Player Matchup

Thanatos
Thanatos
Azbek2005
Thanatos
Level 38
God Stats
14W - 20L
1,433 SR
Queue Stats
35W - 48L
1,411 Elo+
Solo
Sylvanus
Sylvanus
Rinpi
Sylvanus
Level 106
God Stats
15W - 2L
1,605 SR
Queue Stats
114W - 58L
1,728 Elo+
Party 1
Artemis
Artemis
Rinxi
Artemis
Level 160
God Stats
14W - 5L
1,716 SR
Queue Stats
239W - 155L
1,748 Elo+
Party 1
Artio
Artio
Sadìstic
Artio
Level 28
God Stats
6W - 3L
1,641 SR
Queue Stats
195W - 52L
1,827 Elo+
Party 1
Heimdallr
Heimdallr
Slire
Heimdallr
Level 88
God Stats
15W - 6L
1,500 SR
Queue Stats
253W - 135L
1,729 Elo+
Party 1
Team Averages
Level 84
1,579 SR
1,689 Elo+

VS

Team Averages
Level 89
1,611 SR
1,570 Elo+
King Arthur
King Arthur
G4MB1T1
King Arthur
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 18L
1,581 Elo+
Party 3
Set
Set
TheGMXGamer
Set
Level 86
God Stats
4W - 3L
1,696 SR
Queue Stats
21W - 20L
1,607 Elo+
Party 3
Zeus
Zeus
dutchdeadshot
Zeus
Level 160
God Stats
9W - 6L
1,694 SR
Queue Stats
79W - 75L
1,575 Elo+
Party 2
Kuzenbo
Kuzenbo
koosje142
Kuzenbo
Level 26
God Stats
3W - 3L
1,536 SR
Queue Stats
82W - 73L
1,582 Elo+
Party 2
Izanami
Izanami
krissisgod
Izanami
Level 160
God Stats
86W - 52L
1,628 SR
Queue Stats
430W - 427L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azbek2005
Thanatos
14
4 / 4 / 3
9,066
567
2,223
10,715
4,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Rinpi
Sylvanus
12
3 / 3 / 12
8,719
545
7,759
17,023
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Rinxi
Artemis
17
7 / 1 / 5
10,693
668
13,516
11,252
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Sadìstic
Artio
18
7 / 1 / 3
10,983
686
13,989
17,888
18,305
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Slire
Heimdallr
17
9 / 2 / 6
11,204
700
15,367
9,567
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
G4MB1T1
King Arthur
11
0 / 6 / 1
6,278
392
3,100
14,297
5,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 5 / 1
8,236
515
10,616
14,517
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 11 / 3
8,573
536
12,645
14,053
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
koosje142
Kuzenbo
10
1 / 1 / 4
6,620
414
3,266
11,183
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
krissisgod
Izanami
13
0 / 7 / 2
7,305
457
4,424
13,170
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
30
Kills
11
11
Deaths
30
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azbek2005
Thanatos
4
4
3
1.38
L
King Arthur
G4MB1T1
King Arthur
0
6
1
0.08
W
Sylvanus
Rinpi
Sylvanus
3
3
12
3
W
Artemis
Rinxi
Artemis
7
1
5
9.5
W
Artio
Sadìstic
Artio
7
1
3
8.5
W
Heimdallr
Slire
Heimdallr
9
2
6
6
L
6
5
1
1.3
L
4
11
3
0.5
L
Kuzenbo
koosje142
Kuzenbo
1
1
4
3
L
Izanami
krissisgod
Izanami
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,854
Damage
34,051
66,445
Taken
67,220
48,652
Mitigated
28,816
32,727
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azbek2005
Thanatos
2,223
75
0
8,321
10,715
4,014
382
2,374
8,239
0
42,973
L
King Arthur
G4MB1T1
King Arthur
3,100
941
0
2,441
14,297
5,482
0
8,226
6,071
0
23,624
W
Sylvanus
Rinpi
Sylvanus
7,759
2,322
1,934
3,617
17,023
17,329
24
6,497
10,162
21,166
0
W
Artemis
Rinxi
Artemis
13,516
7,858
0
5,967
11,252
4,060
2,901
546
10,698
0
98,738
W
Artio
Sadìstic
Artio
13,989
2,294
1,110
10,136
17,888
18,305
174
1,718
16,118
90,803
0
W
Heimdallr
Slire
Heimdallr
15,367
8,476
0
1,642
9,567
4,944
2,654
3,970
5,317
0
74,546
L
10,616
5,042
0
1,391
14,517
6,540
0
4,477
10,040
0
51,318
L
12,645
1,716
102
2,147
14,053
3,668
0
4,186
9,865
46,572
0
L
Kuzenbo
koosje142
Kuzenbo
3,266
1,431
0
2,441
11,183
9,964
0
2,973
8,210
10,178
0
L
Izanami
krissisgod
Izanami
4,424
2,939
0
3,651
13,170
3,162
0
1,886
11,281
0
54,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,665
Gold Earned
37,012
584
Minions Killed
338
0
Camps Cleared
0
1,511,469
Distance Traveled
1,511,653
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,066
567
87
5
0
320,400
4
L
King Arthur
6,278
392
44
3
0
286,716
1
W
Sylvanus
8,719
545
22
1
0
271,557
5
W
Artemis
10,693
668
158
10
0
274,544
5
W
Artio
10,983
686
171
11
0
328,087
7
W
Heimdallr
11,204
700
146
9
0
316,881
2
L
Set
8,236
515
94
6
0
304,497
1
L
Zeus
8,573
536
79
5
0
300,649
2
L
Kuzenbo
6,620
414
16
1
0
343,614
3
L
Izanami
7,305
457
105
7
0
276,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role