Player Matchup

Discordia
Discordia
Arch-Dark-Angel
Discordia
Level 8
God Stats
9W - 6L
1,789 SR
Queue Stats
56W - 71L
1,462 Elo+
Party 1
Yemoja
Yemoja
DAVIDHAVOC3
Yemoja
Level 28
God Stats
13W - 9L
1,428 SR
Queue Stats
13W - 10L
1,310 Elo+
Solo
Chaac
Chaac
Divine_Zamasu233
Chaac
Level 18
God Stats
41W - 19L
1,556 SR
Queue Stats
50W - 32L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Ray-the-Shame
Cthulhu
Level 17
God Stats
40W - 47L
1,755 SR
Queue Stats
51W - 69L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
itsyo boi salty
Kukulkan
Level 7
God Stats
16W - 10L
1,646 SR
Queue Stats
46W - 39L
1,439 Elo+
Solo
Team Averages
Level 16
1,635 SR
1,416 Elo+

VS

Team Averages
Level 13
1,455 SR
1,406 Elo+
Kukulkan
Kukulkan
CallumW009
Kukulkan
Level 6
God Stats
0W - 5L
1,362 SR
Queue Stats
2W - 5L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Darkriamon
Cthulhu
Level 14
God Stats
11W - 7L
1,561 SR
Queue Stats
18W - 19L
1,463 Elo+
Solo
Neith
Neith
Famouzduck
Neith
Level 16
God Stats
62W - 44L
1,513 SR
Queue Stats
147W - 137L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
ZkBwn
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,320 Elo+
Solo
He Bo
He Bo
kjelm
He Bo
Level 21
God Stats
7W - 12L
1,341 SR
Queue Stats
95W - 96L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arch-Dark-Angel
Discordia
19
1 / 2 / 11
12,291
945
13,597
7,125
2,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
18
1 / 1 / 5
12,154
935
5,926
10,264
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
13 / 1 / 10
14,468
1,113
33,048
23,785
31,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
19
8 / 1 / 8
13,694
1,053
23,209
17,952
10,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
18
2 / 3 / 7
11,475
883
13,291
15,596
5,895
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

182

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CallumW009
Kukulkan
18
2 / 2 / 2
12,433
956
21,370
14,225
6,332
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Darkriamon
Cthulhu
17
2 / 1 / 4
11,710
901
10,751
24,232
25,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
18
4 / 6 / 4
12,342
949
20,837
23,807
10,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ZkBwn
Baron Samedi
17
0 / 10 / 3
10,921
840
11,992
22,718
13,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
kjelm
He Bo
16
0 / 6 / 4
10,558
812
3,415
8,506
3,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
25
Kills
8
8
Deaths
25
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arch-Dark-Angel
Discordia
1
2
11
3.25
L
Kukulkan
CallumW009
Kukulkan
2
2
2
1.5
W
Yemoja
1
1
5
3.5
L
Cthulhu
Darkriamon
Cthulhu
2
1
4
4
W
13
1
10
18
L
Neith
4
6
4
1
W
Cthulhu
8
1
8
12
L
Baron Samedi
ZkBwn
Baron Samedi
0
10
3
0.15
W
Kukulkan
2
3
7
1.83
L
He Bo
kjelm
He Bo
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,071
Damage
68,365
74,722
Taken
93,488
60,065
Mitigated
59,255
18,233
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arch-Dark-Angel
Discordia
13,597
949
0
89
7,125
2,755
0
4,210
2,915
33,719
0
L
Kukulkan
CallumW009
Kukulkan
21,370
1,832
0
1,499
14,225
6,332
0
9,499
4,726
69,756
0
W
Yemoja
5,926
855
2,081
970
10,264
9,649
0
7,910
2,354
23,045
0
L
Cthulhu
Darkriamon
Cthulhu
10,751
705
1,082
1,869
24,232
25,221
0
17,252
6,692
31,127
0
W
33,048
6,622
0
9,131
23,785
31,454
0
15,565
8,220
802
54,467
L
Neith
20,837
15,744
0
2,525
23,807
10,988
0
15,165
8,448
0
35,704
W
Cthulhu
23,209
2,696
1,663
0
17,952
10,312
0
10,516
7,018
51,429
0
L
Baron Samedi
ZkBwn
Baron Samedi
11,992
1,640
1,008
1,898
22,718
13,395
0
10,937
11,781
23,524
0
W
Kukulkan
13,291
2,138
704
3,595
15,596
5,895
0
9,327
6,269
22,562
0
L
He Bo
kjelm
He Bo
3,415
0
0
366
8,506
3,319
0
3,252
5,254
6,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,082
Gold Earned
57,964
248
Minions Killed
249
5
Camps Cleared
3
1,125,810
Distance Traveled
1,012,191
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,291
945
55
4
1
214,790
0
L
Kukulkan
12,433
956
137
11
0
227,168
0
W
Yemoja
12,154
935
37
3
0
177,759
0
L
Cthulhu
11,710
901
40
3
1
240,142
0
W
Chaac
14,468
1,113
54
4
1
293,861
0
L
Neith
12,342
949
38
3
2
201,729
0
W
Cthulhu
13,694
1,053
80
6
3
267,118
1
L
Baron Samedi
10,921
840
29
2
0
221,474
0
W
Kukulkan
11,475
883
22
2
0
172,282
4
L
He Bo
10,558
812
5
0
0
121,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role