Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FatTurtle98
Kumbhakarna
Level 88
God Stats
15W - 13L
1,610 SR
Queue Stats
292W - 233L
1,641 Elo+
Party 1
Freya
Freya
Tuesdaysuck
Freya
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,713 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,618 Elo+

VS

Team Averages
Level 105
1,520 SR
1,455 Elo+
Ganesha
Ganesha
Almighty Sha4
Ganesha
Level 112
God Stats
1W - 1L
1,482 SR
Queue Stats
170W - 202L
1,403 Elo+
Solo
Hou Yi
Hou Yi
CODESOUL90
Hou Yi
Level 159
God Stats
14W - 18L
1,489 SR
Queue Stats
33W - 30L
1,517 Elo+
Solo
Janus
Janus
Skythekidrs33
Janus
Level 44
God Stats
12W - 8L
1,590 SR
Queue Stats
476W - 375L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 2 / 3
7,106
646
6,283
7,366
1,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
FatTurtle98
Kumbhakarna
10
0 / 3 / 5
7,440
676
2,329
10,058
7,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 5 / 1
7,439
676
3,247
8,894
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 0 / 9
7,219
656
5,848
5,747
2,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
CODESOUL90
Hou Yi
12
6 / 1 / 4
8,511
774
7,933
5,128
1,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
4 / 4 / 5
8,058
733
7,336
5,326
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
10
10
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
3
1.75
W
Ganesha
0
0
9
4.5
W
Hou Yi
CODESOUL90
Hou Yi
6
1
4
8
L
Kumbhakarna
FatTurtle98
Kumbhakarna
0
3
5
0.83
W
4
4
5
1.63
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,859
Damage
21,117
26,318
Taken
16,201
12,182
Mitigated
6,590
2,477
Healing
549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,283
1,884
0
997
7,366
1,835
150
3,653
3,677
0
25,518
W
Ganesha
5,848
65
0
549
5,747
2,966
407
1,458
4,289
12,829
0
W
Hou Yi
CODESOUL90
Hou Yi
7,933
2,876
0
0
5,128
1,943
901
2,352
2,776
0
21,019
L
Kumbhakarna
FatTurtle98
Kumbhakarna
2,329
280
0
0
10,058
7,399
0
4,930
4,787
7,534
0
W
7,336
260
0
0
5,326
1,681
367
1,636
3,690
28,576
0
L
3,247
807
0
1,480
8,894
2,948
94
4,092
4,670
16,062
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,985
Gold Earned
23,788
91
Minions Killed
107
0
Camps Cleared
0
564,550
Distance Traveled
575,774
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,106
646
53
5
0
194,457
1
W
Ganesha
7,219
656
10
1
0
196,990
5
W
Hou Yi
8,511
774
43
4
0
185,462
0
L
Kumbhakarna
7,440
676
9
1
0
206,837
1
W
Janus
8,058
733
54
5
0
193,322
1
L
Freya
7,439
676
29
3
0
163,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role