Player Matchup

Cthulhu
Cthulhu
DeadNDazed
Cthulhu
Level 6
God Stats
3W - 8L
1,168 SR
Queue Stats
3W - 9L
1,186 Elo+
Solo
Horus
Horus
Drex0
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 71L
1,243 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PolarSpike
Morgan Le Fay
Level 18
God Stats
5W - 5L
1,496 SR
Queue Stats
60W - 82L
1,277 Elo+
Party 1
Fenrir
Fenrir
Vextreme
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
dragon_nero19
Gilgamesh
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 20L
1,253 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,292 Elo+

VS

Team Averages
Level 27
1,495 SR
1,350 Elo+
Loki
Loki
FelineZT
Loki
Level 28
God Stats
2W - 2L
1,475 SR
Queue Stats
13W - 19L
1,310 Elo+
Solo
Bellona
Bellona
ThorsCousin
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,427 Elo+
Solo
Hades
Hades
Whitepandas26
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,362 Elo+
Solo
Cupid
Cupid
deathdealer6629
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 71L
1,408 Elo+
Solo
Thoth
Thoth
wickedXXsinner34
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 43L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadNDazed
Cthulhu
16
2 / 7 / 6
10,270
1,027
7,879
15,011
6,292
Horus
Drex0
Horus
17
3 / 8 / 7
10,606
1,061
6,713
18,906
16,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
PolarSpike
Morgan Le Fay
17
4 / 14 / 8
11,131
1,113
16,858
25,854
9,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Vextreme
Fenrir
17
3 / 15 / 6
10,957
1,096
13,043
24,595
12,675
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gilgamesh
dragon_nero19
Gilgamesh
16
3 / 9 / 7
10,224
1,022
15,507
23,215
10,823
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
9 / 2 / 18
13,106
1,311
13,835
11,564
4,541
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ThorsCousin
Bellona
19
11 / 3 / 24
12,758
1,276
22,318
15,973
13,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
28 / 1 / 17
16,352
1,635
39,779
20,884
10,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 5 / 29
11,295
1,130
13,400
11,654
5,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 18
10,424
1,042
7,644
8,157
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
159
15
Kills
53
53
Deaths
15
34
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeadNDazed
Cthulhu
2
7
6
0.71
L
Horus
Drex0
Horus
3
8
7
0.81
W
Loki
9
2
18
9
L
Morgan Le Fay
PolarSpike
Morgan Le Fay
4
14
8
0.57
W
Bellona
ThorsCousin
Bellona
11
3
24
7.67
L
Fenrir
Vextreme
Fenrir
3
15
6
0.4
W
28
1
17
36.5
W
4
5
29
3.7
L
Gilgamesh
dragon_nero19
Gilgamesh
3
9
7
0.72
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,000
Damage
96,976
107,581
Taken
68,232
56,416
Mitigated
37,594
12,028
Healing
24,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeadNDazed
Cthulhu
7,879
531
432
73
15,011
6,292
0
7,533
7,388
20,822
0
L
Horus
Drex0
Horus
6,713
3,852
1,416
2,164
18,906
16,855
0
8,152
10,604
0
14,868
W
Loki
13,835
4,904
606
534
11,564
4,541
0
4,970
6,594
0
27,633
L
Morgan Le Fay
PolarSpike
Morgan Le Fay
16,858
4,856
88
2,821
25,854
9,771
0
12,189
13,455
42,687
0
W
Bellona
ThorsCousin
Bellona
22,318
11,289
525
1,225
15,973
13,065
0
5,915
10,058
0
35,799
L
Fenrir
Vextreme
Fenrir
13,043
4,073
0
697
24,595
12,675
0
6,645
17,740
0
27,260
W
39,779
6,991
3,804
14,329
20,884
10,977
0
7,472
11,723
63,361
0
W
13,400
7,038
1,082
1,627
11,654
5,906
0
5,389
6,265
0
26,748
L
Gilgamesh
dragon_nero19
Gilgamesh
15,507
6,305
698
3,639
23,215
10,823
0
12,904
10,131
0
29,590
W
7,644
2,141
0
846
8,157
3,105
0
991
7,166
14,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,188
Gold Earned
63,935
151
Minions Killed
177
3
Camps Cleared
2
904,469
Distance Traveled
797,678
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,270
1,027
26
3
0
175,988
2
L
Horus
10,606
1,061
16
2
0
214,924
0
W
Loki
13,106
1,311
16
2
0
190,943
0
L
Morgan Le Fay
11,131
1,113
54
5
2
162,664
2
W
Bellona
12,758
1,276
36
4
1
172,861
0
L
Fenrir
10,957
1,096
25
3
0
162,890
0
W
Hades
16,352
1,635
81
8
1
200,330
0
W
Cupid
11,295
1,130
34
3
0
120,180
1
L
Gilgamesh
10,224
1,022
30
3
1
188,003
2
W
Thoth
10,424
1,042
10
1
0
113,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role