Player Matchup

Da Ji
Da Ji
KarkatVantas413
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 136L
1,528 Elo+
Party 1
Janus
Janus
LightSaviour
Janus
Level 98
God Stats
1W - 3L
1,403 SR
Queue Stats
166W - 114L
1,503 Elo+
Party 1
Bacchus
Bacchus
Nightangelhardy
Bacchus
Level 79
God Stats
2W - 3L
1,276 SR
Queue Stats
30W - 33L
1,461 Elo+
Party 1
Team Averages
Level 94
1,393 SR
1,498 Elo+

VS

Team Averages
Level 52
1,528 SR
1,434 Elo+
Kumbhakarna
Kumbhakarna
PeaceFrawgs
Kumbhakarna
Level 49
God Stats
80W - 66L
1,546 SR
Queue Stats
100W - 92L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
cash4golddotcom
Gilgamesh
Level 93
God Stats
33W - 31L
1,538 SR
Queue Stats
140W - 120L
1,575 Elo+
Party 2
Thoth
Thoth
virar
Thoth
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 25L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 7
18,995
678
30,938
31,337
25,990
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 14 / 16
17,072
610
24,127
22,295
10,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 4 / 13
18,794
671
19,764
29,201
69,567
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PeaceFrawgs
Kumbhakarna
20
1 / 3 / 18
18,146
648
11,620
36,157
60,959
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
cash4golddotcom
Gilgamesh
20
25 / 6 / 1
22,630
808
47,071
39,286
33,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
virar
Thoth
14
0 / 19 / 8
13,943
498
1,416
21,634
8,357
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
53
28
Kills
26
27
Deaths
28
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
13
9
7
1.83
L
5
14
16
0.93
L
10
4
13
4.13
W
Kumbhakarna
PeaceFrawgs
Kumbhakarna
1
3
18
3.33
W
Gilgamesh
cash4golddotcom
Gilgamesh
25
6
1
4.25
W
Thoth
virar
Thoth
0
19
8
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,829
Damage
60,107
82,833
Taken
97,077
105,757
Mitigated
102,814
4,888
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,938
7,156
0
0
31,337
25,990
2,241
6,940
24,397
0
73,049
L
24,127
834
0
1,681
22,295
10,200
544
1,356
20,939
91,215
0
L
19,764
1,751
861
2,346
29,201
69,567
517
4,740
24,461
57,496
0
W
Kumbhakarna
PeaceFrawgs
Kumbhakarna
11,620
963
0
5,576
36,157
60,959
610
18,226
17,289
54,344
0
W
Gilgamesh
cash4golddotcom
Gilgamesh
47,071
15,421
1,432
5,005
39,286
33,498
2,548
14,606
24,279
0
132,110
W
Thoth
virar
Thoth
1,416
382
0
140
21,634
8,357
0
9,734
11,618
8,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
54,719
257
Minions Killed
180
0
Camps Cleared
0
1,403,936
Distance Traveled
1,333,685
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
18,995
678
77
3
0
470,399
0
L
Janus
17,072
610
139
5
0
432,798
0
L
Bacchus
18,794
671
41
1
0
500,739
1
W
Kumbhakarna
18,146
648
46
2
0
534,168
0
W
Gilgamesh
22,630
808
126
5
0
505,730
1
W
Thoth
13,943
498
8
0
0
293,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role