Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
DocRokka
Ymir
Silver I
Level 47
God Stats
2W - 3L
1,496 SR
Queue Stats
21W - 26L
1,301 MMR
Solo
Rama
Rama
Bronze III
PhrogTheJam
Rama
Bronze III
Level 102
God Stats
7W - 5L
1,794 SR
Queue Stats
58W - 63L
1,265 MMR
Solo
Kukulkan
Kukulkan
Silver V
lilpiolin
Kukulkan
Silver V
Level 34
God Stats
2W - 2L
1,397 SR
Queue Stats
162W - 189L
1,280 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,537 SR
1,369 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,553 SR
1,371 MMR
Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Roocky5
Sylvanus
Gold IV
Level 155
God Stats
7W - 10L
1,510 SR
Queue Stats
102W - 110L
1,329 MMR
Solo
Tiamat
Tiamat
Gold III
TheLaraLegacy
Tiamat
Gold III
Level 115
God Stats
36W - 18L
1,701 SR
Queue Stats
236W - 245L
1,390 MMR
Solo
Bastet
Bastet
Silver II
VioletMcGraw
Bastet
Silver II
Level 37
God Stats
12W - 10L
1,454 SR
Queue Stats
68W - 70L
1,255 MMR
Solo
Cabrakan
Cabrakan
Gold I
Yountex
Cabrakan
Gold I
Level 128
God Stats
64W - 60L
1,603 SR
Queue Stats
194W - 186L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 2 / 3
9,639
567
5,415
13,057
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
12
2 / 6 / 1
7,185
423
8,450
15,168
10,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
0 / 5 / 5
6,573
387
3,696
14,737
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 2
8,931
525
6,140
10,665
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
lilpiolin
Kukulkan
13
3 / 5 / 2
8,387
493
4,341
9,399
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TsukuyomiSetPersephoneIzanamiAthena

VS

Bans
DanzaburouScyllaAnhurApolloHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 3 / 5
9,555
562
8,466
10,938
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Roocky5
Sylvanus
12
4 / 3 / 7
8,522
501
7,643
10,030
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 1 / 4
9,445
556
9,383
9,855
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
16
4 / 2 / 5
9,484
558
9,451
10,281
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Yountex
Cabrakan
16
7 / 0 / 5
10,061
592
13,349
13,372
16,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
21
21
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
3
1.75
L
Gilgamesh
 
Gilgamesh
2
6
1
0.42
W
Heimdallr
 
Heimdallr
3
3
5
1.83
L
Ymir
0
5
5
0.5
L
2
3
2
1
W
Sylvanus
Roocky5
Sylvanus
4
3
7
2.5
W
3
1
4
5
W
Bastet
4
2
5
3.25
W
Cabrakan
Yountex
Cabrakan
7
0
5
9.5
L
Kukulkan
lilpiolin
Kukulkan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
48,292
63,026
Taken
54,476
28,781
Mitigated
37,925
10,633
Healing
19,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,415
2,184
0
1,152
13,057
4,580
0
5,148
7,849
0
83,397
L
Gilgamesh
 
Gilgamesh
8,450
1,888
0
1,698
15,168
10,383
0
8,988
5,525
0
37,380
W
Heimdallr
 
Heimdallr
8,466
4,082
0
3,093
10,938
5,764
1,385
1,143
9,795
0
72,405
L
Ymir
3,696
1,285
0
2,223
14,737
7,818
0
8,312
6,093
18,255
0
L
6,140
5,228
0
4,331
10,665
3,107
0
1,500
9,135
0
68,258
W
Sylvanus
Roocky5
Sylvanus
7,643
1,626
1,960
4,009
10,030
7,374
0
1,865
8,165
23,206
0
W
9,383
814
0
5,272
9,855
4,369
216
1,663
8,192
80,206
0
W
Bastet
9,451
1,739
0
250
10,281
3,899
11
1,938
8,343
0
64,305
W
Cabrakan
Yountex
Cabrakan
13,349
1,427
0
4,901
13,372
16,519
0
1,428
11,944
56,846
0
L
Kukulkan
lilpiolin
Kukulkan
4,341
671
0
1,229
9,399
2,893
0
5,260
4,049
41,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
47,067
502
Minions Killed
506
0
Camps Cleared
0
1,665,121
Distance Traveled
1,666,385
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,639
567
146
9
0
410,134
0
L
Gilgamesh
7,185
423
74
4
0
334,686
4
W
Heimdallr
9,555
562
121
7
0
315,893
5
L
Ymir
6,573
387
36
2
0
321,010
5
L
Rama
8,931
525
143
8
0
313,218
2
W
Sylvanus
8,522
501
31
2
0
302,352
5
W
Tiamat
9,445
556
132
8
0
316,117
8
W
Bastet
9,484
558
109
6
0
387,492
3
W
Cabrakan
10,061
592
113
7
0
344,531
7
L
Kukulkan
8,387
493
103
6
0
286,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role