Player Matchup

Medusa
Medusa
BigManAndy1911
Medusa
Level 13
God Stats
1W - 0L
1,591 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Chris43343312
Izanami
Level 118
God Stats
1W - 0L
1,491 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeltaWolf No1
Morgan Le Fay
Level 66
God Stats
36W - 30L
1,580 SR
Queue Stats
640W - 629L
1,455 Elo+
Party 3
Thor
Thor
KRYPTIC UNITY
Thor
Level 41
God Stats
6W - 9L
1,509 SR
Queue Stats
364W - 344L
1,450 Elo+
Party 3
Ymir
Ymir
VANTAGE500
Ymir
Level 33
God Stats
112W - 82L
1,520 SR
Queue Stats
375W - 375L
1,411 Elo+
Party 3
Team Averages
Level 54
1,538 SR
1,463 Elo+

VS

Team Averages
Level 40
1,325 SR
1,397 Elo+
Tyr
Tyr
HamburKing85
Tyr
Level 46
God Stats
3W - 4L
1,409 SR
Queue Stats
71W - 86L
1,406 Elo+
Party 1
Apollo
Apollo
Valkorionn_
Apollo
Level 44
God Stats
0W - 3L
1,183 SR
Queue Stats
124W - 143L
1,412 Elo+
Solo
Kukulkan
Kukulkan
iAhmed_32
Kukulkan
Level 37
God Stats
2W - 3L
1,237 SR
Queue Stats
53W - 72L
1,294 Elo+
Solo
Jormungandr
Jormungandr
kenan8545098
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zHayZun-
Morgan Le Fay
Level 48
God Stats
0W - 2L
1,298 SR
Queue Stats
101W - 111L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,100
607
7,549
5,750
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
14
5 / 2 / 2
8,282
552
8,622
10,368
3,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
DeltaWolf No1
Morgan Le Fay
14
3 / 0 / 2
8,666
578
6,822
5,642
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 2
9,916
661
5,015
8,887
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 1 / 7
8,546
570
4,629
9,002
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,313
488
3,031
10,681
6,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
8
1 / 4 / 1
5,931
395
3,144
6,957
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Kukulkan
iAhmed_32
Kukulkan
11
1 / 4 / 0
6,673
445
3,307
8,354
2,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
kenan8545098
Jormungandr
10
4 / 3 / 1
7,085
472
3,285
9,111
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
zHayZun-
Morgan Le Fay
10
0 / 7 / 2
6,791
453
5,610
9,485
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
6
6
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Izanami
5
2
2
3
W
Morgan Le Fay
DeltaWolf No1
Morgan Le Fay
3
0
2
4
L
0
4
1
0.13
W
8
1
2
9
W
2
1
7
5.5
L
Apollo
1
4
1
0.38
L
Kukulkan
iAhmed_32
Kukulkan
1
4
0
0.25
L
Jormungandr
kenan8545098
Jormungandr
4
3
1
1.5
L
Morgan Le Fay
zHayZun-
Morgan Le Fay
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,637
Damage
18,377
39,649
Taken
44,588
18,372
Mitigated
18,202
14,521
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,549
3,129
0
987
5,750
2,755
2,692
336
5,414
0
50,645
W
Izanami
8,622
3,921
0
2,758
10,368
3,214
5,090
2,802
7,566
0
56,927
W
Morgan Le Fay
DeltaWolf No1
Morgan Le Fay
6,822
399
0
2,149
5,642
2,196
816
3,833
1,809
46,996
0
L
3,031
282
0
2,317
10,681
6,876
0
0
10,681
0
39,251
W
5,015
1,620
0
4,227
8,887
3,799
874
2,077
6,810
0
61,281
W
4,629
678
591
3,809
9,002
6,408
428
3,154
5,848
33,910
0
L
Apollo
3,144
2,053
0
1,984
6,957
1,617
0
720
6,237
0
21,649
L
Kukulkan
iAhmed_32
Kukulkan
3,307
232
0
712
8,354
2,615
0
3,094
5,020
32,516
0
L
Jormungandr
kenan8545098
Jormungandr
3,285
846
0
798
9,111
3,646
12
2,810
6,229
25,572
0
L
Morgan Le Fay
zHayZun-
Morgan Le Fay
5,610
1,068
0
1,119
9,485
3,448
0
4,389
4,970
36,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
33,793
499
Minions Killed
287
0
Camps Cleared
0
1,372,664
Distance Traveled
1,134,491
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,100
607
99
7
0
269,413
6
W
Izanami
8,282
552
99
7
0
250,322
0
W
Morgan Le Fay
8,666
578
105
7
0
280,747
5
L
Tyr
7,313
488
90
6
0
261,005
0
W
Thor
9,916
661
127
8
0
282,734
2
W
Ymir
8,546
570
69
5
0
289,448
2
L
Apollo
5,931
395
45
3
0
167,141
0
L
Kukulkan
6,673
445
53
4
0
246,734
0
L
Jormungandr
7,085
472
45
3
0
228,321
0
L
Morgan Le Fay
6,791
453
54
4
0
231,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role