Player Matchup

King Arthur
King Arthur
ADeimA
King Arthur
Level 76
God Stats
21W - 28L
1,453 SR
Queue Stats
476W - 473L
1,459 Elo+
Party 3
Xbalanque
Xbalanque
Fitzywater
Xbalanque
Level 145
God Stats
3W - 2L
1,679 SR
Queue Stats
114W - 144L
1,428 Elo+
Solo
Terra
Terra
ForsakenHorizon9
Terra
Level 102
God Stats
4W - 10L
1,444 SR
Queue Stats
429W - 441L
1,477 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Im_YaDa_
Kumbhakarna
Level 124
God Stats
4W - 1L
1,837 SR
Queue Stats
218W - 236L
1,447 Elo+
Party 2
Arachne
Arachne
WhiteWidow9752
Arachne
Level 56
God Stats
8W - 5L
1,596 SR
Queue Stats
238W - 234L
1,483 Elo+
Party 3
Team Averages
Level 101
1,602 SR
1,459 Elo+

VS

Team Averages
Level 75
1,495 SR
1,444 Elo+
Tyr
Tyr
Dxrren13
Tyr
Level 60
God Stats
3W - 5L
1,432 SR
Queue Stats
253W - 265L
1,424 Elo+
Solo
Medusa
Medusa
GhøuŁ
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
JNAVRIB
Discordia
Level 87
God Stats
14W - 11L
1,712 SR
Queue Stats
127W - 114L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
Labarta-
Amaterasu
Level 77
God Stats
2W - 5L
1,334 SR
Queue Stats
115W - 114L
1,401 Elo+
Party 1
Athena
Athena
noblazenogame
Athena
Level 87
God Stats
15W - 23L
1,497 SR
Queue Stats
33W - 45L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADeimA
King Arthur
11
2 / 2 / 2
6,784
617
7,427
6,613
3,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
Fitzywater
Xbalanque
11
1 / 1 / 7
6,380
580
4,838
5,645
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 0 / 1
6,742
613
2,740
6,352
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Im_YaDa_
Kumbhakarna
11
6 / 0 / 5
6,851
623
3,908
7,635
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 5
5,925
539
3,793
5,343
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,174
561
4,793
9,866
5,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
GhøuŁ
Medusa
1
0 / 0 / 0
3,639
331
0
104
28
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
JNAVRIB
Discordia
10
2 / 6 / 0
5,770
525
7,252
7,086
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Labarta-
Amaterasu
8
0 / 5 / 2
5,100
464
2,910
8,782
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,632
421
1,453
7,812
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
4
4
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ADeimA
King Arthur
2
2
2
1.5
L
2
1
0
2
W
Xbalanque
Fitzywater
Xbalanque
1
1
7
4.5
W
6
0
1
6.5
L
Medusa
GhøuŁ
Medusa
0
0
0
0
W
Kumbhakarna
Im_YaDa_
Kumbhakarna
6
0
5
8.5
L
Discordia
JNAVRIB
Discordia
2
6
0
0.33
L
Amaterasu
Labarta-
Amaterasu
0
5
2
0.2
W
1
1
5
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
16,408
31,588
Taken
33,650
13,488
Mitigated
13,774
8,328
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ADeimA
King Arthur
7,427
1,143
0
2,197
6,613
3,917
0
489
6,124
4,242
37,089
L
4,793
1,062
0
5,305
9,866
5,128
0
1,514
8,320
0
36,410
W
Xbalanque
Fitzywater
Xbalanque
4,838
3,061
0
1,141
5,645
1,775
1,455
1,434
4,091
0
38,658
W
2,740
414
349
1,806
6,352
3,586
325
1,510
4,781
13,277
0
L
Medusa
GhøuŁ
Medusa
0
0
0
0
104
28
0
0
104
0
263
W
Kumbhakarna
Im_YaDa_
Kumbhakarna
3,908
475
0
1,335
7,635
2,714
0
3,659
3,616
28,648
0
L
Discordia
JNAVRIB
Discordia
7,252
927
0
1,485
7,086
2,127
0
2,465
4,475
31,014
0
L
Amaterasu
Labarta-
Amaterasu
2,910
1,104
0
2,647
8,782
3,369
0
2,100
6,534
0
18,660
W
3,793
2,972
0
1,500
5,343
1,496
316
1,026
4,271
0
25,795
L
1,453
421
0
1,020
7,812
3,122
0
1,385
6,419
14,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
25,315
278
Minions Killed
214
0
Camps Cleared
0
1,095,948
Distance Traveled
749,957
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,784
617
75
7
0
213,269
0
L
Tyr
6,174
561
86
8
0
212,974
5
W
Xbalanque
6,380
580
73
7
0
170,392
1
W
Terra
6,742
613
29
3
0
236,919
3
L
Medusa
3,639
331
1
0
0
11,528
0
W
Kumbhakarna
6,851
623
59
5
0
233,374
0
L
Discordia
5,770
525
55
5
0
173,764
0
L
Amaterasu
5,100
464
45
4
0
202,278
0
W
Arachne
5,925
539
42
4
0
241,994
1
L
Athena
4,632
421
27
2
0
149,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role