Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Nirv2267
Cthulhu
Level 87
God Stats
11W - 7L
1,692 SR
Queue Stats
301W - 363L
1,458 Elo+
Party 1
Chaac
Chaac
TrapBunieBubbles
Chaac
Level 66
God Stats
7W - 6L
1,544 SR
Queue Stats
112W - 135L
1,463 Elo+
Party 1
Neith
Neith
iDoNoDamage
Neith
Level 63
God Stats
27W - 31L
1,520 SR
Queue Stats
170W - 202L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
zLunar
Nu Wa
Level 66
God Stats
24W - 25L
1,531 SR
Queue Stats
877W - 892L
1,527 Elo+
Party 1
Team Averages
Level 62
1,557 SR
1,488 Elo+

VS

Team Averages
Level 82
1,615 SR
1,411 Elo+
Nike
Nike
Escudero_Joe
Nike
Level 160
God Stats
16W - 11L
1,770 SR
Queue Stats
1,303W - 1,415L
1,414 Elo+
Party 3
Cerberus
Cerberus
GT_G4EL_
Cerberus
Level 46
God Stats
7W - 10L
1,679 SR
Queue Stats
534W - 620L
1,427 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GT_R1CK
Ah Muzen Cab
Level 99
God Stats
5W - 2L
1,742 SR
Queue Stats
471W - 554L
1,456 Elo+
Party 3
Fenrir
Fenrir
SrMemez
Fenrir
Level 25
God Stats
17W - 10L
1,359 SR
Queue Stats
77W - 67L
1,361 Elo+
Party 2
Tiamat
Tiamat
gutavogamer2708
Tiamat
Level 79
God Stats
3W - 5L
1,527 SR
Queue Stats
223W - 215L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 4 / 7
11,669
530
8,002
17,670
7,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Nirv2267
Cthulhu
15
2 / 1 / 13
10,482
476
12,598
19,072
9,996
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 0 / 8
12,199
555
12,842
19,492
19,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 2 / 3
12,467
567
7,316
10,154
3,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
zLunar
Nu Wa
20
11 / 0 / 7
13,803
627
26,251
8,178
3,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
10,073
458
10,721
20,664
12,197
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
GT_G4EL_
Cerberus
15
1 / 7 / 3
9,114
414
5,901
21,448
13,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
GT_R1CK
Ah Muzen Cab
17
2 / 4 / 2
11,031
501
11,294
15,813
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SrMemez
Fenrir
17
3 / 4 / 0
10,395
473
5,280
19,301
7,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 4 / 1
10,733
488
7,516
14,485
8,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
24
Kills
7
7
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
7
2.13
L
1
5
0
0.2
L
Cerberus
GT_G4EL_
Cerberus
1
7
3
0.36
L
Ah Muzen Cab
GT_R1CK
Ah Muzen Cab
2
4
2
0.75
W
Cthulhu
Nirv2267
Cthulhu
2
1
13
8.5
L
Fenrir
SrMemez
Fenrir
3
4
0
0.75
W
4
0
8
8
L
0
4
1
0.13
W
2
2
3
1.75
W
Nu Wa
zLunar
Nu Wa
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,009
Damage
40,712
74,566
Taken
91,711
43,790
Mitigated
46,857
28,161
Healing
27,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,002
2,378
0
4,723
17,670
7,833
0
1,686
15,874
0
74,887
L
10,721
966
0
3,889
20,664
12,197
0
5,087
15,577
0
63,745
L
Cerberus
GT_G4EL_
Cerberus
5,901
383
291
4,436
21,448
13,144
0
9,784
11,664
37,402
0
L
Ah Muzen Cab
GT_R1CK
Ah Muzen Cab
11,294
5,832
0
7,800
15,813
4,888
520
8,401
7,412
0
106,770
W
Cthulhu
Nirv2267
Cthulhu
12,598
736
833
6,868
19,072
9,996
471
5,022
13,896
36,572
0
L
Fenrir
SrMemez
Fenrir
5,280
1,266
0
6,679
19,301
7,823
0
5,688
13,613
0
74,016
W
12,842
953
0
10,078
19,492
19,080
1,582
3,423
15,927
0
74,201
L
7,516
503
0
4,330
14,485
8,805
736
9,889
4,596
86,738
0
W
7,316
2,521
0
3,620
10,154
3,660
5,893
519
9,635
0
97,085
W
Nu Wa
zLunar
Nu Wa
26,251
8,853
0
2,039
8,178
3,221
1,741
2,175
5,817
118,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,620
Gold Earned
51,346
728
Minions Killed
686
0
Camps Cleared
0
2,177,785
Distance Traveled
2,114,656
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,669
530
117
5
0
417,573
2
L
Nike
10,073
458
129
6
0
395,452
3
L
Cerberus
9,114
414
63
3
0
414,660
1
L
Ah Muzen Cab
11,031
501
194
9
0
403,573
4
W
Cthulhu
10,482
476
72
3
0
465,022
12
L
Fenrir
10,395
473
101
5
0
465,242
0
W
Chaac
12,199
555
139
6
0
463,699
6
L
Tiamat
10,733
488
199
9
0
435,729
10
W
Neith
12,467
567
182
8
0
389,833
6
W
Nu Wa
13,803
627
218
10
0
441,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role