Level 125
1,448 SR
1,535 Elo+

VS

Team Averages
Level 125
1,596 SR
1,523 Elo+
Hou Yi
Hou Yi
Ceroja
Hou Yi
Level 125
God Stats
3W - 0L
1,686 SR
Queue Stats
81W - 84L
1,531 Elo+
Solo
Bellona
Bellona
HarlequinnDC
Bellona
Level 148
God Stats
2W - 2L
1,622 SR
Queue Stats
64W - 59L
1,513 Elo+
Party 1
Nemesis
Nemesis
jaydaringleader
Nemesis
Level 160
God Stats
2W - 1L
1,673 SR
Queue Stats
235W - 234L
1,575 Elo+
Party 1
Hades
Hades
table4too
Hades
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 74L
1,474 Elo+
Party 1
Merlin
Merlin
xIndigoxPathx
Merlin
Level 143
God Stats
15W - 14L
1,496 SR
Queue Stats
643W - 644L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 3 / 7
9,004
819
9,142
10,182
4,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
KidDarkness182
Discordia
15
2 / 3 / 7
8,774
798
9,392
6,209
2,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Ohbyy
Da Ji
12
1 / 7 / 4
7,394
672
5,018
9,996
3,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
kinwis
Chiron
15
2 / 6 / 6
8,493
772
12,042
12,948
5,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
silvrbld
Bellona
15
3 / 6 / 4
8,829
803
5,936
14,430
17,201
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ceroja
Hou Yi
15
6 / 3 / 9
9,322
847
12,228
8,095
3,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
HarlequinnDC
Bellona
17
6 / 2 / 12
10,402
946
9,197
14,830
18,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 19
9,136
831
7,633
13,486
14,194
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
table4too
Hades
16
5 / 2 / 10
9,367
852
6,400
8,442
7,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 17
10,309
937
12,989
10,874
6,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
12
Kills
24
25
Deaths
12
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ceroja
Hou Yi
6
3
9
3.5
L
Scylla
4
3
7
2.5
W
Bellona
HarlequinnDC
Bellona
6
2
12
6
L
Discordia
KidDarkness182
Discordia
2
3
7
1.83
L
Da Ji
Ohbyy
Da Ji
1
7
4
0.43
W
1
3
19
3.5
L
Chiron
kinwis
Chiron
2
6
6
0.83
L
Bellona
silvrbld
Bellona
3
6
4
0.83
W
Hades
table4too
Hades
5
2
10
5
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
48,447
53,765
Taken
55,727
32,940
Mitigated
50,145
15,495
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ceroja
Hou Yi
12,228
7,686
1,167
1,277
8,095
3,987
2,963
2,817
5,278
0
21,272
L
Scylla
9,142
1,025
979
3,890
10,182
4,077
185
3,290
6,652
20,527
0
W
Bellona
HarlequinnDC
Bellona
9,197
1,900
1,586
2,683
14,830
18,257
45
5,180
9,650
0
17,664
L
Discordia
KidDarkness182
Discordia
9,392
422
1,090
602
6,209
2,458
0
2,402
3,807
23,019
0
L
Da Ji
Ohbyy
Da Ji
5,018
802
0
1,246
9,996
3,972
0
3,014
6,890
0
7,463
W
7,633
1,643
1,288
2,975
13,486
14,194
846
5,028
8,458
0
11,611
L
Chiron
kinwis
Chiron
12,042
4,604
547
3,534
12,948
5,232
0
4,991
7,798
0
30,483
L
Bellona
silvrbld
Bellona
5,936
1,267
1,110
2,497
14,430
17,201
67
5,113
9,225
0
11,525
W
Hades
table4too
Hades
6,400
132
1,826
1,691
8,442
7,247
585
2,386
6,056
14,003
0
W
12,989
1,780
1,585
3,298
10,874
6,460
1,097
3,123
7,751
34,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,494
Gold Earned
48,536
108
Minions Killed
110
0
Camps Cleared
0
929,720
Distance Traveled
920,702
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,322
847
32
3
0
169,040
1
L
Scylla
9,004
819
15
1
0
212,055
3
W
Bellona
10,402
946
7
1
0
183,156
0
L
Discordia
8,774
798
33
3
0
169,474
0
L
Da Ji
7,394
672
3
0
0
186,774
0
W
Nemesis
9,136
831
4
0
0
191,080
1
L
Chiron
8,493
772
35
3
0
174,717
2
L
Bellona
8,829
803
22
2
0
186,700
1
W
Hades
9,367
852
22
2
0
179,591
1
W
Merlin
10,309
937
45
4
0
197,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role