Player Matchup

Neith
Neith
GunterMarMar
Neith
Level 29
God Stats
51W - 40L
1,569 SR
Queue Stats
68W - 67L
1,446 Elo+
Solo
Tiamat
Tiamat
Living lMasTeR
Tiamat
Level 27
God Stats
114W - 82L
1,571 SR
Queue Stats
1,105W - 1,078L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Scarchas
Cthulhu
Level 29
God Stats
36W - 36L
1,446 SR
Queue Stats
183W - 164L
1,489 Elo+
Solo
Nemesis
Nemesis
Schnitzel3572
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,460 Elo+
Solo
Loki
Loki
Smoke and Miras
Loki
Level 7
God Stats
9W - 4L
1,773 SR
Queue Stats
25W - 14L
1,539 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,469 Elo+

VS

Team Averages
Level 19
1,504 SR
1,475 Elo+
Ymir
Ymir
D4RK8968
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,455 Elo+
Solo
Raijin
Raijin
Dodddw13
Raijin
Level 17
God Stats
4W - 7L
1,299 SR
Queue Stats
46W - 46L
1,490 Elo+
Solo
Thanatos
Thanatos
Evasive_Asian
Thanatos
Level 29
God Stats
7W - 4L
1,481 SR
Queue Stats
97W - 91L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Ronin_Taste
Heimdallr
Level 29
God Stats
74W - 60L
1,722 SR
Queue Stats
525W - 529L
1,479 Elo+
Solo
Achilles
Achilles
knittingandnylon
Achilles
Level 18
God Stats
1W - 1L
1,517 SR
Queue Stats
5W - 7L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,497
577
5,313
4,640
1,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 6 / 1
6,800
523
5,984
8,042
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Scarchas
Cthulhu
1
0 / 1 / 0
3,966
305
100
615
167
Nemesis
5
0 / 4 / 1
4,674
360
1,499
4,510
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 6 / 2
6,555
504
7,980
10,880
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
5 / 1 / 6
7,308
562
6,102
6,718
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Dodddw13
Raijin
13
3 / 3 / 2
7,516
578
3,090
9,104
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Evasive_Asian
Thanatos
13
6 / 1 / 2
7,833
603
3,945
7,345
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Ronin_Taste
Heimdallr
13
3 / 1 / 3
7,765
597
5,600
6,844
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 0
6,242
480
1,774
8,713
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
19
19
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
6
8
W
Raijin
Dodddw13
Raijin
3
3
2
1.33
W
Thanatos
Evasive_Asian
Thanatos
6
1
2
7
L
2
2
4
2
L
3
6
1
0.58
W
Heimdallr
Ronin_Taste
Heimdallr
3
1
3
4.5
L
Cthulhu
Scarchas
Cthulhu
0
1
0
0
L
Nemesis
0
4
1
0.13
L
3
6
2
0.67
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
20,511
28,687
Taken
38,724
9,599
Mitigated
16,921
5,541
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,102
1,348
206
1,002
6,718
5,921
232
841
5,756
24,915
0
W
Raijin
Dodddw13
Raijin
3,090
265
0
2,770
9,104
3,104
444
2,333
6,487
42,039
0
W
Thanatos
Evasive_Asian
Thanatos
3,945
1,438
0
6,585
7,345
2,449
0
716
6,572
0
35,411
L
5,313
1,855
0
2,040
4,640
1,498
1,024
866
3,684
0
38,013
L
5,984
575
0
1,589
8,042
4,296
318
2,021
5,813
27,539
0
W
Heimdallr
Ronin_Taste
Heimdallr
5,600
3,030
0
1,233
6,844
2,273
1,779
1,433
5,215
0
51,318
L
Cthulhu
Scarchas
Cthulhu
100
100
0
0
615
167
0
412
173
100
0
L
Nemesis
1,499
380
0
556
4,510
946
0
1,000
3,420
0
7,702
L
7,980
2,084
0
1,356
10,880
2,692
0
4,167
6,405
0
33,859
W
1,774
430
0
587
8,713
3,174
708
93
8,610
0
14,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
36,664
216
Minions Killed
352
0
Camps Cleared
0
908,796
Distance Traveled
1,230,919
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,308
562
35
3
0
248,325
0
W
Raijin
7,516
578
104
8
0
211,902
0
W
Thanatos
7,833
603
83
6
0
282,115
0
L
Neith
7,497
577
85
7
0
228,333
0
L
Tiamat
6,800
523
47
4
0
223,062
1
W
Heimdallr
7,765
597
101
8
0
226,360
1
L
Cthulhu
3,966
305
0
0
0
24,042
1
L
Nemesis
4,674
360
21
2
0
169,337
2
L
Loki
6,555
504
63
5
0
264,022
2
W
Achilles
6,242
480
29
2
0
262,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role