Player Matchup

Gilgamesh
Gilgamesh
DaddyDub_5
Gilgamesh
Level 20
God Stats
5W - 3L
1,600 SR
Queue Stats
54W - 73L
1,306 Elo+
Party 1
Set
Set
IngoingBacon
Set
Level 67
God Stats
23W - 22L
1,406 SR
Queue Stats
34W - 35L
1,328 Elo+
Party 1
Ah Puch
Ah Puch
xKNIFExPARTYx13
Ah Puch
Level 125
God Stats
2W - 1L
1,546 SR
Queue Stats
36W - 53L
1,301 Elo+
Solo
Team Averages
Level 71
1,517 SR
1,312 Elo+

VS

Team Averages
Level 15
1,476 SR
1,217 Elo+
Hercules
Hercules
A Mighty SeaGod
Hercules
Level 12
God Stats
1W - 1L
1,720 SR
Queue Stats
126W - 210L
1,032 Elo+
Solo
Chang'e
Chang'e
NickStrange009
Chang'e
Level 27
God Stats
1W - 6L
1,486 SR
Queue Stats
156W - 121L
1,481 Elo+
Solo
Thanatos
Thanatos
bobbyganosh
Thanatos
Level 6
God Stats
1W - 4L
1,223 SR
Queue Stats
3W - 9L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyDub_5
Gilgamesh
13
5 / 2 / 8
10,101
722
5,628
11,216
9,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 9
9,921
709
9,303
12,084
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 1 / 7
10,559
754
16,855
5,838
2,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 5 / 2
7,677
548
2,222
14,511
13,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 3 / 1
9,286
663
9,031
13,916
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
bobbyganosh
Thanatos
12
2 / 7 / 3
8,935
638
5,726
11,508
4,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
5
2
0.2
W
Gilgamesh
DaddyDub_5
Gilgamesh
5
2
8
4.5
W
3
2
9
3.75
L
3
3
1
1.17
L
Thanatos
bobbyganosh
Thanatos
2
7
3
0.5
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,786
Damage
16,979
29,138
Taken
39,935
17,932
Mitigated
22,107
6,751
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,222
870
0
991
14,511
13,008
0
5,207
9,304
0
9,275
W
Gilgamesh
DaddyDub_5
Gilgamesh
5,628
1,053
354
1,232
11,216
9,556
130
3,673
7,543
0
23,070
W
9,303
4,662
135
2,013
12,084
6,164
390
3,010
9,074
0
38,693
L
9,031
492
2,753
5,113
13,916
4,716
0
5,184
8,732
43,559
0
L
Thanatos
bobbyganosh
Thanatos
5,726
920
0
1,909
11,508
4,383
0
6,464
5,044
0
16,407
W
16,855
692
819
2,198
5,838
2,212
774
2,348
3,490
40,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
25,898
159
Minions Killed
115
0
Camps Cleared
0
795,904
Distance Traveled
720,313
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,677
548
21
2
0
227,481
0
W
Gilgamesh
10,101
722
33
2
0
274,715
1
W
Set
9,921
709
61
4
0
256,349
1
L
Chang'e
9,286
663
72
5
0
256,276
2
L
Thanatos
8,935
638
22
2
0
236,556
0
W
Ah Puch
10,559
754
65
5
0
264,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role