Player Matchup

Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum III
Gbad
Sol
Platinum III
Level 146
God Stats
15W - 15L
1,776 SR
Queue Stats
378W - 371L
1,856 MMR
Solo
Kukulkan
Kukulkan
Gold I
Jerryj18
Kukulkan
Gold I
Level 129
God Stats
6W - 4L
1,955 SR
Queue Stats
16W - 8L
1,901 MMR
Party 2
Vamana
Vamana
Platinum V
Lepertringi2
Vamana
Platinum V
Level 147
God Stats
3W - 3L
1,627 SR
Queue Stats
195W - 186L
1,862 MMR
Solo
Horus
Horus
Gold II
Raichin
Horus
Gold II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,838 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,672 SR
1,791 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,561 SR
1,859 MMR
Raijin
Raijin
Platinum IV
Canycus
Raijin
Platinum IV
Level 149
God Stats
7W - 8L
1,678 SR
Queue Stats
299W - 296L
1,882 MMR
Solo
King Arthur
King Arthur
Platinum III
FrAnCoFrAnCo
King Arthur
Platinum III
Level 40
God Stats
0W - 3L
1,252 SR
Queue Stats
47W - 28L
1,795 MMR
Party 1
Thor
Thor
Platinum III
GrandCBD
Thor
Platinum III
Level 67
God Stats
3W - 2L
1,944 SR
Queue Stats
109W - 100L
1,876 MMR
Solo
Danzaburou
Danzaburou
Diamond V
TheDirtyBrain
Danzaburou
Diamond V
Level 160
God Stats
3W - 12L
1,365 SR
Queue Stats
456W - 429L
1,886 MMR
Solo
Terra
Terra
Gold I
brenpf
Terra
Gold I
Level 143
God Stats
3W - 2L
1,564 SR
Queue Stats
32W - 21L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
5 / 4 / 9
12,385
619
14,329
15,186
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Gbad
Sol
18
4 / 2 / 6
12,354
618
14,799
12,211
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Jerryj18
Kukulkan
19
6 / 4 / 6
12,463
623
13,043
10,329
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vamana
20
6 / 0 / 10
13,425
671
16,057
20,123
18,091
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Raichin
Horus
17
6 / 0 / 13
11,222
561
10,329
16,001
16,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
GilgameshTiamatPersephoneSetAthena

VS

Bans
TsukuyomiAnhurAresChironYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Canycus
Raijin
16
2 / 4 / 5
9,906
495
4,774
10,398
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
FrAnCoFrAnCo
King Arthur
15
1 / 7 / 0
9,111
456
8,793
23,984
14,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
15
4 / 7 / 4
9,280
464
10,872
18,393
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TheDirtyBrain
Danzaburou
17
3 / 5 / 2
10,608
530
8,068
17,189
6,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
brenpf
Terra
13
0 / 5 / 6
8,336
417
4,606
18,285
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
27
Kills
10
10
Deaths
28
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
4
9
2.38
L
Raijin
Canycus
Raijin
2
4
5
1.13
L
King Arthur
FrAnCoFrAnCo
King Arthur
1
7
0
0.14
W
Sol
Gbad
Sol
4
2
6
3.5
L
Thor
4
7
4
0.86
W
Kukulkan
Jerryj18
Kukulkan
6
4
6
2.25
W
Vamana
6
0
10
11
W
Horus
Raichin
Horus
6
0
13
12.5
L
Danzaburou
TheDirtyBrain
Danzaburou
3
5
2
0.8
L
Terra
brenpf
Terra
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,557
Damage
37,113
73,850
Taken
88,249
50,165
Mitigated
49,096
33,123
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,329
5,455
0
3,656
15,186
6,196
1,537
2,816
12,276
0
94,374
L
Raijin
Canycus
Raijin
4,774
692
0
1,625
10,398
3,583
248
3,370
6,809
69,000
0
L
King Arthur
FrAnCoFrAnCo
King Arthur
8,793
1,274
0
6,194
23,984
14,643
0
3,736
20,248
0
66,058
W
Sol
Gbad
Sol
14,799
4,278
0
6,749
12,211
4,578
9,425
1,516
10,677
111,722
0
L
Thor
10,872
2,711
0
611
18,393
8,319
0
5,176
13,046
0
60,280
W
Kukulkan
Jerryj18
Kukulkan
13,043
913
0
1,833
10,329
4,769
1,910
2,671
7,537
86,772
0
W
Vamana
16,057
9,598
0
11,259
20,123
18,091
3,182
1,152
18,971
374
89,017
W
Horus
Raichin
Horus
10,329
4,161
2,719
6,907
16,001
16,531
597
2,780
13,073
0
33,491
L
Danzaburou
TheDirtyBrain
Danzaburou
8,068
2,004
0
3,326
17,189
6,688
0
7,483
9,478
0
80,130
L
Terra
brenpf
Terra
4,606
422
986
3,863
18,285
15,863
0
8,086
10,199
26,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
47,241
682
Minions Killed
560
0
Camps Cleared
0
2,097,079
Distance Traveled
1,811,106
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,385
619
119
6
0
410,854
7
L
Raijin
9,906
495
144
7
0
311,597
5
L
King Arthur
9,111
456
127
6
0
362,630
1
W
Sol
12,354
618
171
9
0
376,653
7
L
Thor
9,280
464
96
5
0
362,607
8
W
Kukulkan
12,463
623
161
8
0
387,955
3
W
Vamana
13,425
671
181
9
0
467,431
7
W
Horus
11,222
561
50
3
0
454,186
7
L
Danzaburou
10,608
530
143
7
0
343,337
2
L
Terra
8,336
417
50
3
0
430,935
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role