Player Matchup

Bellona
Bellona
GameGenius05
Bellona
Level 4
God Stats
1W - 5L
1,382 SR
Queue Stats
2W - 6L
1,413 Elo+
Party 1
Thor
Thor
Jojeritos
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,315 Elo+
Solo
Ymir
Ymir
Kaptanbak
Ymir
Level 2
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 4L
1,236 Elo+
Party 1
Nemesis
Nemesis
LoliWithASword
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
skorkab
Baron Samedi
Level 12
God Stats
2W - 8L
1,577 SR
Queue Stats
17W - 26L
1,387 Elo+
Solo
Team Averages
Level 7
1,440 SR
1,371 Elo+

VS

Team Averages
Level 21
1,476 SR
1,389 Elo+
Sylvanus
Sylvanus
BryannCast
Sylvanus
Level 29
God Stats
6W - 13L
1,484 SR
Queue Stats
160W - 186L
1,389 Elo+
Party 3
Scylla
Scylla
IplayMyRole
Scylla
Level 27
God Stats
19W - 14L
1,435 SR
Queue Stats
56W - 47L
1,408 Elo+
Solo
Fenrir
Fenrir
Poluyasha
Fenrir
Level 17
God Stats
3W - 2L
1,566 SR
Queue Stats
42W - 42L
1,412 Elo+
Party 2
Arachne
Arachne
Prostosss
Arachne
Level 17
God Stats
25W - 24L
1,459 SR
Queue Stats
34W - 37L
1,380 Elo+
Party 2
Neith
Neith
erikemilio12
Neith
Level 17
God Stats
33W - 46L
1,434 SR
Queue Stats
96W - 152L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GameGenius05
Bellona
7
0 / 10 / 1
5,158
430
1,167
9,949
4,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
0 / 6 / 2
4,771
398
1,335
7,933
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
9
1 / 3 / 0
5,073
423
1,751
8,177
3,143
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
6 / 4 / 0
7,374
615
4,871
9,170
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
skorkab
Baron Samedi
10
0 / 8 / 2
5,873
489
3,106
9,646
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BryannCast
Sylvanus
11
3 / 0 / 5
6,967
581
3,368
5,438
2,576
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
14
12 / 2 / 4
8,919
743
11,393
6,356
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Poluyasha
Fenrir
11
8 / 1 / 4
7,363
614
6,014
7,216
3,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Prostosss
Arachne
12
6 / 3 / 8
7,433
619
7,530
6,788
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 1 / 3
5,961
497
3,942
5,025
1,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
31
31
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BryannCast
Sylvanus
3
0
5
5.5
L
Bellona
GameGenius05
Bellona
0
10
1
0.05
W
Scylla
12
2
4
7
L
Thor
0
6
2
0.17
L
Ymir
1
3
0
0.33
L
6
4
0
1.5
W
Fenrir
Poluyasha
Fenrir
8
1
4
10
W
Arachne
Prostosss
Arachne
6
3
8
3.33
W
2
1
3
3.5
L
Baron Samedi
skorkab
Baron Samedi
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,230
Damage
32,247
44,875
Taken
30,823
18,085
Mitigated
12,412
6,665
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BryannCast
Sylvanus
3,368
1,392
394
3,279
5,438
2,576
679
1,236
4,156
26,740
0
L
Bellona
GameGenius05
Bellona
1,167
495
0
52
9,949
4,593
39
336
9,589
0
15,483
W
Scylla
11,393
1,909
0
2,325
6,356
2,051
1,235
1,915
4,217
49,407
0
L
Thor
1,335
390
0
1,393
7,933
1,733
0
1,753
6,180
0
12,704
L
Ymir
1,751
215
0
459
8,177
3,143
0
3,646
4,459
10,414
0
L
4,871
1,762
0
2,768
9,170
3,986
0
2,609
6,447
0
23,641
W
Fenrir
Poluyasha
Fenrir
6,014
1,067
0
1,013
7,216
3,068
544
226
6,978
0
22,015
W
Arachne
Prostosss
Arachne
7,530
5,483
0
1,511
6,788
3,028
338
234
6,482
0
35,167
W
3,942
1,686
0
2,036
5,025
1,689
1,289
892
4,133
0
23,699
L
Baron Samedi
skorkab
Baron Samedi
3,106
257
0
1,993
9,646
4,630
0
5,851
3,439
26,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
36,643
195
Minions Killed
291
0
Camps Cleared
0
1,043,096
Distance Traveled
1,118,107
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,967
581
45
4
0
221,267
0
L
Bellona
5,158
430
40
3
0
214,913
1
W
Scylla
8,919
743
88
7
0
215,585
1
L
Thor
4,771
398
28
2
0
204,186
1
L
Ymir
5,073
423
23
2
0
215,196
0
L
Nemesis
7,374
615
51
4
0
203,080
0
W
Fenrir
7,363
614
51
4
0
226,260
0
W
Arachne
7,433
619
72
6
0
264,962
1
W
Neith
5,961
497
35
3
0
190,033
0
L
Baron Samedi
5,873
489
53
4
0
205,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role