Player Matchup

Fafnir
Fafnir
Masters
CrummyThunder38
Fafnir
Masters
Level 113
God Stats
4W - 1L
1,586 SR
Queue Stats
410W - 398L
2,508 MMR
Solo
Nemesis
Nemesis
Diamond I
Hüman
Nemesis
Diamond I
Level 87
God Stats
107W - 54L
1,937 SR
Queue Stats
569W - 474L
2,520 MMR
Solo
Set
Set
Masters
LiquidSnakeVX
Set
Masters
Level 160
God Stats
9W - 8L
1,778 SR
Queue Stats
443W - 324L
2,966 MMR
Party 1
Chiron
Chiron
Masters
MTBresil
Chiron
Masters
Level 160
God Stats
34W - 20L
1,868 SR
Queue Stats
288W - 180L
2,784 MMR
Party 1
Scylla
Scylla
Masters
Tona
Scylla
Masters
Level 154
God Stats
18W - 12L
1,705 SR
Queue Stats
302W - 198L
2,672 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,775 SR
2,690 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,740 SR
2,697 MMR
Thanatos
Thanatos
Diamond I
GorillaPuhsea
Thanatos
Diamond I
Level 125
God Stats
1W - 1L
1,806 SR
Queue Stats
63W - 53L
2,578 MMR
Solo
Anhur
Anhur
Masters
MP Cruelty
Anhur
Masters
Level 160
God Stats
69W - 60L
1,753 SR
Queue Stats
1,315W - 1,269L
3,124 MMR
Solo
King Arthur
King Arthur
Diamond I
ThatRandomUser
King Arthur
Diamond I
Level 138
God Stats
6W - 3L
1,640 SR
Queue Stats
68W - 39L
2,497 MMR
Solo
Merlin
Merlin
Masters
mSlem
Merlin
Masters
Level 160
God Stats
14W - 26L
1,613 SR
Queue Stats
588W - 549L
2,801 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
skrilla-_mob
Tsukuyomi
Masters
Level 147
God Stats
2W - 1L
1,888 SR
Queue Stats
387W - 364L
2,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
12,922
562
7,964
18,488
21,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Hüman
Nemesis
20
12 / 1 / 8
13,894
604
22,846
17,706
9,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 5 / 3
13,300
578
11,400
20,849
21,364
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
MTBresil
Chiron
20
5 / 3 / 6
12,984
565
15,089
14,878
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Tona
Scylla
20
7 / 4 / 10
13,367
581
10,648
12,129
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaPersephoneTiamatGilgameshLoki

VS

Bans
SolSobekCabrakanJanusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GorillaPuhsea
Thanatos
16
9 / 8 / 1
11,473
499
9,749
19,019
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
20
2 / 4 / 1
12,290
534
10,013
17,032
6,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ThatRandomUser
King Arthur
18
1 / 4 / 4
11,033
480
13,411
23,445
15,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
mSlem
Merlin
17
1 / 4 / 3
10,772
468
16,636
15,310
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
skrilla-_mob
Tsukuyomi
14
1 / 11 / 3
9,339
406
7,258
18,285
7,633
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
31
Kills
14
14
Deaths
31
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
20
13
L
Thanatos
GorillaPuhsea
Thanatos
9
8
1
1.19
W
Nemesis
Hüman
Nemesis
12
1
8
16
W
4
5
3
1.1
L
Anhur
2
4
1
0.63
W
Chiron
MTBresil
Chiron
5
3
6
2.67
L
King Arthur
ThatRandomUser
King Arthur
1
4
4
0.75
W
Scylla
Tona
Scylla
7
4
10
3
L
Merlin
mSlem
Merlin
1
4
3
0.63
L
Tsukuyomi
skrilla-_mob
Tsukuyomi
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,947
Damage
57,067
84,050
Taken
93,091
60,830
Mitigated
40,210
30,400
Healing
24,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,964
1,643
0
6,366
18,488
21,983
943
7,270
11,218
23,480
0
L
Thanatos
GorillaPuhsea
Thanatos
9,749
2,982
0
10,325
19,019
7,016
0
2,259
16,640
0
58,888
W
Nemesis
Hüman
Nemesis
22,846
14,712
0
6,813
17,706
9,026
4,079
4,819
12,887
0
121,721
W
11,400
4,331
0
5,981
20,849
21,364
1,213
980
19,869
0
74,427
L
Anhur
10,013
4,441
0
3,961
17,032
6,006
0
2,294
14,648
0
105,038
W
Chiron
MTBresil
Chiron
15,089
7,387
1,091
6,271
14,878
4,019
4,735
761
13,991
0
97,720
L
King Arthur
ThatRandomUser
King Arthur
13,411
2,172
0
6,020
23,445
15,021
0
3,509
17,928
449
79,272
W
Scylla
Tona
Scylla
10,648
968
262
3,616
12,129
4,438
1,613
4,138
7,991
84,286
0
L
Merlin
mSlem
Merlin
16,636
843
0
3,117
15,310
4,534
0
3,293
11,654
92,326
0
L
Tsukuyomi
skrilla-_mob
Tsukuyomi
7,258
1,678
0
1,323
18,285
7,633
0
6,057
11,967
0
58,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,467
Gold Earned
54,907
659
Minions Killed
689
0
Camps Cleared
0
2,272,500
Distance Traveled
1,954,851
24
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,922
562
25
1
0
450,938
6
L
Thanatos
11,473
499
92
4
0
422,153
9
W
Nemesis
13,894
604
153
7
0
531,952
4
W
Set
13,300
578
135
6
0
400,341
2
L
Anhur
12,290
534
185
8
0
357,339
11
W
Chiron
12,984
565
166
7
0
424,233
8
L
King Arthur
11,033
480
153
7
0
414,992
9
W
Scylla
13,367
581
180
8
0
465,036
4
L
Merlin
10,772
468
180
8
0
387,989
5
L
Tsukuyomi
9,339
406
79
3
0
372,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role