Player Matchup

Cerberus
Cerberus
Dalexant
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
FunkierBead358
Erlang Shen
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,652 Elo+
Solo
Serqet
Serqet
HollowHowls
Serqet
Level 24
God Stats
1W - 1L
1,796 SR
Queue Stats
91W - 91L
1,705 Elo+
Solo
Hel
Hel
LemresOkami
Hel
Level 27
God Stats
4W - 2L
1,748 SR
Queue Stats
105W - 72L
1,712 Elo+
Solo
Hades
Hades
kreamy143
Hades
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 7L
1,619 Elo+
Solo
Team Averages
Level 15
1,609 SR
1,644 Elo+

VS

Team Averages
Level 25
1,512 SR
1,574 Elo+
Hercules
Hercules
Caronte1711
Hercules
Level 26
God Stats
14W - 12L
1,635 SR
Queue Stats
185W - 138L
1,571 Elo+
Solo
Agni
Agni
R3dmonk3ym3n
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,559 Elo+
Solo
Izanami
Izanami
RyZe_Daniflow_YT
Izanami
Level 26
God Stats
9W - 8L
1,443 SR
Queue Stats
118W - 120L
1,549 Elo+
Solo
Ganesha
Ganesha
UnLucky120
Ganesha
Level 29
God Stats
20W - 18L
1,481 SR
Queue Stats
1,192W - 1,294L
1,530 Elo+
Solo
Hel
Hel
VanHealn
Hel
Level 17
God Stats
9W - 8L
1,500 SR
Queue Stats
227W - 223L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dalexant
Cerberus
12
0 / 10 / 3
8,175
409
6,016
24,141
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
FunkierBead358
Erlang Shen
18
4 / 4 / 4
11,304
565
15,695
18,662
11,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
16
6 / 3 / 3
9,946
497
11,026
16,376
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 6 / 5
10,216
511
12,187
15,345
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
kreamy143
Hades
12
2 / 13 / 2
7,585
379
9,065
21,685
8,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caronte1711
Hercules
20
8 / 2 / 3
13,418
671
14,922
22,035
22,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 4 / 1
11,241
562
4,160
12,438
4,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
19 / 3 / 2
13,073
654
25,661
16,276
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
UnLucky120
Ganesha
15
0 / 3 / 19
10,777
539
9,047
17,515
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 5 / 8
11,982
599
18,217
15,613
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
17
Kills
36
36
Deaths
17
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
Caronte1711
Hercules
8
2
3
4.75
L
Cerberus
Dalexant
Cerberus
0
10
3
0.15
L
Erlang Shen
FunkierBead358
Erlang Shen
4
4
4
1.5
L
Serqet
6
3
3
2.5
L
5
6
5
1.25
W
2
4
1
0.63
W
19
3
2
6.67
W
Ganesha
UnLucky120
Ganesha
0
3
19
3.17
W
7
5
8
2.2
L
Hades
kreamy143
Hades
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,989
Damage
72,007
96,209
Taken
83,877
41,738
Mitigated
54,578
25,095
Healing
34,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Caronte1711
Hercules
14,922
5,717
0
9,912
22,035
22,352
439
3,894
18,141
0
90,666
L
Cerberus
Dalexant
Cerberus
6,016
252
0
5,863
24,141
10,332
0
8,136
16,005
48,283
0
L
Erlang Shen
FunkierBead358
Erlang Shen
15,695
7,683
0
6,265
18,662
11,482
0
4,931
13,731
6,186
73,526
L
Serqet
11,026
1,782
0
400
16,376
6,545
0
5,168
11,208
0
60,748
L
12,187
1,004
2,217
5,725
15,345
5,277
0
8,201
7,144
57,107
0
W
4,160
310
0
4,924
12,438
4,229
2,665
1,296
10,980
75,412
0
W
25,661
20,659
0
5,005
16,276
6,030
6,787
9,302
6,819
0
102,687
W
Ganesha
UnLucky120
Ganesha
9,047
1,099
0
3,518
17,515
15,880
218
7,635
9,262
25,555
0
W
18,217
1,803
5,538
5,845
15,613
6,087
1,112
7,007
6,477
78,773
0
L
Hades
kreamy143
Hades
9,065
1,131
509
4,116
21,685
8,102
0
4,988
16,697
35,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
60,491
538
Minions Killed
638
0
Camps Cleared
0
1,733,504
Distance Traveled
1,802,788
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,418
671
197
10
0
397,056
3
L
Cerberus
8,175
409
110
6
0
302,890
1
L
Erlang Shen
11,304
565
156
8
0
359,142
5
L
Serqet
9,946
497
114
6
0
435,731
1
L
Hel
10,216
511
110
6
0
344,938
5
W
Agni
11,241
562
126
6
0
316,100
2
W
Izanami
13,073
654
168
8
0
336,258
0
W
Ganesha
10,777
539
14
1
0
375,343
2
W
Hel
11,982
599
133
7
0
378,031
1
L
Hades
7,585
379
48
2
0
290,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role