Player Matchup

Da Ji
Da Ji
HighCalibre75
Da Ji
Level 46
God Stats
15W - 8L
1,525 SR
Queue Stats
327W - 188L
1,644 Elo+
Party 1
Gilgamesh
Gilgamesh
OSIRIS132
Gilgamesh
Level 154
God Stats
3W - 2L
1,589 SR
Queue Stats
392W - 182L
1,645 Elo+
Party 1
Tiamat
Tiamat
UnforgivenHD
Tiamat
Level 14
God Stats
11W - 6L
1,464 SR
Queue Stats
95W - 42L
1,320 Elo+
Party 1
Team Averages
Level 71
1,526 SR
1,536 Elo+

VS

Team Averages
Level 62
1,649 SR
1,374 Elo+
Anubis
Anubis
DonMaczetos
Anubis
Level 89
God Stats
47W - 49L
1,511 SR
Queue Stats
147W - 196L
1,368 Elo+
Solo
Heimdallr
Heimdallr
HerrKeur
Heimdallr
Level 29
God Stats
0W - 3L
1,705 SR
Queue Stats
31W - 33L
1,295 Elo+
Solo
King Arthur
King Arthur
Wikiele
King Arthur
Level 69
God Stats
1W - 2L
1,731 SR
Queue Stats
105W - 153L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 18
12,496
694
10,336
14,986
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
OSIRIS132
Gilgamesh
18
17 / 0 / 8
13,622
757
20,781
15,433
18,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
18
7 / 0 / 18
12,632
702
15,121
9,187
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 12 / 1
10,228
568
5,138
14,468
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
HerrKeur
Heimdallr
11
1 / 10 / 1
9,590
533
7,762
14,847
5,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Wikiele
King Arthur
15
0 / 5 / 2
9,905
550
8,297
22,725
18,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
27
Kills
2
3
Deaths
27
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
12
1
0.13
L
Heimdallr
HerrKeur
Heimdallr
1
10
1
0.15
W
3
3
18
4
W
Gilgamesh
OSIRIS132
Gilgamesh
17
0
8
21
W
Tiamat
7
0
18
16
L
King Arthur
Wikiele
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,238
Damage
21,197
39,606
Taken
52,040
39,522
Mitigated
30,254
9,577
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,138
0
0
876
14,468
6,802
0
2,945
11,305
33,333
0
L
Heimdallr
HerrKeur
Heimdallr
7,762
2,773
108
1,457
14,847
5,366
0
4,521
10,054
0
24,701
W
10,336
2,045
0
3,272
14,986
14,510
870
1,269
13,717
0
32,082
W
Gilgamesh
OSIRIS132
Gilgamesh
20,781
5,885
0
2,366
15,433
18,012
760
1,286
14,147
0
60,692
W
Tiamat
15,121
1,433
403
3,536
9,187
7,000
956
2,583
6,604
59,850
0
L
King Arthur
Wikiele
King Arthur
8,297
786
0
4,728
22,725
18,086
0
6,679
15,560
0
46,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
29,723
211
Minions Killed
156
0
Camps Cleared
0
1,105,032
Distance Traveled
804,307
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,228
568
65
4
0
235,496
6
L
Heimdallr
9,590
533
30
2
0
242,702
0
W
Da Ji
12,496
694
37
2
0
352,844
5
W
Gilgamesh
13,622
757
57
3
0
425,705
0
W
Tiamat
12,632
702
117
7
0
326,483
0
L
King Arthur
9,905
550
61
3
0
326,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role